

SoulHunter (DayZ)
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Everything posted by SoulHunter (DayZ)
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First vs Third Person Discussion (Dslyecxi video)
SoulHunter (DayZ) replied to DemonGroover's topic in DayZ Mod General Discussion
Nice attempt, but if he could not understand even the point of this thread still, then he just does not want to understand it. There is imo literally nothing we can do to make people understand the only noobish way of the use of 3rd person who just used to check the walls/corners every time they play a game. They cannot live without being able to be sure if there is someone around or not. They feel the need to see through walls and such. It is one of the main reasons why hacks like ESP exists in the first place anyway. -
First vs Third Person Discussion (Dslyecxi video)
SoulHunter (DayZ) replied to DemonGroover's topic in DayZ Mod General Discussion
Then may I ask what you are exactly doing in this thread? If something appears to break the casual game-play and turn it out to be something else, it is then a game-breaker. Why would someone feel the need to understand the whole content of the point as breaking the functioning of the game in the first place? That is pretty much off-topic, good sir. -
First vs Third Person Discussion (Dslyecxi video)
SoulHunter (DayZ) replied to DemonGroover's topic in DayZ Mod General Discussion
Having the opportunity to be able to see something that would probably matter to you where you should not be aware of them, is game-breaking. Re-watch the video. It has some solid examples of it so far. -
First vs Third Person Discussion (Dslyecxi video)
SoulHunter (DayZ) replied to DemonGroover's topic in DayZ Mod General Discussion
The only reason of 3rd person being used is to cheat to see behind walls/corners/whatnot. It is a game-breaker regarding the PvP aspect of almost any game. -
First vs Third Person Discussion (Dslyecxi video)
SoulHunter (DayZ) replied to DemonGroover's topic in DayZ Mod General Discussion
You wrote this post like it is literal or some proven facts. Yet it is only full of your personal opinions. You cannot say:"I understand that you are going to gimp third person." You have literally no right to say that. First of all, no one can know the future. Secondly, it is what you think. So you should of said:"I think you will gimp third person." The other way you decided to use would have only one matter/reason to be told, to anger up someone. You cannot say:"Gimping the most popular playstyle to suit a minority." It is fully your opinion that being the most pupular play-style and that the people who do not like it represent the minority. It is your opinion. You cannot say:"Not smart." In literal, no one can know what is smart or not if the person is not a creature knowing literally everything in the reality as well as having an unlimited intelligence, in another word, God. And I'd assume that you are not God. Punish me if you are plox. You cannot say:"Stop being silly." as it is your opinion that the guy you point that out being silly. There is a possibility of there being able to be a misunderstanding or YOU failing to understand/missing something along with the rest of the unlimited possibilities. Afaik God did not appear and call him "silly". Therefore you have no right to call him silly as an ordinary human-being just like him. ^All stated up there is purely MO. Regards -
Gamescom - August 2013 - Interviews/Gameplay
SoulHunter (DayZ) replied to SmashT's topic in Mod Announcements & Info
Yeah, there I've also made a post linking the thread he made in these forums =) He really made a great job so far. I also advice everyone else who did not read it yet to read it for sure! The details in the map are just amazing. It would be a shame to consider the old and new maps just looking at their sizes.. It would indeed be an amazing and different experience for all! -
Gamescom - August 2013 - Interviews/Gameplay
SoulHunter (DayZ) replied to SmashT's topic in Mod Announcements & Info
