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SoulHunter (DayZ)

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Everything posted by SoulHunter (DayZ)

  1. SoulHunter (DayZ)

    DayZ Developer Blog 3rd August 2013

    Get your fight to private kiddies. And yes, off-topic posts there get downvoted, cus its why "downvoting" exist. So thats normal for those posts. (imo)
  2. SoulHunter (DayZ)

    DayZ Developer Blog 3rd August 2013

    1:23 and 1:37 also show different ways of dying. I also think its animation but maybe every zed now has more than one dying animation :P
  3. SoulHunter (DayZ)

    DayZ Developer Blog 3rd August 2013

    Btw the ragdoll effects are added so far? Look at 0:55 Just realized that the zeds fall down in a pretty cool way when they die lol
  4. SoulHunter (DayZ)

    DayZ Developer Blog 3rd August 2013

    I do not agree with the fact that all the statements you see as invalid should not be cared just because the person has a different way of thinking regarding others.. I also think that this attitude is one of the main problems of the society, which lets only problems grow because they are not pointed out/heard well, and the ones who think that way are also not informed due to the lack of interest of different thoughts/ideas.
  5. SoulHunter (DayZ)

    DayZ Developer Blog 3rd August 2013

    I understood the same^
  6. SoulHunter (DayZ)

    DayZ Developer Blog 3rd August 2013

    Even though I almost disagree (nobody would be angry if it would be a piece of sh!t? REALLY ?o.O) with all of what you said up there I respect your opinion as "I think" every member of the community is supposed to. You are free to think/point out whatever you feel the need to be thought/pointed out (without insults/harsh words if possible), even you have the right to think and write that everyone in this community thinks the same way, but let me say that it is not really like that mate. You yourself said that you are not a native english speaker.. Which means there are also people that speak english as mother-language, right? There are different countries which have different kinds of people (all the countries are different, and the people that live in the same country, are also different.) Therefore imo you should not expect everyone to think as the same with you.. Even though you would say:"Killing innocent new-born kiddies and eating their meats just for fun is wrooong" there would still be people out there saying the opposite.. People (some) already seem upset with what they saw in the gaming meetings and the holy devblog we just had, you expect them to be happy if the game would be released like that right now? http://www.reddit.com/r/dayz/comments/1jlwc1/dayz_devblog_3_august_2013/cbg4fme?context=3 Try to make some emotion buddy, you just heard that he even got death treats.. It is not like everyone is waiting the game to pop up in peace. If that would be the case, then there would be only one country on the world and no evil people but pure goodness everywhere.. Flying pigs and such.. Regards
  7. SoulHunter (DayZ)

    DayZ Developer Blog 3rd August 2013

    I guess no VR for me.. >.< But to be suggesting, Dean, you should imo consider that seriously, as I think many people would love to experience dayz more like in a virtual realism, which is supported many softwares nowadays. I hope, maybe down of the road (latest stages of development) you guys would consider giving peeps some VR opportunities!
  8. SoulHunter (DayZ)

    DayZ Developer Blog 3rd August 2013

    I am also wondering what's planned for VR controllers.. I wanna get an oculus in 2014 thesedays and play S.A like this guys did with Razers;
  9. SoulHunter (DayZ)

    DayZ Developer Blog 3rd August 2013

    I really laughed pretty hard at this lmao
  10. SoulHunter (DayZ)

    DayZ Developer Blog 3rd August 2013

    My money is ready for months already, you can take it whenever you want =)) To be on topic, I just did not think of the bubble not being able to prevent such hacking activities.. All the people I talked to said that it would not solve anything. But none of them is you anyway, I know that you know what to do, and trust you on this case as well! Take as much time as you need for this case
  11. SoulHunter (DayZ)

    DayZ Developer Blog 3rd August 2013

    I hope you are right mate. I rly do.. I dont wanna have such an experience like HackFestation Stories again...
  12. SoulHunter (DayZ)

    DayZ Developer Blog 3rd August 2013

    I was told multiple times that you guys are aware of the possible hacking issues (which I am pretty sure about) and people also kept saying that the bubble function you intended to implement is a sphere with a radius that limits the players' clients' capacity of getting info from the server. (not rly as I imagined to be like) Therefore ESP and such hacks will still be common (knowing that suchpassive hacks are pretty easy to make)? It is now my personal priority to know what kinda gameplay I'll face when the game will pop up. I anyway know that you guys do your best to prevent such issues for good as well as do research about them a lot. I wish you the best of luck so far! Regardies
  13. SoulHunter (DayZ)

