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Everything posted by MartinD (DayZ)
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It would help if you would care to explain why not? or are all your posts as pointless as that one? It used to happen in the mod, never tested it myself on the SA, but I will next time I have a scope.
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Maybe its because he/she is looking through the scope? and is only rendering in those 3 buildings along with a lot black space from the scope. if someone else who has used razer GB could chime in and point out exactly what those numbers relate to.
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connection issues two pc using one router
MartinD (DayZ) replied to lshifterl's topic in DayZ Mod Troubleshooting
Have a look in this thread** http://forums.dayzgame.com/index.php?/topic/187160-a-serious-issue/ just noticed this is for epoch not SA so not 100% this will work, you need to have your post moved to the mod section. -
DayZ Experimental | More people are silent and do not want to talk?
MartinD (DayZ) replied to theswedishcathead's topic in General Discussion
I think VON is disabled on a few Exp servers. -
For me when you start debating about stuff like thermal or nvgs you just end up with more questions than answers. I mean does anyone truly know what year the game is set in? I know arma 2 was set in 2009 and OA was 2012, so how long after these events did the viral outbreak occur and how long has it been since then? Knowing that we can then look at whether or not there is the infrastructure still in place to allow someone to charge their batteries (electrical grids/properly integrated generators etc) and in the case of batteries which are still packaged have they self discharged over time? You also have to look at the fragility of said items and how long they would last in the hands of your average joe. These devices contain complex electronic components and I doubt anybody other than an expert could maintain them properly. These are just a few points that I've seen raised in the community over the past year or so, and there have been many more more. So for me it has to be a no.
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Check your gamma and brightness settings, sometimes having them too high can make the game look washed out. Also don't forget some youtubers do a lot of post production.
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:D I'll amend my post and give you some credit.
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Courtesy of Accolyte via SmashT. <--Edited for the good of all mankind. Ive copied this from another thread regarding the Death loop. Hopefully it will help you. http://forums.dayzgame.com/index.php?/topic/176967-im-stuck-in-a-death-loop/
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I agree, total shame. I would stop watching a stream immediately if a player started using exploits, sends the wrong message to the community. Everyones opinion will be different, some will berate you and others will praise you. Either way I would say stop watching the guy, there are plenty of other streamers out there.
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There is one somewhere near Vybor, just to the north of it I think.
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It was a shame he didn't scream cannonball on the way down.
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I've found it a few times in the garages.
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The group I play with have been killed 3 nights in a row by people inside the wall of the NEAF camo building. On one occasion the player was able to shoot one of us, run to the body then return back inside the wall within the space of about 30 seconds. I am gonna spend a few hours trying to find the "how" for you, if I do I will record it and let you know.
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Most likely a piece of paper bugged into top of the stairs.
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Rolling Update Rev - 0.43.116251
MartinD (DayZ) replied to Hicks_206 (DayZ)'s topic in News & Announcements
Just been on the new Exp with a few mates, no desync issues to note but all of us did suffer rubber banding issues regularly. I then chatted to a few other random guys and they are all having the same problem. So I doubt this Exp will be pushed to stable tonight as it is still broken by the looks of it. -
Nice, I was up there yesterday and did not even notice it.
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I remember those days DemonGroover, it was a real challenge to survive and created some of my most intense memories of the mod. I really do hope they take SA in that direction, it is way to easy at the moment even with the respawning zombies. I don't like to judge people but I do get the feeling that most people(not all) who complain about the Zombies, lack of vehicles and items not respawning are the guys/girls who have either started playing late in the mods development or played on 1000 vehicle/Loads of guns/self BB servers or even the other mods like epoch where you can buy guns and vehicles at traders. Again though, I would like to stress I am not tarnishing all these players with the same brush. As I do know a number of these guys won't be of the same opinion.
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If you have tried all of the launch parameters and edited your cfg files it sounds like you have exhausted most of your options. Other than hardware upgrades or some overclocking it sounds like you're at your limit in terms of FPS that you will see in DayZ. I would not recommend attempting overclocking if you aren't tech or hardware proficient either.
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Bug reporting because something won't let me report it properly
MartinD (DayZ) replied to Tricky_Vic's topic in Troubleshooting
Your forum account is not linked to the bug report system as far as I remember, this means you need to create a separate account to report bugs. -
North of the NEAF.
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I'd just like to remind some players, whether you are a bandit or a new player who is just a bit twitchy on the trigger. If you shoot at a friendly player they will shoot back, so make sure you make those first shots count. :murder:
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If you're gonna shoot first...Make sure you don't miss
MartinD (DayZ) replied to MartinD (DayZ)'s topic in Gallery
Yep it was the 0.37 exp patch if I remember rightly dude. I love it, feels much better than the old swing and using the space bar to raise it looks much better. -
If you're gonna shoot first...Make sure you don't miss
MartinD (DayZ) replied to MartinD (DayZ)'s topic in Gallery
Yeah I've also seen similar outcomes, but I didn't fancy taking any chances that day. Thanks dude. Cherno isn't too bad at the moment, as long as you check the usual sniping spots and windows that overlook the buildings with high value gear you can be in and out without too much hassle.