I myself would enjoy some sort of friend spawn, but please hear me out before you dismiss it. I'd be OK with non friend spawning as it is, except, you're not just factoring in the time it takes to meet up with a friend. (Which can be anywhere from five minutes, to an hour or two, depending on luck.) And that's not even including getting capped along the way by a bandit. Having to disconnect, then reconnect to respawn, to try make that run again. Then there is also the server waiting times. Not the "Waiting for connection from server." waiting times, but the "OK lets try find a server big enough for me and my IRL friends to join." "Found one" "Me too" "I'm in." "I'm in" "Jeez guys, the server is full, can we find another one?" "OK disconnecting from server" "Oh hey, I'm connecting now." "... I just disconnected" rinse and repeat mumbo jumbo. Then there are the servers getting reset infrequently, which leads to the problem stated above. I understand it's a survival game and supposed to be hard and realistic. but it's still a game, yes you wouldn't be spawning near your mates in real life. But realistically, you also wouldn't be respawning at all when you died IRL. I can understand using the random spawns to control teamed players hogging loot by respawning near the location where they died. but that's punishing the majority to stop a minority. Meet us half way: When you die, give the option for "New Respawn" (respawns you as it does now) or "Friend Respawn" Just make them respawn in a 5 to 10 km (Roughly a 5 to 10 minute direct run from your selected "Friend", that is assuming you can navigate via the landscape, if you can't then good luck you're in the same boat as before) radius in a random direction around that area. They still have to work their way back to their selected friend with no loot. It just cuts down on the mindless running that needs to be done in order to actually play DayZ with a friend. The following example and similar events happened to my team: Spending hours in a squad of three friends having finally made it to the north east airstrip from cherno (Our meeting area, we didn't spawn together, This was 4 to five hours of lots of group fun.) only to have a sniper shoot one friend insta dead, no warning. Then having the dead friend respawn on the south west side of kamenka. With the option to either: spend an hour or two running there through the mountains, or try their luck at another respawn location by suiciding over and over again (not ideal.) See it's all cool for me and the other friend who didn't get killed, we've had more experience with the game. But the friend that was killed, he was just starting out. So there was little chance he'd make it back to us by himself without dying. Which makes the game alot less fun for him. I know there is a learning curve to this game. but some players just want to have fun with their friends. While others just want to watch the world burn.