Yeh I saw that today. I just stated that from the point of the confusion I found it weird that Rocket did not seem to be wiling to give exact answers on the subject in the interview. After seeing that, I've cleared up the question marks I've come up with the confusion. I guess, it is just due to the map not being his main area though. -
Gamescom - August 2013 - Interviews/Gameplay
SoulHunter (DayZ) replied to SmashT's topic in Mod Announcements & Info
Hmm.. Dean did not claim that there is a land expansion when the interviewer asked that question. He said new towns and such areas as playable places are added. Maybe the "225" km does not include water *shrugs* -
Gamescom - August 2013 - Interviews/Gameplay
SoulHunter (DayZ) replied to SmashT's topic in Mod Announcements & Info
It is ready when the bubble.. *coughs* when it is ready! -
Gamescom - August 2013 - Interviews/Gameplay
SoulHunter (DayZ) replied to SmashT's topic in Mod Announcements & Info
The game is even now that smooth and runs nicely. Do you think in the future (with also the network bubble system and such) will it be able to run at constant 60 FPS with also dx11? Or you think that it is something less likely to happen? -
Gamescom - August 2013 - Interviews/Gameplay
SoulHunter (DayZ) replied to SmashT's topic in Mod Announcements & Info
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Gamescom - August 2013 - Interviews/Gameplay
SoulHunter (DayZ) replied to SmashT's topic in Mod Announcements & Info
http://www.youtube.com/watch?v=1jtOsiCH1oU -
Gamescom - August 2013 - Interviews/Gameplay
SoulHunter (DayZ) replied to SmashT's topic in Mod Announcements & Info
Maybe he meant that the price would be that for the alpha and it would keep rising as the dev stages move up? -
Gamescom - August 2013 - Interviews/Gameplay
SoulHunter (DayZ) replied to SmashT's topic in Mod Announcements & Info
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Gamescom - August 2013 - Interviews/Gameplay
SoulHunter (DayZ) replied to SmashT's topic in Mod Announcements & Info
You only see that at nights cus it is only seen at nights. Being able to see them in day time is by no way realistic, but looks cool tho. -
Gamescom - August 2013 - Interviews/Gameplay
SoulHunter (DayZ) replied to SmashT's topic in Mod Announcements & Info
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Gamescom - August 2013 - Interviews/Gameplay
SoulHunter (DayZ) replied to SmashT's topic in Mod Announcements & Info
You'll be able to bind any function to any key whenever you desire. Edit: PS: http://www.youtube.com/watch?v=s3rjez7dTzw -
Gamescom - August 2013 - Interviews/Gameplay
SoulHunter (DayZ) replied to SmashT's topic in Mod Announcements & Info
I actually did so. That must be someone else -
Gamescom - August 2013 - Interviews/Gameplay
SoulHunter (DayZ) replied to SmashT's topic in Mod Announcements & Info
Only a delay of 3 minutes, brought by Soul Airlines! ;P You should anyway thank the guy who made it. His works are piece of gold, he is very qualified in regards to that. So go and sub him already! -
Gamescom - August 2013 - Interviews/Gameplay
SoulHunter (DayZ) replied to SmashT's topic in Mod Announcements & Info
I'm pretty sure it will get nothing but better. I kinda failed to analyze the sound of the M4 but that looks promising too. Let's wait and see what we will have when the alpha pops up. -
Gamescom - August 2013 - Interviews/Gameplay
SoulHunter (DayZ) replied to SmashT's topic in Mod Announcements & Info
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First vs Third Person Discussion (Dslyecxi video)
SoulHunter (DayZ) replied to DemonGroover's topic in DayZ Mod General Discussion
FP FTW -
Survivor Gamez 4 - 17th August 2013 - 1.30pm PST/8.30pm GMT
SoulHunter (DayZ) replied to DemonGroover's topic in Mod Announcements & Info
it happened -
Survivor Gamez 4 - 17th August 2013 - 1.30pm PST/8.30pm GMT
SoulHunter (DayZ) replied to DemonGroover's topic in Mod Announcements & Info
Explosion glitch, psi and panda died for nothing. LuL -
Survivor Gamez 4 - 17th August 2013 - 1.30pm PST/8.30pm GMT
SoulHunter (DayZ) replied to DemonGroover's topic in Mod Announcements & Info
Starting. Move on! Im excited for it so far =)