toejam
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Can we add this whistling addon to standalone?
toejam replied to toejam's topic in General Discussion
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Any chance we can add our whistling addon to DayZ standalone? For more details click me!
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Ep.3 ELI'S ADMIN EVENT :)
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While I completely realise that "clever editing" can be done by even the most vegas illiterate (of which I'm not far off being!) I've started making a few videos that were all shot on my community server. Hopefully it gives an insight to how honest admins actually play and what we're like as there is a very big tinfoil hat sub community against admins amongst the DayZ community as a whole which needs to stop, all admins of all servers put in 100's and 1000's of hours into their servers over their lifetime and not all of us are stupid enough to ruin it by cheating. We aim to provide the best admin abuse free server there is and if you knew all the procedures admins had to go through, you'd be amazed we even have any. All admins on our server can check logs against the other, even our moderators have access to the logs and the only person who can delete logs is myself and I cannot do this while the server is running, so even I'm up for scrutiny by any admin while I'm playing and if a log goes missing, that'll just be dodgy Anyway, I'll put the first two episodes here, the first one starts off with us being friendly, baring in mind we are usually bandit admins but we do have hero admins to, so even the admins exchange bullets. There is no bias here!
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Exactly this and I think it was around 25+ rounds I full auto'd.. long enough in my eyes to wonder whats going on, its not right, especially after all my other shots connecting as you can see in the vid. Typical situation here though where had I waited that one extra second I'd have seen him die but the sound + the laugh made me really sceptical but we'd been shafted over by a previous server crashing/rebooting and logging into a dead server (<6 when I connected! and only to run out of the area!) right infront of someone. Just frustrating is all as we were going to go for a wander around and take in the new sights. It was all situational here.. just went wrong at every single turn!
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Ok. Please stop drinking paint. Sincerely, the gene pool.
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Sigh I forgot you lived here. Wheres the ignore button?
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Well in that case, he might have had a team waiting in three towns away on their way there lol.. same difference, how long do you expect people to wait? If theres no immediate threat then its safe to assume the combat portion of the situation is over. What if I want to stay in the building and thats my goal, I shouldnt be forced to leave it if I'm already there and I've cleared my way in. Unless its a stipulation in the gameplay you cannot logout in a building you've been fighting in or you cannot logout within XX area of combat. You can't expect people to wait around forever just incase someone else is there and then consider that combat logging, as someone could be forever "just round the corner" and it would never end and you'd never know. An honour system just won't work, it never works in online games without admin or developer enforcement! There needs to be a logout timer and if you can safely sit there waiting for this timer to tick down then you're considered out of combat, thats how most if not all MMOs do it and if you get attacked it refreshes the timer preventing a logout. Or as above, you cannot logout within XX area of being in combat.
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Did I technically combat log if I got the kill though as people suggest!? ;) Isn't combat over in this case? :) If I thought I'd missed, I would have stuck it out.. but I was pretty sure I'd hit the guy at that range on full auto and I've seen my share of godmode users in the mod, though even then you see blood/hit markers immediately, which is why I was so confused. I thought, I'm not even seeing wall markers here so they must all be on target but hes just soaking it up as if nothings happening.. then the laugh as I logout was kind of a "Hah you're an idiot I have godmode on" laugh to me - You know when you tunnel vision yourself into something! Hey at least I can see the mistake now, again with new animations and client/network structure there is definitely some learning to do before being sure. I do withdraw my godmode statement thats for sure, I made the video around 4/5am this morning so didn't fully review it as I was sure of what I saw. Though with recent screenshots and youtube videos of it being possible, spawning things in ect and a database wipe because of spawned in things you never know whats possible
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I guess that says something for assuming the hit registration is the same as Arma 2! I've never seen this happen in a game before. At least if you're right and I did kill him, that I managed to make a server hopper think twice, probably not though! I have wondered if when I get desync and my friend across the map doesn't, if someone is logging in. I don't remember actually desyncing at the time, maybe the chain was coming soon. This is a pretty big issue then in anycase!
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I havnt killed that many people, is that why he holds his gut area as thats the dying animation? Or a dying animation anyway?
