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Everything posted by MartinD (DayZ)
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Will it be possible to bypass the games own queuing system or turn it off? As I am guessing thats what will have to happen to get something working for reserved slots. Or have I had one too many beers and havent thought this through properly?
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Hello again, been pretty inactive on the forums for the last 2 years :( Still been playing every now and again but not really spending as much time in game as I did with the mod. Its came along way since then so credit to Brian and the rest of the team for that, espescially with how things have been on EXP branch lately, update after update, amazing work. Anyways, heres a short video from 0.60 of some fog moving into myshkino tents on a public server, first time i've seen this anywhere else than the coast. It reminded me of some of the custom servers that used to run the fog mod in dayz mod, not sure if this is a common occurence on public servers but it was the first time we had played on one in ages and had never seen it happen before. Happy New year
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New player, having problems on an Alienware laptop
MartinD (DayZ) replied to lukealike's topic in Troubleshooting
Hey Luke, welcome to DayZ! Performance help thread below https://forums.dayzgame.com/index.php?/topic/224710-performance-issues/ -
I havent played for about a month, but there is usually server maintenance on a Wednesday.
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All you Hardcore players packed it up and left?
MartinD (DayZ) replied to infiltrator's topic in General Discussion
Oldskool dayz 1pp and Dayztv 1pp servers are usually full in the evening. -
Can Someone Explain What This Means?
MartinD (DayZ) replied to ColdAtrophy's topic in General Discussion
That fear you talk about, it made Stary one of the best towns on the map. Can't wait for those tents to be back :D -
Bonus shot: The Sky on that one is gorgeous :thumbsup:
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I cant see what all the fuss is about regarding the zombies, they are easily avoided with some stealthy maneuvering and lets be honest they are probably now on par(in terms of threat) with some of the later mod patches. People forget this is a zombie survival game! Bring on the hordes. And on a side note they are no match for the mighty chainsaw........
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I like the first three, but Flamethrowers.... I can't imagine many people in an apocalyptic scenario where infrastructure is pretty much none existent would want to waste such a valuable, tradable commodity. To be honest, you could probably argue the same about the first three..... >:( dammit I think I just convinced myself I don't like any of them, someone help convince me again :P .
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Persistent tents in the mod worked great, they gave people another reason to go to NW or far N of the map either to hide a tent or in search of tents. I tried to, but just can't see the benefit of tents despawning after an hour. I can't count the number of times I've actually been saved by finding a random tent in the middle of nowhere with an item i was desperately in need of, or running to a friends tent for a bandage or mag that ended up saving my life. Your argument of "NO PLAYER AT ALL in DayZ is going to put things in their tent, because they know sooner or later, it would be looted" is you applying your view to the majority, when infact the majority have been using persistent tents in the mod for a long long time.
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There is a drainage ditch with water in it to your south if you've ran to the Grozovoy pass, in the big town between Toploniki and Zaprudnoe.
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So where dou you hang out in Chernarus?
MartinD (DayZ) replied to goofert's topic in General Discussion
Anywhere NW of Stary Sobor. -
Swimming Against The Tide. Hacker killed!
MartinD (DayZ) replied to therunningmanz's topic in Gallery
I feel your pain bud, hopefully this new anti-cheat thats coming will stop them in their tracks for a while. I'm sure they'll find a way to get around it eventually though, in my opinion a private shard with a good, active admin will be the best defense just like it was in the mod. -
If playing with the AA doesn't fix it there was a thread for the mod that helped me fix mine, not sure it will work for the SA but it might be worth a look. http://forums.dayzgame.com/index.php?/topic/79234-potential-graphical-artifacting-fixes/
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Etiquette around people sitting by a fire?
MartinD (DayZ) replied to Death By Crowbar's topic in General Discussion
I like a bit of RP so I would probably ask if I could sit down and join them. -
no thanks
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My DayZ keeps going ''Disco mode'' every 15-20minutes.
MartinD (DayZ) replied to Fishymbie's topic in Troubleshooting
Bit off topic....but did you take the blue pill or the red pill? -
Isn't there a rant thread somewhere for stuff like this?
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IMO you will struggle to play the game with a frame rate that would allow you to enjoy the game. I know people who have played on similar spec setups, they were getting anywhere between 8-30fps on the lowest settings, for me that would be unplayable. You may however be able to put up with those sorts of frames and at the end of the day it is your decision.
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DayZ Standalone State & Perspective @Dean Hall
MartinD (DayZ) replied to LoNiC's topic in Suggestions
When I originally read the thread I thought it was a troll thread and would be yarded, Its now clear that it is not, and you are serious. I agree with Inception when it comes to most things especially the comment below VV The community has become populated with people like you who believe they speak for the majority, you do not. Your opinion is exactly that, YOURS. It is not mine nor the other 2 million odd players who currently own the game. Yes development hasn't went the way you wanted it to, but the game will get there eventually and you may very well have your choppers and squad battles on private hives. :) Chill out, play some Epoch and if Dean doesn't create the game you want, maybe the independent modders who created Epoch and overwatch will. -
10 FPS while playing DayZ Standalone
MartinD (DayZ) replied to Xmo's topic in DayZ Mod Troubleshooting
I don't think you will see better FPS on that system at the moment, even after some heavy optimization I am not even sure you will see enough improvement to make the game playable in the future. I would say your best option is a hardware upgrade, chucking in a cheapish standalone gpu will net you some gains but I would say ditch that apu setup and get a cheap am3+ board with an fx-8320 or a cheap1155 socket board with an i5 3570k and run either of those with a gtx 750/760 or amd equivalent but thats just my opinion (PS I hate amd apu chips with a passion so excuse any bias). -
After following some bandits on a rampage through Elektro I eventually catch up with them. This gameplay is recorded on a hardcore server supplemented by a few beers (Episode 1) so hopefully quality will improve with sobriety in future episodes :)
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It has already been posted here http://forums.dayzgame.com/index.php?/topic/192406-are-these-facts-fubar/ The thread was also locked because there is a dedicated H1Z1 thread here http://forums.dayzgame.com/index.php?/topic/185256-h1z1-a-post-apocalyptic-mmo-from-soe/
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Last night I decided to have a run around on a regular server for a change, pretty soon I had bumped into a guy teleporting about. The video is a selection of encounters with him over about 30 mins.
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In some of the other encounters he had an automatic blaze, I would upload it but some idiot was spouting crap about rape and I didnt think it was appropriate.