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Hoplit

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Everything posted by Hoplit

  1. Hey! I think just change the _playerMonitor = line to _playerMonitor = [] execFSM "admintools\player_monitor.fsm";
  2. EDIT: CLEAR WEATHER/NO FOG TUTORIAL COMING SOON!
  3. ADDED 3 MORE TUTORIALS: SNOW, ADMIN TOOLS, AI BANDITS!
  4. I checked it now, and I don't have helicrash either... but this code worked for me..
  5. Hey! Check out the tutorial on my forum! It's working for me. :) http://www.patriots.freeforums.org
  6. I would really appreciate your help. For the cargo drop, I saw a topic on opendayz.net yesterday I can link it here of you want. I think it's a tutorial, and hopefully it answers your question. I also tried the dayz control center, but it doesn't support dayz.st servers, so I can't do anything with it.
  7. quote from the creator: "i find that admins are more effective when they have the ability to properly respond to whatever situation may arise. these tools allow for admins to take a stronger role in preventing problems before they arise. if you don't like them don't use them. if admins abuse the tools they should not be admins..
  8. Hey! First of all thanks for your comment. Unfortunately I'm not a big scripter, and I'm also new in this thing. I would help you with the scripts you mentioned but I don't really understand how the Taviana pbo files work, or if it's different than the Chernarus files. I didn't have a chance yet to work with it. What I can only do is keep watching the threads and if I find something useful I'll tell you. I'm sorry but I can not help you with that.
  9. EDIT: ADDED 2 MORE TOPIC TO THE TUTORIAL SECTION!
  10. Hey! Maybe a hacker did something to your server. You should check the spawn points via the database or just make a full clean on your database. You can do it by changing the server to some other maps like Namalsk, then change it back to Chernarus. I hope it will help!
  11. EDIT: FULLY REFRESHED THE CUSTOM LOADING SCREEN TUTORIAL. WORKING, TESTED 2013.03.20
  12. Hmm... sorry I can't help you with that. You should ask your question here: http://www.opendayz.net there are a lot of helpful people, they helped me a lot. :)
  13. SERVER DOES NOT EXIST ANYMORE, PLEASE WAIT FOR OUR STANDALONE SERVER! EVERY INFO WILL BE ON THE FORUM! WWW.PATRIOTS.FREEFORUMS.ORG
  14. Hi! I only find this, if it doesn't work, i think there is no more solution for it. Try this: in your =BTC=_fast_roping_init.sqf change line 9 to } foreach (nearestObjects [[3000,3000,0], BTC_roping_chopper, 50000]); and replace your =BTC=_functions.sqf with BTC_deploy_rope = { hint "Rope deployed"; _veh = vehicle player; _veh setVariable ["BTC_rope",1,true]; if (BTC_AI_fast_rope_on_deploy == 1) then {_fast_rope = [_veh] spawn BTC_AI_fast_rope}; WaitUntil {!Alive _veh || !Alive player || (((getPos player) select 2) > BTC_fast_rope_h) || format ["%1",_veh getVariable "BTC_rope"] != "1"}; _veh setVariable ["BTC_rope",0,true]; }; BTC_cut_rope = { hint "Rope cut"; _veh = vehicle player; _veh setVariable ["BTC_rope",0,true]; }; BTC_fast_rope = { hint "fast roping"; _unit = player;//_this select 0; _veh = vehicle _unit; _unit action ["EJECT",_veh]; diag_log format ["FASTROPE: ejecting"]; _unit setPos (_veh modelToWorld [2,1,-2]); unassignVehicle _unit; _unit switchMove "LadderRifleStatic"; _unit setDir (getDir _veh - 90); diag_log format ["FASTROPE: Waiting for condition 1"]; WaitUntil {!Alive _unit || (((getPos _unit) select 2) < 1.5)}; diag_log format ["FASTROPE: Checking if condition"]; diag_log format ["Alive: %1 , Low Enough: %2 , Speed Low: %3",Alive _unit,(((getPos _veh) select 2) < BTC_fast_rope_h),speed _veh < 20]; if ((((getPos _veh) select 2) < BTC_fast_rope_h) && speed _veh < 20) then { diag_log format ["FASTROPE: if passed"]; _unit setVelocity [0,0,0]; _unit playMove "LadderRifleDownOff"; if !(isPlayer _unit) then {_unit move [((getPos _unit) select 0) + 3,((getPos _unit) select 1) + 3,0]; diag_log format ["FASTROPE: Unit Moved"];}; }; if (((getPos _veh) select 2) > BTC_fast_rope_h) then {hint "The chopper flew away! The rope has been cut!";}; }; BTC_AI_fast_rope = { _veh = _this select 0; _veh flyInHeight (BTC_fast_rope_h - 2); _time = time + 60; WaitUntil {!Alive _veh || !Alive driver _veh || (((getPos _veh) select 2) <= BTC_fast_rope_h) || _time < time}; doStop _veh; if (Alive _veh && Alive driver _veh && (((getPos _veh) select 2) <= (BTC_fast_rope_h + 1))) then { { if !(isPlayer _x) then {_fast_rope = [_x] spawn BTC_fast_rope;sleep 3;}; } foreach assignedCargo _veh; }; sleep 3; _veh move position _veh; };
  15. Please help me stay this topic on the first page, to help more people!
  16. Hoplit

    Private hive Loading Screen

    Hi! Check out my tutorials! You can find your answer there! :) please comment ont he tutorial post, if you find it usefull! http://dayzmod.com/forum/index.php?/topic/125425-tutorial-dayz-private-hive-adding-custom-scriptsstuff/
  17. I'm working on it. I red about this problem, I'm going to do my best.
  18. Made tutorials for scripts, you can find them here: http://www.patriots.freeforums.org
  19. Hoplit

    dayz.st debug monitor

    Hi! :) You can find the tutorial here: http://patriots.freeforums.org/tutorials-f11.html
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