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Your DayZ Team
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Everything posted by Death_Dealer
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The size of that backpack! (I've never played Origins) Soviet efficiency amazes me sometimes.
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Y'know, replies aren't instant. It may take some time, be patient for Christ's sake..
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Teleported after spawning in gear as Admin
Death_Dealer replied to Currency's topic in DayZ Mod Troubleshooting
@OP- It is doubtful you will receive help here. Shame to see another admin using their powers to make the game easier for themselves. -
I've heard a few players say that changing clothing in this patch bugs your character and either causes death or you get teleported to the debug plains. Is this still happening? I don't really want to risk it and die on my character..
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Changing clothing killing character?
Death_Dealer replied to Death_Dealer's topic in DayZ Mod Troubleshooting
I'm on your threads, bumpin' 'em. -
Found my new desktop wallpaper. :beans:
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Cool story bro
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Bandits tea-bag their kills now? I weep for humanity.
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Currently playing with a laptop too. I get a nice 40 FPS with medium settings on, but my FPS goes to shit when I look at those thick, orange trees. :P My advice: avoid laptops at all costs if you're a gamer. They're expensive and tend to overheat a lot.
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Wrong thread.. (?)
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Dress as a mummy.
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Would Dayz feel/be different if...
Death_Dealer replied to Cheese Grinder's topic in DayZ Mod General Discussion
Well, the devs have added many new locations to Chernarus in the SA, so I'm not too worried about it being empty. -
Would Dayz feel/be different if...
Death_Dealer replied to Cheese Grinder's topic in DayZ Mod General Discussion
Chernarus just feels... 'cozy'. It's the best map in my very honest opinion. I love sitting in the deep forests at night next to a roaring campfire. -
Purposely contaminating lakes (SA)
Death_Dealer replied to victusmortuus's topic in DayZ Mod Suggestions
Would you rather drink out of a lake with no rotting dead zombie bodies, or a lake with rotting dead zombie bodies? -
How to bring an Axe to a gunfight..
Death_Dealer replied to Irish.'s topic in DayZ Mod General Discussion
Yeah, they spawn in deer stands. I've yet to find one though, the database says they have a 0.56% chance of spawning. -
How to bring an Axe to a gunfight..
Death_Dealer replied to Irish.'s topic in DayZ Mod General Discussion
You should try the machete. It's pretty much the same as the hatchet, just more badass. -
Oh oh oh! I love this! Man, I've always wanted to walk around in the zombie apocalypse with a hazmat suit on, that'd be badass. Perhaps it could be found in hospitals medical military tents with a fairly rare chance of spawning. The downsides could be you stick out like a sore thumb and cannot wear a backpack.
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I do strongly agree with this. The L85 AWS was removed because it was too OP, the same should be done for the AS50. It's extremely powerful, able to take down a helicopter or car in two shots, includes a zoom feature and zeroes up to a thousand or so meters. Seriously, what would be the odds of finding one of these in a post-Soviet state? I'm not butthurt, I actually have an AS50 on my character now, it's just way too powerful. Any player can grab an AS50 and absolutely wreck shit up with it. It's almost too easy.
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But..but.. I don't want to always lose my appetite!
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I can't be the only one... "Something went wrong! Disconnect and try again!"
Death_Dealer replied to [email protected]'s topic in DayZ Mod Troubleshooting
Like Serious Stan said, just wait a few minutes and you'll eventually get it. This happens to me every time I log in. A little annoying, but you can still play. -
Purposely contaminating lakes (SA)
Death_Dealer replied to victusmortuus's topic in DayZ Mod Suggestions
Well first of all, soda should not be a substitute for water, more like a thirst quencher. I don't recall the body being made up of mostly soda. -
Consolidated Weapons/Equipment suggestions
Death_Dealer replied to rocket's topic in Mod Announcements & Info
I agree with this. Players should be able to hide their gear with less fear of it being stolen. It'd also be nice to establish a home or place to rest and store equipment. Perhaps a large tent that is actually accessible or a makeshift shack made out of materials like sheet metal and logs from the forest. That could add another use for wood piles. There would be limits of course, so players don't go making an entire city of shacks in the forest. -
Fact of the day: dead human bodies can and sometimes do explode. Bacteria begins to eat our innards and under certain conditions, continue to breed- in us. This produces large amounts of gas and consequently the body can burst. It's not limbs flying everywhere obviously, but it can toss some of the body's rotting material several meters. :)
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Boxes of food (cookies, chips, etc) would be a cool addition. They would take up two inventory slots, but you could use it many times to eat.
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@Liquidmind - Please, let it go. Do it for those poor baby seals. @OP - If I remember correctly, it was in fact simply called 'Soda' in your inventory. The only way you could see the actual can's name was if you bent over and looked at its label. I may be wrong, so beans to your idea.