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Chaingunfighter

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Everything posted by Chaingunfighter

  1. Chaingunfighter

    Warsaw Pact Weapon Attachments

    I'd like to see some adapters so we could use the western sights on the AK/SKS/SVD styled rifles, and vice versa, so they all have a little more versatility than being limited to a few, or in the case of the western sights, one gun. (Obviously more western weapons will eventually appear, but that's beyond the point)
  2. Chaingunfighter

    Instead of spawning on the coast

    I'd rather have people just spawn all around the map, having spawns only on a limited section of the east-coast seems too limited and heavily allows spawn-camping. While spawning in buildings would be cool, are you talking about anywhere on the coast, or just inside buildings at the same areas? If that's what you intended, I can't see any major reason to implement it, being that spawning outside is essentially equal and spawning inside objects could be very prone to spawn-glitches.
  3. Busy enough that it wouldn't be nightly updates or whatnot. I have the time to do it, just not every day. Wanted to be clear on that.
  4. I'm sure plenty of people (including me) would be willing to hope, but it's much better that someone who is obviously devoted to doing the thread steps up on their own. I would be glad to help, but I'm fairly busy, at least for now, so I can't promise frequent updates.
  5. Chaingunfighter

    More Military Clothes to Replace the "Full TTsKO Look"

    That's why we need a flamethrower; EXTERMINATE! Or maybe just some molotovs, those would fit much more.
  6. Or both, the M60 & PKM are quite different and would perform differently
  7. Chaingunfighter

    zombie anticipation

    So long as they stop strafing my shots, then I can't complain about this being added.
  8. Sad we won't be seeing it for a while :|.
  9. Chaingunfighter

    New Weapons

    Chris Torchia already said they won't be doing the original AK-47, as they have the AKM planned and there's no real differential value it adds to the game. The AK-107 and AN-94 are too new and not common enough to justify; I'd rather see an AK-105 before they did either of those. 1. AKM, AK-74, AKS-74U, AK-105, in that order. Remington 700 is fine, but I think it would probably be a hunting rifle variant with a possible scope. RSASS is so far fetched, it's not worth the time trying to justify it. MAC-10 is commonly .380 ACP and the Uzi is 9x19mm (which is in the game). The MAC-10, if they added it, could be a .45 version and the Uzi could retain its 9x19mm version. Both weapons are reasonable suggestions.
  10. Chaingunfighter

    mysteriuos weapons

    Somehow a thread about unique weapons gets derailed into an argument about America, the possibility of a zombie apocalypse, and people ranting about how they don't like Fallout 3/New Vegas. What the fuck, internet?
  11. Chaingunfighter

    Sig Sauer P226...

    So, the Sig Sauer P226... let's talk about it for a minute (or two, depending on how long it takes you to read this). The Sig Sauer P226 is an incredibly useful handgun, having a decent 13 round capacity, as well as being chambered in 9x19mm, .357 Sig and .40 S&W (Probably only one of those calibers for DayZ). It is known for extreme reliability, and is rather ergonomic to hold (I've used one before, and it is). Any player looking for a reliable pistol would surely take a P226 over the FNX-45 or the Magnum as of yet, being that it stands in a middle ground of the two. However, the handgun costs a high price on the market and is not something that your average farmer or civilian in a post-soviet agricultural state would own. For that reason, I'd propose that it be strictly found in military/law-enforcement type locations, as I can imagine the gun's popularity would lend some to show up in Chernarus. I know that the devs have no reason to focus on this, and in the end it's just another military gun in a game that is supposed to revolve around civilian and improvised weapons (i.e. melee). However, I think that the P226 is a perfectly reasonable pistol to work on sometime in the long run and it's something I personally want to see eventually. What I want to know now is; what do you think? I made this poll because the P226 is one of my favorite all-time guns and I want to see how the community feels about having one. (Also, devs, add an Eotech to the M4 attachments if copyright restraints won't prevent you from even using a similar looking device, which I fear Eotech does actually claim on)
  12. Chaingunfighter

    Green Mountain.

    Then players would catch on to it quickly and it would end up being a place of instant death, not of anything supernatural, but of bandits hiding with Mosins and the soon-to-come SVD.
  13. What yellow font? Were you talking to me or Alexei?
  14. And the fact that it is used by the Russians in ArmA 2 and in Call of Duty: Black Ops II giving it a sense that it is only an "elit3-level special forces shotgun of d00m!1!111one". Most people think of the 20-round variant when they see it, and nearly everyone on this forum is opposed to anything that has high-capacity and/or shoots long-ranges or does a lot of damage. Probably an AK-103/AK-104, then, as those are 7.62x39mm guns. The guy in the first picture is definitely using an AKMS, though.
  15. Chaingunfighter

    Green Mountain.

