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Everything posted by Death_Dealer
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Suggestion List: Inspired By The Walking Dead Graphic Novel
Death_Dealer replied to King of kong's topic in Suggestions
Almost all of this has been suggested numerous times already Campers/RVs work fine in most off road situations, I don't see why they would suddenly become useless. Arma 2's significant slowing down of vehicles on grass makes no sense at all. As for zombie bites, I don't think the zombies even have any incentive to bite things. They seem to use brute force like hitting and punching to get the job done also, When You Type Like This It's A Little Hard To Read ;) -
If they did add a nuclear power plant and it did go through a meltdown, the radiation would probably cover most of the map, or even the entire map. I also don't think you would find very valuable loot there, considering it's just an abandoned power plant Zombies wouldn't be able to survive around that area either, considering they are like normal humans (minus the infection part)
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I found it painfully hard to watch :unsure:
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No to both. The map really isn't hard to learn, just explore it more Ignoring the teleport idea for obvious reasons
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I think you need to calm down
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-=BAKERLAND=- Dayz mod & Epoch
Death_Dealer replied to Baker.'s topic in Mod Servers & Private Hives
I've been looking for a new epoch home server, will give this a try :thumbsup: is it decently-well populated often? -
As far as I know, Pu 238 is used as an energy/fuel source, namely on things like space probes Even the atomic bombs dropped on Nagasaki/Hiroshima in WW2 used Pu 239
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you will be able to technically run it, but you'll struggle a lot even on low settings. Post here (http://forums.dayzgame.com/index.php?/topic/154395-can-i-run-dayz-retail-post-here/) in the future :)
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If that was the case, then pretty much the entire map would be obliterated and drenched with lethal radiation levels
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The god rays are just slightly exaggerated
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They would still bleed out or fall over quickly like normal humans would. Much less than 30 rounds (of what?) would certainly put them down quickly imo the devs should focus most on being able to put loads of zombies in the world without the crazy FPS/server lag. Hordes would be much scarier than a couple strong zombies. I'd like to see them roam in small or large packs around the wilderness, so when base building comes along you aren't entirely safe
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Drawing on notes would turn out horribly, lots of male genitalia and racism I like the diary suggestion however, so +beans for that :) Would be really neat to read other survivors' diaries
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Anyone else hate the word "loot"?
Death_Dealer replied to Johnny Depth's topic in General Discussion
"booty" -
do want..
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I've actually never used a GPS in dayz (mod), more specifically in Epoch with base building and what not
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We live in a world where people Do not understand Blood Types
Death_Dealer replied to leviski's topic in General Discussion
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We live in a world where people Do not understand Blood Types
Death_Dealer replied to leviski's topic in General Discussion
pew -
then get swarmed by every zed in Chernarus ;)
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come back... :(
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let's not talk about it..
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Hi, death dealer here I don't do much carry on.
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I am legitimately scared every time I log in
Death_Dealer replied to Dr. Phil's topic in New Player Discussion
Felt the same exact way when I first started playing my advice: face your fears. Go raid that airfield with all your might. Even if you die, it's still loads of fun and well worth it -
DayZ barely even counts as a zombie game right now Zombie hordes are imo much scarier
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no, less zombies is less.