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I know replying to you will derail the thread but I think the damage is done with 3rd person, because its already an option people will miss this crutch if you take it away and the popular servers will be ones with it turned on. Hopefully we can get some good first person only ones! I hope to be proved wrong and where possible I'll only be on first person servers, far more immersive and challenging that peeking round the corner like in my vid. At the least though, if you don't have line of sight you shouldnt be able to see any loot/any living person/zombie - thats a compromise I'm interested in :)
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Do you know what, you might be right there.. that would explain the strange heavy weapon/shoutgun sound, all the rounds landing at once! Guess paranoia made me hit the exit button, its strange for the rounds to not land immediately even if its desync! http://s20.postimg.org/7dkbfcrrx/youmightberight.png
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Was looting Balota, server crashes/reboots, we swap server and I'm at the balota tents, I hear a few shots and friend on teamspeak says he's been killed but he's happy he fired his weapon hah. So I move over to try and secure his gear and hopefully kill whoever killed him, he stays dead so his body doesn't disappear.. I run into the jailhouse where he died and see two people in the cell and open up on them.. kill them both, don't get a chance to pull any equipment off them before they quit. Didn't record this bit but they both had their backs to me, fully armed.. sore day for them but I was taking no chances! I wait downstairs feeling vulnerable from server hoppers.. horrible feeling this public server swapping stuff, I hear a few more shots and decide I want this guy to.. or at least his ammo so I close the jaildoor and wait for about 10-15minutes, by this time I've retreated upstairs and closed the door up there incase of server hoppers to give myself the best point of defense, if someone hops servers in that room I'll know they're there soon as the door opens.. An unarmed guy wanders up the stairs and I instantly shoot him.. my train of thought was.. theres a guy with an M4 nearby and he's the first person I'll see.. I didn't feel bad but knew there was still another down there at least so I take a cheeky peak and did not expect someone to be looking at me immediately, I keep tabs on him and keeps looking up and looking away, I feel like its a trick so I wait it out but all the time I'm very tempted to try get a shot on him when he turns. Now watching the footage back, I wonder if he's 3Ding up to me? His friend appears and sits in the same place, looked like the gunman went out the door so I cautiously move around to check the other side and see him there, he fires at me but misses, I do a quick return fire and I hit him a few times, looks like he went down.. his friend is quick on the body, can see he's now shouldered the M4 so I pop him a few times aswell. When they're both dead, leg it down there checking everywhere.. considered closing the doors but figured these guys would be quitting asap and I really need more ammo! Phew, luckily pull off a coupled mag which is mostly full. So by this point, I've killed 5 people.. and I'm still waiting for my teamspeak compadre to arrive but I thought after killing 5 people, the chances of another armed person turning up are pretty low unless its a server hopper so I reload all my mags so I have as much ammo in each mag as possible and I wait quite a while and hear more shots! Argh I don't want to be here anymore, just bad luck about the previous server going down. Then the door next to me opens, I don't hesitate and open up on him.. godmode. GG. Can't see any blood or wall impacts, I'm 100% sure it was god mode there, too close for the leaning to skew it and you'd think from over 30 rounds one would make a dent, he then laughs and shoots me but by this point I'm already on my way out. I don't normally leave in the middle of a fight but I'm sure I didn't miss and his laugh made me even more suspicious. If I did miss, apologies to this person but you can't see any impacts at all and its not like I'd been missing much already! We didn't see anyone after this at all apart from one person in the distance for about 2+ hours. The next server crashes and now I'm wiped and on the coast! So what did we learn from the video? Not that we don't know this already but one issue created quite a knock on effect. 1) Third person is BS but if its legit and others use it, you need to use it to! Its too much of a crutch though and you won't see many 1st person servers which is a shame. 2) God mode is still well and truly possible 3) Bodies disappearing too quickly still so you can't loot them 4) Servers crashing/rebooting unannounced causes several issues including getting you killed and wiping your character 5) Server hoppers are as bad as cheaters themselves. I know the games an alpha and I'm testing it to, hopefully the fact that I recorded all these (except 4, just take my word about it :P) will be helpful.. If the devs see it of course :) http://www.youtube.com/watch?v=V3y-Ht89m-Q&feature=share&list=UUUjv71vDO90w0-L1_4TKA8g Sigh.
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Yeah its not that either. It seems it just doesn't apply the fix, its now happening on our taviana server aswell. Could it be a problem caused by the latest beta patches possibly? At the moment its a pain having to repair individual vehicles all the time in the database.