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doom4mr

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Posts posted by doom4mr


  1. Even if they took pictures about some secret objects, I don't think they did it to spy, police should confiscate all of the pictures/videos if there any and release them...

    And all those people here who shout that they didn't knew and they wasn't spying etc. how can you be so sure?

    No one said how they got arrested and where, this is tourist island and I didn't heard any stories about spying tourists until now, so I guess they did something...

    I am not against them but I also don't know what goes on there as I am simple man living digital life and all I know is what I read about it and nothing more :|

    will sign, hope it will help.


  2. something must be changed/added to DayZ, its boring as its now.

    maybe:

    - weapons breaking (damage)

    - more build options

    - team play interface

    - much stronger and smarter zombies

    - random events

    - more melee weapons such as hatchet etc, and less military grade rifles.

    - zombie hordes, and not zombie tourists that we have now

    - less gear and loot, and not at every corner

    - capture, hold, and protect towns from zombies

    - the suggestions page...

    I can go on and on but who cares? :)

    they will add dogs instead...

    • Like 2

  3. lol, what can't you understand?

    Propere want this game to be as much realistic as possible.

    This is survival game, and I think that its really wrong if I can't drink without the water bottle for example.

    its obvious thing to do but you can't, you can stay near the water and die because you need water bottle to drink, this is very lol.

    of course its impossible to include every possible aspect of real life in game but there is a lot of work to do in DayZ to make it real survivor game, as it now we can't really survive there, we can just fill our backpacks with stuff and run away away away away

    Much better thing to do, instead of adding dogs... :|


  4. I don't like all this "futuristic" shit, Track Ir is enough in my opinion.

    If I would ask Rocket for something, I would ask him to ask his brother who is Virologist to create this virus that we saw in DayZ, in real life, this would be fun! :bandit: :murder:

    and it will be real 3D... and free to "play", no glitches, no lags and no Alt+F4, no cheaters in real life!! ho ho


  5. Hello,

    Played on private hive server recently, new character, no gear, so I decided to interact with other players.

    I am friendly so... this is how it was: :huh: > :( > :| > <_<

    I met 3 players and got killed twice, third player, was probably too scared so after shooting whole m1191 mag at me and the wall next to me, he and his zombie friends escaped...

    It wasn't interesting at all...

    After thinking about it (no, not for long time, I still got a little life), I came with this simple rules that I think EVERY player must obey to:

    I am calling it rules, but its just a simple understanding that we all must have to play DayZ as it was meant to be played (no, I don't mean with nVidia).

    1. If you spot/meet armed player, who could kill you five minutes ago, in ten different ways, but didn't did it, then you don't kill him.

    Or if this player show no sign of treat to you even when he got all the advantages in that situation.

    for example, you running near fire station, and you see someone who aims at you and can kill you at any moment, but you still alive, and even when you approach him, he doesn't shoot you.

    even if you are a bandit. you don't kill him at that moment.

    why? Because its lame, its sad, its disappointing and frustrating, you (bandit) will think "ho ho I am good bandit pro", but you are NOT.

    If you have at least a little respect to your bandit "Career", don't shoot.

    just think about it:

    This person decided to spare your miserable bandit life, in return, you (bandit) should walk away fast enough before he changes his mind.

    And because you are a bandit, you can then try to hide or something and kill this friendly player.

    Next, the Scared players, at least 30% of kills on sight happens because of scared players, this is the most interesting thing I saw in DayZ.

    for example, player camping some where, lets say hangar, Balota AF, he sit there at the corner, some friendly player enters the hangar, aims at him with his AKM, and then turn around and walks away, and after that, the camping player finds his balls and shoot this friendly player in the back, then says he is sorry he was scared etc. so:

    2. if you was NOT the first to shoot, and didn't got shot, DO NOT shoot. (of course only if other player spotted you and didn't shot you).

    and of course you don't shoot him in the back after he turned around.

    why?

    Because this is how we avoid pointless murders. If he was bandit he would probably shoot you at the moment he spot you.

    You are Bandit? then shoot as soon as you spot this player, isn't it what you camped for?

    3. Do not aim at other players if you don't want to shoot.

    This is bit problematic but if you and the survivor you just met didn't shot each other after ~2 seconds since you met, don't aim at each other, turn your aim away (both of you).

    Doing this will release the "pressure" and fatal misunderstanding will be avoided, and you may even team up.

    Most of the times when something like this happens, one player can't deal with the pressure and shoot, the result: one dead friendly player and one sad player.

    If we all will understand this simple things, there won't be unnecessary PvP and pointless murders.

    *NOTE* I am not a carebear or bronie,

    when we playing game like this, we must have at least the simple and the basic understanding of what goes on there.

    *NOTE 2* Sorry for my English, its not my native language...


  6. It would be cool to see some kind of system where.. if you live your life as a bandit, the lower your humanity then maybe your percentage for finding certain weapons or gear would be lessened and other gear would pop up more. Though if you live your game life as a hero, other good gear shows up often. Assuming you would split the gear into categories whats good for a bandit such as traps and ways to coax other players. and then things good for hero such as items to help partners or better weapons to defend against bandits.

    That way, if you kill a bandit. You can take his gear like traps to use against other bandits. Or if your a bandit you can steal gear from heros that raise humanity like blood bags. That way ALL items are still available you just have to get them another way. Would still incorporate PVP, but would also make players think more wisely on how they want to spend their time.

    actually bandit has no problem finding gear he just takes yours.

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