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Everything posted by Jimmy McNulty
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Trading MNT DEW for...
Jimmy McNulty replied to em4yta@gmail.com's topic in DayZ Mod General Discussion
U crazy? -
Do I have a good processor for Day Z?
Jimmy McNulty replied to bappel12@gmail.com's topic in DayZ Mod General Discussion
yeah without a problem -
To find some matches, and I found a ghilie suit, camo clothing, mountain dew and dead guy with a GPS instead. No matches. Karma's a bitch sometimes :D
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What has happened to this community?
Jimmy McNulty replied to mordrag's topic in DayZ Mod General Discussion
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There were no fucking matches I swear, fucking Rawls prolly stole them.
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Any way to exit the game without turning off computer?
Jimmy McNulty replied to austendude's topic in New Player Discussion
Beans for you because Kid Cudi -
Suck off Morkei
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Why change the respawn mechanics the way you did?
Jimmy McNulty replied to t0ne11's topic in DayZ Mod General Discussion
These guys above me are assholes. -
Hotfix Build 1.7.2.4 Rolling Update
Jimmy McNulty replied to rocket's topic in Mod Announcements & Info
Whoa, what a surprise, another idiot who doesn't know what hes doing and tries to manually update and breaks his game and blames it on dayz and makes a worthless post about it. Ehm, you have no idea what you're talking about. -
Hotfix Build 1.7.2.4 Rolling Update
Jimmy McNulty replied to rocket's topic in Mod Announcements & Info
Whoa, what a surprise, dayZ doesnt work after the latest update(again). -No entry .profilepathdefault. Using six launcher. Cant join any server. -
Day Z won't work . (Error: 'no entry path default')
Jimmy McNulty replied to Nukular's topic in DayZ Mod Troubleshooting
This one aint fake. -
Day Z won't work . (Error: 'no entry path default')
Jimmy McNulty replied to Nukular's topic in DayZ Mod Troubleshooting
same problem. -
Hotfix Build 1.7.2.4 Rolling Update
Jimmy McNulty replied to rocket's topic in Mod Announcements & Info
Nerfing weapons was intended or its just some misunderstanding between devs and rocket? -
I killed my friend last night. (small story)
Jimmy McNulty replied to KEEPCARLM's topic in DayZ Mod General Discussion
And he was alive for 14 days. B) -
If standalone is released by the end of the year.....
Jimmy McNulty replied to entelin's topic in DayZ Mod General Discussion
DayZ is not a GAME. Its a mod for Arma 2. YOU HAVENT BOUGHT DAYZ. You bought arma 2. -
I think its too easy to kill the zombies. I'd buff their HP for like 100% or more. Then they would survive 4 bullets instead of 2 from AK's, M4's..and 2 bullets from AKM's etc. Thats still not enough in my opinion. And headshots? Zombies should survive more than one headshot.
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Zombies are not a threat. Unless they happen to be...people wont cooperate.
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I dont know...still doesnt work for me.
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what?
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Well, I've watched a tutorial that was posted here a long time ago...but I've never opened a single crashed heli. I managed to find maybe 10 helicopters, spent like 20-30 minutes on each trying to get inside...never succeeded. Maybe its because of the server I usually play on? Dunno. Any tips?
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Opening crashed helicopters
Jimmy McNulty replied to Jimmy McNulty's topic in DayZ Mod General Discussion
FUCK the bosses. -
Need help with this AWFUL game+installing this AWFUL mod
Jimmy McNulty replied to FinalMugetsuHD's topic in DayZ Mod General Discussion
You have to launch the game first..WITHOUT six launcher or dayZ commander. Then it will work. -
why are there no maps anymore
Jimmy McNulty replied to anton364@hotmail.nl's topic in DayZ Mod General Discussion
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why are there no maps anymore
Jimmy McNulty replied to anton364@hotmail.nl's topic in DayZ Mod General Discussion
You again? -
Today I found my first ever gun!
Jimmy McNulty replied to Smoogles's topic in DayZ Mod General Discussion
Gratz!