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osorbarde

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Everything posted by osorbarde

  1. osorbarde

    E3 and our attendance

    hello all, Sorry for my english! Which i saw in video fear me a lot. Zombie movement are ridiculous and bad (they jump 3 meter behind the guy and touch him O-o) no Dynamic event for immersionn no quest or something like that to diversify the game, noting just a zombie FPS in a sand box....... I have Waited this game since 1 year but i m sad to see that.
  2. osorbarde

    DayZ Developer Blog 8th March

    In November 2012, the game seemed to come out in December. the more time passes, the more the game seems far away. I think it is because of the impatience of many people.
  3. osorbarde

    DayZ Developer Blog 8th March

    Rocket Says: Done when it's done. this sentence is fashionable at the moment. You know if you have 10 working days or 3 months. All work in the industry have a dead line. Do not make me believe that you did not. You can tell us if the project is scheduled for mid 2013 or more year-end. Stop to take us for idiots! Thx
  4. osorbarde

    DayZ Devblog 22nd February 2013

    hello, In the last thread We can read: We just want to have the architecture working with some base level assets – and then we want to iterate on that, much like Minecraft did. I think it’s going to be 12 months before we have something we can sit back on and say, we’re really happy with this. From there, maybe we do the occasional content update. But I’m hoping around the end of next year, we’ll be able to sit back and say we’re really happy with it – DayZ is where we need it to be. And that would be the time, if there was going to be a box release, that’s when we’d see it. WTF!!!?? it means: 1 year late? the standelone Coming soon or we will wait 1 year in this forum??
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