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Dear Survivors, we'd like to inform you that this forum will transition to read-only mode. From now on, it will serve exclusively as a platform for official announcements and changelogs.
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Your DayZ Team
xeaglenec
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Content Count
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Everything posted by xeaglenec
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But minecraft is shit and these suggestions are nothing new...
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Are zombies anything more than a nuisance?
xeaglenec replied to jonahcutter's topic in DayZ Mod General Discussion
You need to be a noob beyond salvation to think that zombies are a threat the way they are now... -
Who doesn't kill non-lethal survivors?
xeaglenec replied to Joker716's topic in DayZ Mod General Discussion
I kill everyone. I kill even faster if someone is not holding any guns -
first thing i thought was "why did they copy zday ?"
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Watching a Helicopter Crash
xeaglenec replied to Foogals (DayZ)'s topic in DayZ Mod General Discussion
bugs -
These guns are for pussies. They have no risk in using them. Everything should have risks in dayz. You need some tradeoff between power and risk. As it stands now these guns have only power.
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Aiming receptacle disappeared???
xeaglenec replied to schrapple's topic in DayZ Mod General Discussion
I dont know how people like to play with this shit. It breaks immersion totally -
Rocket is a sadistic bear f**ker
xeaglenec replied to fish911503's topic in DayZ Mod General Discussion
Trololololo -
You cannot steal ideas. You copy ideas. And there is nothing "pathetic" about copying stuff that works.
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What percentage of players you meet/engage Alt+F4?
xeaglenec replied to TheMachine's topic in DayZ Mod General Discussion
above 75% -
How much would you pay for a standalone?
xeaglenec replied to Zexis's topic in DayZ Mod General Discussion
Nothing -
Rocket will need a beta patch to solve this issue cuz i doubt the mod has the capability to do so efficiently. Thats why dayz needs to be standalone asap.
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Solution to all of your DayZ problems? MAKE FRIENDS
xeaglenec replied to MalleusX's topic in DayZ Mod Suggestions
Majority of gamers are casuals who dont like to pvp and have no friends to play with. So they come whine in the forums -
I hit the mother load...then bam
xeaglenec replied to Slyguy65's topic in DayZ Mod General Discussion
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6 months in Alpha state....
xeaglenec replied to Sputnik (DayZ)'s topic in DayZ Mod General Discussion
face it. dayz (as a mod for arma) will never leave the "alpha" stage. -
we need moderators locking more threads, thats all.
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the game needs more features and needs to be harder... thats enough end game for me
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Thread closed!
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Zombies are overpowered since patch 1.7.2 (Video as proof)
xeaglenec replied to wietse02's topic in DayZ Mod General Discussion
thats the way it should be. they should be stronger actually. i liked how they broke your bones easily before. -
+1 for removing everything except the flashlight
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The crossbow is a piece of shit as it stands right now. And thats sad cuz is just waste of resources leaving it there to spawn
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suggestion against "alt+4"er and server hopper
xeaglenec replied to RayBen's topic in DayZ Mod Suggestions
I like when people dont use search and create another thread about disconnectors cuz this shit is game breaking and should be a priority. -
server restart --> character rollback?
xeaglenec replied to ih8's topic in DayZ Mod General Discussion
same here -
I havnt played since 1.5.6..What changes have been made?
xeaglenec replied to AshB's topic in DayZ Mod General Discussion
zombies loose aggro now. thats pretty much the biggest change besides security/exploit/improvement/fps/lag fixes. -
I like to kill innocent people more.