    DayZ Developer Blog 3rd August 2013

    I do not know the way that the bubble will work.. Everyone assumes that it is like a proper sphere with a proper radius in which the players can only be aware of the game. I like to think of a different way when describing the bubble, which is kinda complicated to explain tho. If you wanna hear me out, i might explain it to you via PM.
  14. SoulHunter (DayZ)

    DayZ Developer Blog 3rd August 2013

    I can explain the logic of passive cheats. They are basically using the info that's gathered from the server in the clients. What Mr. Hall mentioned in one of his reddit posts where he said that in ArmA2 when someone opens a door in the other side of the map, that info would go to all the clients of all the players, which can be used as hacks. When you can know what happens when, like all the player/item locations and sorta, you could use that info for bad intentions, in this case, passive hacks. But the good news is that Dean said in his same post that it is the reason why they want to implement a "bubble" function to prevent such possible attentions of hacking. I am more than sure that if the "network bubble" would be implemented properly as intended/wanted, the passive hacks would be prevented a lot (ESP would go to the history) which is I must admit very hard to do. I wish they would success with dat bubble.. It would be amazing to experience finally an MMORPG without dozens of hackers around =) Edit:SmashT beat me to it.. >.<
  15. SoulHunter (DayZ)

    DayZ Developer Blog 3rd August 2013

    I know that (imo) all the sorta stuff on utube are always malware to steal peeps' personal infos/such. But what I was wanting to point out was that with the MMO architecture (server rules) it must be near impossible to summon objects/anything into the game as well as teleporting and such.. I was wondering if that version getting hacked would do any good to hackers (which I'd assume would not by any way tbh, cus the server-side system). I did not also think that people would go try to download something from there.. The reason of the vid was only to show that there is something like that clearly existing on the world (so, real) and that's all. Thanks for warning/informing though. I'd hope you guys are aware of this news along with sir Dean Hall as well! Regards
  16. SoulHunter (DayZ)

    DayZ Developer Blog 3rd August 2013

    An amazing devblog so far! Thanks for for doing the holy blog spending your precious time in which you should of rested! But while I was looking for commentaries on utube about the devblog, I happened to cross with this; Trolled* My question on that would be when the game will pop up, are there gonna be such hacks instantly ? Will these kinds of hacks be available in the server build (knowing that leaked version is a single-player version) ? Thanks Regards
  17. Hey all, I am down to make a group in DayZRP that will be a friendly organization. That does not mean that we will always be friendly.. When needed, we may also become mad =) One of the main points of this group will be surviving away from humanity, in the middle of a forest as an example. I am not an expert of this rp mod, but I think it's worth to try for once =) Thanks Regards
  18. SoulHunter (DayZ)

    Where are all the devblogs?

    When I first heard of both games and tried to decide what to play and asked peeps what the difference is between them.. Warz is a game they said.. Dayz is a mod for a game they said.. That's the difference they said.. :'<
  19. SoulHunter (DayZ)

    Where are all the devblogs?

    It is imo a fail game cus the way those implementations imo clearly show that the money-hookars want moar and moar.. It will be kinda impossible to go alone with even dozens of ammo now.. People will clearly be forced to buy ammo from the store, as many ppl seem to understand this fact already even in their forums..
  20. SoulHunter (DayZ)

    Where are all the devblogs?

    loool... what a fail game...
  21. SoulHunter (DayZ)

    Where are all the devblogs?

    You heard of NSA? All yo calls before getting into process are sent to the US if it is ok for you to call the one who you wanna talk to.. US simply owns the world imo lol
  22. SoulHunter (DayZ)

    Where are all the devblogs?

    Hello there, While you are here to chill up, may I bug you with one of the common questions? You said (in Sacriel's stream) that due to the way of the engine, it is hard to change the way of the zeds' reactions when trying to follow survivors (e.g: stopping to turn left/right), which do you think will be able to be achieved somehow? Thanks Best Regards
  23. SoulHunter (DayZ)

    Where are all the devblogs?

    <3 As said a few posts up, no beanz left guys :'3 Come back tomorrow and imma fill your bean-sacks!
  24. SoulHunter (DayZ)

    Where are all the devblogs?

    You have my bean.. *gasps* oh.. I have no more beanz for today :'<
  25. SoulHunter (DayZ)

    Where are all the devblogs?

    Shhh.. He is online.. Do not scare him away c.c
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