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Your DayZ Team
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Everything posted by Death_Dealer
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So zombies are just a nuisance again in 1.7.7.1
Death_Dealer replied to kumando's topic in DayZ Mod General Discussion
A little late to the party but, did they nerf zombies because of people complaining? ffs I never even got to try the original 1.7.7 out. -
This is supposed to be a kind appeal to developers to focus on anti-cheat measures.
Death_Dealer replied to [email protected]'s topic in DayZ Mod General Discussion
The main focus on the SA so far is preventing cheating/hacking. As for the mod, there isn't much to do to prevent hacking. ArmA 2 is a game designed to be script friendly, so it's fair that a lot of hacks are going to come from it. -
Things About The Mod That Suck Thread
Death_Dealer replied to Ghoul_Life's topic in DayZ Mod General Discussion
Little kids. -
"Loot" your own home for an initial outfit and supplies for the zombie apocalypse
Death_Dealer replied to YukonCornelius's topic in DayZ Mod Gallery
A motorcycle helmet is beyond inconvenient, but cool nonetheless. Gas mask and a Soviet-labeled trapper hat would have been more badass. ;) -
Sounds for zombies consuming human flesh
Death_Dealer replied to TIC's topic in DayZ Mod Suggestions
Delightful... It would be really creepy to stumble upon these sounds at night... Definitely would help "enhance" the experience. -
What the Standalone really needs.
Death_Dealer replied to TheDesigner's topic in DayZ Mod Suggestions
No! I can't handle the curiosity! There must be a back story to all of this. Or at least hints and clues. -
Loot will be spawned globally in the SA, so if there were rare thermal weapons, only a small handful people would have them.
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SA Suggestion: Direct Transfusion instead of blood bags.
Death_Dealer replied to Thom Curry's topic in DayZ Mod Suggestions
This goes hand in hand with the idea of prisoners, handcuffs, and all that kinky stuff. Capture someone and drain them of their blood to save a buddy. -
.357/10mm handguns and revolvers
Death_Dealer replied to Ozelot (DayZ)'s topic in DayZ Mod Suggestions
Nice subject change eh. -
ArmA 2 isn't optimized for today's technology, so you could have a beast of a machine but only pull a low amount of frames. Also apparently the new patch has been causing some FPS lag issues.
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.357/10mm handguns and revolvers
Death_Dealer replied to Ozelot (DayZ)'s topic in DayZ Mod Suggestions
Implying anyone cares whether or not you buy the SA. -
Chernarus alone took two years to design and create. So no.
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They're "infected", not "undead". Therefor it is impossible for one to rise from the grave in DayZ. This idea has also been discussed to death, use the search function.
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.357/10mm handguns and revolvers
Death_Dealer replied to Ozelot (DayZ)'s topic in DayZ Mod Suggestions
Do you have some sort of source to back up that particular claim? If not, don't make assumptions so quickly. I think you will be disappointed when the SA comes out. -
Russian Community Consolidated Suggestions - A huge presentation for Rocket.
Death_Dealer replied to DZR_Mikhail's topic in Suggestions
Wow, that must have taken ages... Great work. :) -
.357/10mm handguns and revolvers
Death_Dealer replied to Ozelot (DayZ)'s topic in DayZ Mod Suggestions
Skip to around 9:02 There's other confirmed sources floating around but it's late and I can't be bothered to find them. -
.357/10mm handguns and revolvers
Death_Dealer replied to Ozelot (DayZ)'s topic in DayZ Mod Suggestions
If you want stuff like that, go on over to Wasteland. Also I hate to break it to you but it's already been confirmed that weapons will be much more civilian based in the SA. -
.357/10mm handguns and revolvers
Death_Dealer replied to Ozelot (DayZ)'s topic in DayZ Mod Suggestions
Please provide a source to Rocket saying that there would be a lot of Western styled rifles in DayZ. As for my post about what Matt said, here's the source - Seeing people running around with Desert Eagles is very unrealistic. They aren't a exactly a common firearm. -
.357/10mm handguns and revolvers
Death_Dealer replied to Ozelot (DayZ)'s topic in DayZ Mod Suggestions
He never said this, either. In fact, they (more specifically, Matt Lightfoot) said there would be many more local, civilian based firearms. -
.357/10mm handguns and revolvers
Death_Dealer replied to Ozelot (DayZ)'s topic in DayZ Mod Suggestions
I don't recall Rocket stating there should be guns in Chernarus from all around the world. -
Because razor doesn't come on very often, and when he does he only looks at the threads concerning the latest patch. At least most of the time he does. Pretty sure we'd have way cooler stuff in the mod if razor did check the suggestion threads often.
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wot
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The only rifles that matter now:
Death_Dealer replied to Ozelot (DayZ)'s topic in DayZ Mod General Discussion
The Winchester is a fine firearm for both zombies and players. -
Sorry to be a Debbie Downer, buuut, I seriously doubt R4Z0R will even see/consider this. Hope he proves me wrong.