    Any creature that follows me will feel the wrath of my SKS.
  16. Chaingunfighter

    pure debauchery

    Shanty Towns/Brothels would be player run if anything, but I'm not sure implementing prostitution features & animations is a very good idea...
  17. Chaingunfighter

    Survival will arrive in a week ?

    The argument is hardly even logically sound for traditional zombie movies because they fail to explain how undead zombies can operate without most of their organs (You'd be surprised how many parts of are body are vital to have). If they have no bloodflow, they wouldn't be able to move, nor would they get oxygen to the brain necessary to keep it running. And i'd be fine with faster zombies, but I don't want them to be "OP". Tougher, yes, but I don't want a dumb attempt at making them the "main" threat per-say.
  18. Chaingunfighter

    Pistols and mags

    Yeah, revolvers & guns like the Mosin, IZH-43 & Blaze 95 are useful in that you don't need a magazine/speedloader to fully load them. However, they have lower capacities than most other weapons of their type so it makes it a harder choice among weapons with magazines. Right now they are more accurate but when the SVD comes it will probably be around the same as the other 7.62x54R rifles but obviously is magazine loaded. Then again, i'm not specifically for balancing the weapons as getting the gun you want should actually take some effort, but I do think it makes a fairly good passive balance to higher-capacity weapons.
  19. Chaingunfighter

    Pistols and mags

    The SKS is incredibly popular with farmers/hunters everywhere, even in the U.S. I'm not sure either a brand-new $1,000 FNX-45 handgun (released in 2012!) or a Kimber 1911 are going to be more popular in a rural, post-soviet state. If they added a Tokarev TT-33, Makarov PM and/or a Nagant M1895 (hopefully all three), then I can see them spawning more in larger cities, over guns like the SKS/Mosin, but farms would probably have good mixes of everything. I do think the models for the 1911 & FNX are incredibly sexy, though. No denying that, even how out of place they may be.
  20. Chaingunfighter

    Zombies wont die until hit/shot the the head

    Well forcing a walk-only system on the zombies isn't simple considering the AI base always has them run, not to mention that shambling zombies would be so much easier to fight because of how slow they move and being able to outrun them quickly.
  21. Chaingunfighter

    Survival will arrive in a week ?

    I've never been bothered by the private hive system, but a lot of people dislike it because servers often lose popularity and people migrate elsewhere, thus ridding you of your loot should you want to play with others. Additionally, a lot of people do not like private hives because they allow for modding & addons (something I don't personally care for one way or the other) and it is often seen by said people that mods "killed the original DayZ mod". However, I'm not sure about "a couple of each per server", at least until loot respawning is implemented. After that, then I'd be fine with it, as it still allows you a chance to find something good at a military base.
  22. Chaingunfighter

    G3 A3-4 weapon suggestion

    This was posted over a month ago, and not everyone checks Chris Torchia's twitter 24/7. Besides, if it isn't confirmed people are going to ask for it, and saying that it's on a wishlist is not necessary indicative that it will happen (he said himself that it's wanted but not guaranteed as of yet)
  23. Chaingunfighter

    Survival will arrive in a week ?

    As long as the weapons are rare I see no problem with having more military guns. And the AKM & SVD are absolute must-haves (especially the AKM) considering the location. Obviously server-hoppers can essentially negate the rarity, but the variety isn't really going to change anything. We already know that they have a very long list of weapons they want to add, like craftable bows & crossbows (as well as factory-built variants), more melee weapons & yes, plenty more civilian & military guns. They do plan on increasing the zombie number, which I can stand by, but making headshots only would not make sense considering that DayZ zombies are infected, not undead. Additionally, the current AI makes headshots very difficult with them strafing and warping through obstacles. And if they made them shamblers, then they'd be too easy even with headshots only and vast numbers. I'd just like more zombies and things like disease being more prevalent, but nothing artificial like super buffed health/speed or headshots only is necessary.
  24. Chaingunfighter

    G3 A3-4 weapon suggestion

    As well as FN FAL. Actually, it just confirms that they want a lot of different guns :P. At least we know they've considered it. Then again, they've probably thought over pretty much every single gun even Gews could think of (even completely nonsensical ones like the SCAR or Famas)
  25. Chaingunfighter

    Novigrad - Capital of Chernarus

    Even with 200+ player servers it would be so sparse considering the size.
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