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Blu3 (DayZ)

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About Blu3 (DayZ)

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    On the Coast

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  • Gender
    Male
  • Location
    Florida
  • Interests
    Gaming and impressing females

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    FRIENDLY!!!!!
  1. Blu3 (DayZ)

    Character Emblems

    This is a very realistic game not real life, im just saying i want more reasons for me to kill zombies. But thats besides the point, this post is about emblems, thanks for the feedback though!
  2. Blu3 (DayZ)

    Character Emblems

    I just feel like there needs to be some reward for killing them or else people will just avoid them like they do now.
  3. Blu3 (DayZ)

    Character Emblems

    Before you all attack me and say that this has been posted 52,000 times, i did search and i didn't find anything. So that being said, my idea is for players who like to play in groups but can never regognize who is who, thats why i think an emblem that is on their shirt or hat or even gun would be a good way to tell who is who. After a certain amount of zombie kills or player kills, you unlock more ways to customize your emblems size, color, where you place it and etc. And if someone kills you and your friends youll be able to find the guys with the same emblems and exact revenge. Any feedback or improvements to this idea is appreciated, thanks guys.
  4. Blu3 (DayZ)

    Zombification after player death?

    Exactly man, im just trying to enourage people to kill zeds more. And then it would be more realistic for people to not be able to find their corpse and get all their gear back(which i hate to admit im guilty of).
  5. Blu3 (DayZ)

    Zombification after player death?

    Sorry im new here and all the topics i saw were about people playing as the actual infected, thats not what im saying.
  6. Blu3 (DayZ)

    Zombification after player death?

    They could be immune to airborne strain, in 28 days later a bite turns you pretty much the same as zombies. Or they could go the route The Walking Dead went and everyones infected. Thanks for the feed back though.
  7. Blu3 (DayZ)

    Zombie killing Incentive

    I just made a topic that kinda relates to this guys, check it out.
  8. I was thinking a good way to stop players from running back to their previous character after death would be for after a set amount of time(say 30 mins) they become zombies and roam around chernarus. And if another player sees a zombified character they would know that zombie has gear and encourage more player vs zombie killing. Tell me what you guys think i would love to hear some feedback and maybe some better ideas!
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