-
Content Count
34 -
Joined
-
Last visited
Community Reputation
11 NeutralAbout dutchmuffin
-
Rank
Woodland Warrior
Contact Methods
-
Skype
dutch-muffin
Profile Information
-
Gender
Male
-
Location
Washington, United States
-
Interests
Gaming, Coding, Flying
-
Who Else Thinks 1.7.5.1 Pushes Annoyance and Survival Too Far?
dutchmuffin replied to Diz (DayZ)'s topic in DayZ Mod General Discussion
Oh my fucking god, the Zombies in this patch. I just had to quit playing once me and my two friends got utterly wrecked by about 50 zombies that spewed out of one shed, in a small town, and glitch hit us through the wall of a building. I mean, being swarmed with zombies can be really fun, but when doing ANYTHING will alert the hoard of glitchy-ass zombies, every single fucking time you go near an even a small sized settlement, it get's tedious and boring. -
Did you just quote yourself?
-
Here, let's all describe DayZ in one word
dutchmuffin replied to JamesMoore's topic in DayZ Mod General Discussion
It's called an 'inline quote'. Use it as such. -
What weapons damage helicopters?
dutchmuffin replied to bonesnap's topic in DayZ Mod General Discussion
If they're already moving forward, they'll learn rather quickly that speeding up diminishes the effect of a broken tail rotor. -
What weapons damage helicopters?
dutchmuffin replied to bonesnap's topic in DayZ Mod General Discussion
If the pilot isn't shit, then this will only be a problem if they're stopped / landing. -
What is your Dream Vision for Dayz - 2 Years from now?
dutchmuffin replied to rassad's topic in DayZ Mod General Discussion
This whole thread is about NOT arguing viability. -
They didn't 'care' simply because ArmA wasn't meant to be a game that people wanted to hack in.
-
Any tips on how to keep a helcopter?
dutchmuffin replied to charley-taylor@hotmail.co.uk's topic in DayZ Mod General Discussion
How do you keep a helicopter? Keep it in the air. -
I don't understand how my old avatar that simply held my handle's initials, or my new avatar, a fucking dog in a hat would elude at fucking all that me and the hacker were in cahoots.
-
Here, let's all describe DayZ in one word
dutchmuffin replied to JamesMoore's topic in DayZ Mod General Discussion
"f*ck" -
I think the fix would probably be in server / client communication. To explain, if the server is placed in complete charge of creating things, then a client shouldn't be able to manipulate that. It's probably waaay more complicated though.
-
Does this means you are going to dumb down zeds hearing again R4Z0r249?
dutchmuffin replied to kumando's topic in DayZ Mod General Discussion
Me likey. And I do kind of agree with Hollen a little bit. It seems like merely standing up is a death sentence sometimes. -
This is a lot worse when you're playing normal ArmA and you kill your entire squad using the same method.
-
-
Killing a man with his own gun
dutchmuffin replied to JamesMoore's topic in DayZ Mod General Discussion
It's waaay better when you replace 'revolver' with 'frag grenade' and 'zombies' with 'sweet victory'.