

SoulHunter (DayZ)
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Everything posted by SoulHunter (DayZ)
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DayZ Double Developer Blog 14th May 2013
SoulHunter (DayZ) replied to mattlightfoot's topic in Mod Announcements & Info
Hey there, I would like to ask a question @Matt. Do you guys plan on adding something like; http://dayzmod.com/forum/index.php?/topic/134044-just-a-simple-poll-regarding-gore/ or http://dayzmod.com/forum/index.php?/topic/134375-realistic-hunting-in-dayz-inspired-by-thehunter-2013/ or http://dayzmod.com/forum/index.php?/topic/103123-flashlight-stab-attack/ or http://dayzmod.com/forum/index.php?/topic/135591-add-moar-rivers/ ? =) Thanks Regards -
Hello there, To simply summarize this idea, I want to be added into SA for good. Comments/ideas are much appreciated. Source:( http://dayzmod.com/forum/index.php?/topic/134674-dayz-gunplay/#entry1312907 ) Reason: I thought this kind of an idea deserves its own thread. If this kind of a thing had been posted before, then please forgive my ignorance/selfishness. Regards
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Im down for it, you guys STILL need testers ? xD
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Banned for assumed hacking- DayZChernarus Private Hive NON PVP Daylight Hogwarts City with AI and Auto Refuel.
SoulHunter (DayZ) replied to The Sardine Snatcher's topic in Mod Servers & Private Hives
How come can you fight with someone in a "NON PvP" server saying:"I'm not breaking any rules!!1!1!!one!!111!" ? o.O -
If I understood the idea well, you want zombies not to be able to get in the vehicles or on top of them in order for us,the players, to be able to use vehicles as a temporary escape-thingy place ? It could be nice tho.. But some vehicles are hard to climb on them lol :P Maybe a new feature called "climb" would be helpful to get for example on the vehicles. And about getting im them.. Most of them are like pieces of metal scrubs.. x)) I dont think you would desire to get in them instead of getting eaten by zeds =))
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DayZ StandAlone - Wind and Windage
SoulHunter (DayZ) replied to SoulHunter (DayZ)'s topic in DayZ Mod Suggestions
oh.. LoL!! ^^" did not rly expect this coming... hehe :'D thankies for the source/info! x')))) -
-Its up to the servers.. Not the game... =) -Well, then we are lucky that we dont have such a "style" in dayz nor arma series ? =) -There is already a mod for this kind of an implementation, as an example of which;
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cus you simply dont.
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Just a simple poll regarding gore.
SoulHunter (DayZ) replied to victusmortuus's topic in DayZ Mod Suggestions
Those are very basic gore mods.. If they could remind you of such stuffs, then you should better go with nicer games tho dunno rly lol... Seeing zombies eating people' intestinals would not help this case as well.. c.c -
failure to feed / extract jamming and such.
SoulHunter (DayZ) replied to mushroom911's topic in DayZ Mod Suggestions
I cannot imagine why a zed would eat a glock... -
Hey there, I would like to see a skill bar like; Which looks I know a lil bit WoWish, which is something I desire to see in SA =) Its ok if we wont have skills but being able to use "emotes" like we do in WoW would be great! Those skill-bars would be used only for RP purposes tho.. and also could be disabled like in WoW. =) What are you guys thinking about it ? Being able to emote like "dancing" "saluting" "laughing" "teabaging" "crying" "rolling around" "highfiving" "gesturing" "blinking/winking" "hugging" "clapping" via a skil-bar and such would be good ? =)) Thanks Regards
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Implementing Skill Bars in SA
SoulHunter (DayZ) replied to SoulHunter (DayZ)'s topic in DayZ Mod Suggestions
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[EU]DayZ (1.7.7.1/Beta 103718) Supports ACRE|Daytime only|Chernarus|3rdP:on|CH:on|SideChat:on|Tags:off|Msgs:off
SoulHunter (DayZ) replied to ALlVe's topic in Mod Servers & Private Hives
Sounds like an amazing server -
[Stand Alone] No Cars in Alpha.
SoulHunter (DayZ) replied to nickstarship's topic in DayZ Mod Suggestions
Those animals will also be remade as well -
Great info! More detailed;
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Implementing Skill Bars in SA
SoulHunter (DayZ) replied to SoulHunter (DayZ)'s topic in DayZ Mod Suggestions
Hey I rly thought this was a good idea ._. I like rping c.c -
Implementing Skill Bars in SA
SoulHunter (DayZ) replied to SoulHunter (DayZ)'s topic in DayZ Mod Suggestions
Thats why I wrote it would only be used for RP purpose and also could be enabled/disabled manually :P And yeh, just found that pic on google in 1 sec... Only for those who have never seen a HUD like that :) -
Maps or countries you would like to play in
SoulHunter (DayZ) replied to ThaFatBuddha's topic in DayZ Mod Suggestions
I would like to see Newyork.. and Los Angels if possible!! =))) -
shooting people's guns out of their hands or shooting them in the hand to make them drop their gun... Sounds pretty nice but it should not be something being able to happen so likely... However I would like to see shooting people's weps would make their accurate worse for 1-2 seconds... So they should again try to aim what they have been aiming before getting shot in hand/on the wep they hold.
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Its epic!! I hope this will be implemented into the game!!! It would make people so much happy and pleased!!! =D=D=D It would give people many game-play possiblelities LOL!!! =D=D
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This would be an amazing improvement!
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It would be an awesome plcae for RP Activities!!! =)))
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(SA inventory) Controller-friendly inventory mode.
SoulHunter (DayZ) replied to colekern's topic in DayZ Mod Suggestions
Its just epic! The feature showed in the last picture must be able to be controlled with the mouse-wheel x)) -
Just a simple poll regarding gore.
SoulHunter (DayZ) replied to victusmortuus's topic in DayZ Mod Suggestions
Its damn epic x))) -
Possible solution to the impact 3rd Party voice programs have on the Game
SoulHunter (DayZ) replied to [email protected]'s topic in DayZ Mod Suggestions
Its a good but useless idea. People use their mobiles to use skype to communicate with eachother (some peep.. But if there would be such a restriction for 3rd party voice programs....)