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Just posted episode 4 up on youtube. Personally I think it's the best one yet. As you watch perhaps give me some feedback on where I can improve. Thanks guys! http://www.youtube.com/watch?v=fKIffhqHK58 - Erdman
I just got back into editing and what not and I've decided DayZ is the most fun I can have with creating a YouTube series. I would love usable feedback on what you like and dislike and to those who subscribe, thank you in advance! Playlist: http://www.youtube.com/watch?v=HSNQHTaTkS0&list=PLv-i24QfOdk_Rbb5VcKKNFoXBjY1pRzpB - Erdman
lol I love how you assume (all of you, every one) that there is some accidental FF or aiming issues. I was more talking about the backstabbing and lack of non bandits. But oh well. Bad idea then
What if you were able to form groups that shielded you from friendly fire within the group. This would promote a real sense of teamwork where people could roll together as bandits survivors or heroes. You could limit the size of the group or perhaps not depending on the response. I know a lot of people think that the friendly fire is essential to maintain realism but I think we can also all agree that the game can be a lot more fun played as an organized group, and it can be difficult often to find a group or make one. I would also like to ask about the following line in the patch: * [NOT FIXED] - Zombies attacking through objects (This wont be anything we can fix without a massive fps cost). upon reading this I got a little disappointed as this is definitely one of the largest issues in Day Z. I would like to know if the dev team sees a change in this in the future. This is a huge issue that really hurts the game. If in standalone we are offered endless enterable buildings, I dont want to continue getting bashed through the walls by spectoral zombies who pass through walls. Questions? Comments? Conundrums?