hexik
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Everything posted by hexik
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The lost paratrooper (Alternate player spawn/loot drop)
hexik replied to cat (DayZ)'s topic in DayZ Mod Suggestions
The parachuting thing actually sounds kinda neat albeit unrealistic, I guess if you spawned with a military type skin but still had the same starter gear? Interesting concept. -
Good luck! The winchester is pretty weird and guns like the Enfield should have to be bolted but you can just shoot it semi auto anyway, its odd.
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Just make a 15 second logout timer. Problem solved.
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I think the weapon shouldn't completely break, but the only thing durability could change is how much it jams. So if you want to just run full auto and spam it on a player you have to prepare a lot more and make sure your gun is fully capable of it (which would somewhat decrease pvp) And it also does kind of add a "side quest" it just gives you yet another thing to do instead of saying "Well I have a great gun, good car, lots of food and supplies, now what?" usually the answer to that is to PVP, to counter it you could add jamming. I like the idea of repair kits as well
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One thing I noticed on the forums, stick an [ALPHA] sticker on the Day Z logo, just to remind newcomers & people in general
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Patch 1.5.7 and this being an Alpha and fucking zombie spawns
hexik replied to rocket's topic in Mod Announcements & Info
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Or, you could just wait until players can select their own skins so then you would know who is who at first glance instead of having to ask or accidently shoot them.
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Scorped rifles need to go or become ULTRA rare
hexik replied to Mutonizer's topic in DayZ Mod Suggestions
CZ should be seriously nerfed. The guy that said that the most tension comes from 20m gunfights or interactions was right. Getting shot from 700m isn't tense, just frustrating. However 2 people seeing eachother in the same area with shitty guns deciding if they should fire or not, where to go, what cover to use, etc is WAY more tense. And currently as it is all the PVPers are snipers..myself included -
Since the pathfinding is pretty glitchy there should be more crawlers and monkeys than actual runners, because the way it is now with the respawning and run speed it is almost impossible to shoot them until they're in your face
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Keep Zed Number As-Is; Change Spawning Algorithm
hexik replied to Time Glitch's topic in DayZ Mod Suggestions
Agreed. It just doesn't make sense how me and my group can clear out an entire area of zombies and then 5 minutes later they all respawn right in front of our eyes 50m away. its really tedious. -
I want to limit the FPS at 30 so it doesn't feel so odd dropping from 60 to 30 and 40 to 30 etc, it makes it really hard to aim and causes weird mouse lag. Is there any simple way to limit it?[/align]
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I'm experiencing the same issue with a similiar setup. I'm just wondering though, does basically everyone run at 30-45 fps? sometimes in cherno i can drop to 20fps and such. I mean is it just me or does it happen to just about everyone?
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It looks absolutely fantastic! great work
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Kinda overdone imo.
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I'm almost afraid to see how many there is now, oh god
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Happy birthday dude! good work
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Or, make it so instead of just having to use food when it flashes make you have penaltys over time like: 70% Food/water, run slower 50% Food/water lose blood more easily 25% Unable to sprint as fast (double tap W) + blood drops rapidly if hit Blinking = blood loss + cannot run just as an example. Also, different types of food should cure different levels of hunger. They should not all be as effective Maybe beans gives 35% food back and meat gives 75, or spaghetti gives 45% etc.. Same for drinks. Soda could give 35%, water could give 50%, Mountian Dew could give 100% etc
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Awesome, thanks!
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Awesome, thanks!
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If the computer runs and doesn't turn off or have problems, it isn't the PSU. It doesn't affect performance.
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The current system is pretty much just a team based deathmatch with zombie obstacles. I'm a bandit and I have zero incentive to go back to being a survivor because I can just freely kill anyone now and get good gear easily, and even when you are a survivor chances are other survivors are going to kill you anyway because everyone plays as a bandit now. There needs to be a change.
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Please yes, I've confidently clicked Respawn instead of Options one too many times. It makes me scared to go to the menu now
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I really like this. Please use this design!
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I'm fine with just runners, but when its even the slightest bit laggy and they zig-zag and teleport and do all sorts of erratic movements is where the problem comes in. Walking zombies would fix this, and I think a mix between walking + running would give zombies a bigger threat and provide more tactics and strategy
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I wish we didnt even spawn with water or food tbh.