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Your DayZ Team
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Everything posted by Death_Dealer
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I'd like to be able to board up pre existing buildings and use that as my base surely that would be easier to implement than the "underground" base idea
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really hope this is an actual easter egg and not a fake The devs should create a department dedicated to easter egg creation :D
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It'd be ludicrous to think there WONT be a functioning train
Death_Dealer replied to autoloon's topic in General Discussion
Whether the train works or not isn't really a problem, it's the fact that you want your average every day civilian to operate a freight train Pretty sure Rocket said he wants driving and such to be complicated like in real life. Now I'm no expert on trains, but I'm pretty sure you can't just hop on one and start driving it. I'd imagine it would be fairly easy to screw things up given you have no idea what you're doing. Trains are very heavy, so it takes a while to get them going and to get them to stop, which only makes trains even more inconvenient for a small ( in relation to railroad travel ) map like Chernarus it's a cool idea but not sure if it would work out too good -
That will do literally nothing KOS is a part of the game, it isn't going anywhere anytime soon
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Rolling Changelog: Stable Branch: 0.32.114557
Death_Dealer replied to rocket's topic in News & Announcements
I presume this ^ will be Svetloyarsk? -
Red Dead Redemption comes to mind, imo it should work like that - small tables set up for poker, blackjack, or whatever. You could even play the knife game (five finger fillet), all you need is a knife and a hard surface. But you would run the risk of stabbing your own hand and temporary "disabling" it, which could easily cost you your own life in the apocalypse The chips and cards for the various card games could be found in pubs/cafes
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Guess the Person's play style above you :)
Death_Dealer replied to a topic in DayZ Mod General Discussion
Bandit in disguise -
Those aren't intentional, they're bugs
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Creating the skeleton and animations for horses would, or will, surely be a difficult task. That's the only major drawback I can think of, but horses would definitely fit in DayZ
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We NEED some way to identify heros and bandits.
Death_Dealer replied to 1S1K-Airborne's topic in General Discussion
Nearly pissed meself -
Nicolas Cage
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>intro longer than actual video already we're off to a terrible start
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here's what the poll should look like
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How to stimulate an Emergent Economy in DayZ - discussion
Death_Dealer replied to Roshi (DayZ)'s topic in General Discussion
The ability to create your own trading posts would be a cool feature You'd need your own guards (no AI) to protect it though I'd imagine -
reddit had to go and ruin it like usual
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Current Spawns,where are they?
Death_Dealer replied to korpisoturi (DayZ)'s topic in General Discussion
Kemenka/balota spawns were removed -
Looks very rustic, nice. Fits chernarus well
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How many hours have you played DayZ SA so far?
Death_Dealer replied to crazyandlazy's topic in General Discussion
45 hrs -
this, please. Browse a little and just catch a glimpse of what is acceptable and what isn't, to prevent future problems :) Welcome, enjoy your stay. Also, click here to report bugs.
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I don't think people are really grasping what *ultra*-realism would be like Simply cooking a meal could take a good hour out of playing time, not to mention hunting. If you break your leg, you're pretty much fucked, end of story. If you get some sort of sickness, which would be much more common in an apocalypse scenario, 9 times out of 10 you're fucked. Various tasks would be incredibly tedious and time consuming, to the point where you just don't want to play anymore
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☠ Treasure Island Epoch Panthera 2.9 Community Hive|Indestructible bases| DZAI Missions| Snap Build| Custom Map/Traders| Active Admins| Self BB ☠
Death_Dealer replied to Kaboobie's topic in Mod Servers & Private Hives
Yes, but you need to add a new launch option for Arma 2: OA otherwise you can't play Here it is: -mod=@DayZPanthera;@DayZ_Epoch -
Should Gillie suits be a craft-able item only?
Death_Dealer replied to kermo50's topic in General Discussion
It can get well over 100 degrees (F) in ghillie suits And not to mention how much weight it puts on you -
Your suggestion doesn't work The "zombies" in game aren't undead, they did not die then come back as zombies. They're simply humans infected with a nasty virus of some sort, therefor you cannot reanimate as a zombie. The survivors (us players) are immune to whatever virus causes the infection. I believe it is airborne, that's why it wiped out so many people so quickly