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Forums Announcement

Read-Only Mode for Announcements & Changelogs

Dear Survivors, we'd like to inform you that this forum will transition to read-only mode. From now on, it will serve exclusively as a platform for official announcements and changelogs.

For all community discussions, debates, and engagement, we encourage you to join us on our social media platforms: Discord, Twitter/X, Facebook.

Thank you for being a valued part of our community. We look forward to connecting with you on our other channels!

Stay safe out there,
Your DayZ Team

Jum

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Everything posted by Jum

  1. Now, I feel that there is a big part of DayZ that needs to be addressed, the fact that people kill on sight. If a real apocalypse event happened, I don't think that most people could pull the trigger on someone who is innocent and unarmed. Now I know its a videogame so there is less repercussions when a player is shot, but I was thinking that there could be a way where the player was rewarded for not killing as much. I don't know if this would work or how, my idea was that, how much humane you had left when you died, adds up and after a while you can use what you had to spawn with certain items, not like an AS50 straight away, more like 4 tinned food cans and a water bottle, it would mean that the humanity system would need to be redone to manage this idea, but hey, its a long shot but who knows.
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