I think PVP is a necessary aspect to this game. The zombies pose no significant threat once you get anything better than a first tier weapon, and you can survive indefinitely without even having to go near zombies. What sucks though is that PVP significantly detracts from the teamwork aspect of this game, which is a lot of fun if you can actually find some friendlies to play with. I do agree that spawn camping and killing bambis with flashlights is pretty lame though, but it's a choice people make. I think a good solution would be to have multiple types of bandit skins. For example, your skin would change based on the gear, or maybe even lifespan, of the people you've killed. If you only kill unarmed players or players with low tier weapons when you have an AS50 or something your skin would change to some sort of crazy looking homeless man or something, but if you kill geared up players you look like a badass. This wouldn't directly solve the spawn killing, but at least it would identify people based on their previous actions, making it so everyone has their role. Then you could have players whose sole purpose is to kill spawn killers, or players that only seek out to kill the badasses. It's like adding more game modes.