-
Content Count
1106 -
Joined
-
Last visited
Everything posted by Slyguy65
-
I dont understand why there is no AUTO RUN KEY!!!
Slyguy65 replied to Bohannan (DayZ)'s topic in Suggestions
"Playing" the "game" Cute, considering last time i checked holding down a button isn't really playing a game....Or if you DO consider that "playing" I stand by the fact ALL PC MMO like games have auto run keys... So either way it makes sense to include one then to not have one. -
The past 3 lives have honestly shown me the game and its playerbase/community/ players whatever. Are honestly just getting worse. And what I have learned from how this game is "changing" or IMO degrading, and making the game virtually UN-enjoyable to solo players who don't want to sit and camp a place just to kill every 30 minutes a person walks through. Its quickly becoming the only available play style for solo players and that is bullshit. Let me explain with 3 short simple stories (mind you these are back to back in one playthrough (4 hours). Mind you these all took place on full pop HARDCORE servers (and here i thought the people on hardcore had more finesse, and class). Life 1: I have tons of gear, cause honestly no one ever goes to the best loot place on map if you know what it is you know what i mean since the newest update. Anyway point is I can get 2 primaries and enough food and clothing for 2 people within 10-30 minutes, so looting is simple and easy and honestly once you know where to look it becomes second nature. Now on to the actual experiences. So im running down to berezino cause I find camping and waiting for player in one location for 30 minutes or more just to shoot them is boring and pathetic so I try to think of more interesting ways to play, Currently I was just wanting to find fresh spawn running north and give them food and my second primary. Anyway I come to berezino and for the 5th time on a 30+/40 server it is barren, BUT I get to the construction site and come across 2 fresh spawns, I greet them they respond I tell them I got a lot of stuff to give them and to follow me to the barn so they do I begin to drop food and say I am giving them a gun and all of a sudden the life their fists and charge me...as im giving them stuff....they KO me then shoot me (BTW i had a helmet on worked against fists like a charm....) so ya that was just a moment where I just sat there saying really? Life 2: Im a fresh spawn i run to berezino on a new server, i get there and come across 2 guys with newish loot one has a shotgun, they talk to me i respond they tell me to take my backpack off (i had nothing it was clear) so to prove i was unarmed...they then kill me and say "sorry not enough loot to go around"....I just sat there again saying ...really, I mean the least the idiots coulda done is just shoot me on sight since i wasn't even moving...but no they waste everyones time just to say meh POW it was just stupid. Life 3 (you know what they say about true despair? when you have the most hope and right as it nears the top BAM its taken away) This is the best example of what this game has become I was in a server. I kid you not EVERYONE or at least 90% of the server at least was at elektro just camping in buildings waiting for someone to pass their site to say BOOM HEADSHOT. I know this I came across a guy with a backpack who just ran through it I had like 5 guns handguns shotgun 2 primaries, I was tempted to give him a gun but I knew he was going to a place that had guns and nobody around sooo I didn't bother risking it, so instead I gave him some food and water to get him where he needed to go and moved on. So as recommended I just ran around elektro, no one was on sniper hill (sniping is pretty rare now at least from sniper hills that ive seen) I get to kamyshovo and my god...let me just say this I honestly think DayZ should just be renamed Chernarus Deathmatch or more appropriately Elecktro Deathmatch. With a taste of homicidal rock um sockem robots. Because I came across literally 9 people just bolting it back to elektro after failing to hear a response the second time I simply started using the robots as aiming practice (only way to learn) I didn't kill any cause well they are hard to hit with fists up and zig zagging not to mention giving them a head start by trying to greet them. So im on the mountain after passing the 5th robot and all of a sudden i turn around to see a guy with his fists up right behind me he tried killing me i shot him after the bullet kept clipping right at my guns barrel a few times. I then come to kamyshovo where I see another man running he stops after i greet him and he silently start skirting around me and after a few seconds with no response starts trying to run circles and KO me...I kill him. Another man comes, head on he dies, another gets the jump on me while dropping a mag, i reload and end him. Ya...nothing, no talking at all, no sign they are even human god forbid you trash talk or something but no...probably just in a VOIP or silently trying to get back at the others who would (in their mind) do the same to them). But finally I come across a guy with a gun ( I had the jump on him mind you) he greets me and we put our guns down, he is starving so we get in a house I tell him how everyone on the server is a malfunctioning robot who is bent on death. So we talk and he tells me he was following an unarmed guy (he was probably trying to kill him since i caught him, this is hindsight mind you). Anyway new fresh spawn who ACTUALLY TALKS AND IS HUMAN joins us in the house after i give the gun man food the new guy says he needs water so i lead them to the well. And they tell me where they came from where they headed, and all of a sudden gun guy shoots me and says "well I hope you enjoyed playing the game but im taking your guns you little fucker, oh man all his stuff is ruined oh well later bitch". Aaaaaaand that was my stopping point. In conclusion, am i whining? A bit, but mainly im pointing out how just like the mod the player base is degrading due to the "eye for an eye" effect and the excessive YOLOing is LITERALLY showing that this game IS NOT a survival game its a #YOLO ELEKTRO FTW whatever that is. AND IT WILL ONLY GET WORSE Because the only thing we have heard is that guns will be more rare and there will be more loot, and when it comes to mechanics...we get hunting, barricading, cooking, all stuff from the mod....but no word on anything more in depth like optional activities or other things to do besides loot-shoot-repeat. I bought SA thinking they were going to build what the mod should of have been...not a smoother running version of the mod that has more/different loot that serves no purpose if it isn't food or a gun. Honestly I don't think they want this game to be CoD+running simulator 2000 considering the effort put into the health system and other small things, but right now its so easy and simple to just kill and camp that it just makes the game a deathmatch and nothing else. TBH I think people just want this game to be a griefing simulator more than anything, considering the type of people I come across; jumpy cowards, (the majority of people I have come across anyway) they shoot for the sake of not knowing what else to do, or the true scum the ones who have time to burn in the hopes of simply wasting someone else s time by sitting on a hill or near a hot spot to get off on being the person to end what someone put work into. Its pretty demented honestly, and unless some good changes are put into to allow for actual communication or variety then I just see this game degenerating into a game where only people who found a group and play and horde with that group will stay and will drive away any new players that want to get in on the "fun". Without innovation the game will simply fade and die especially since the genre is already being copied by games like nether and rust, rush seems to have a lot of big plans but dayz just seems like making a reboot of the mod with nothing truly new, again, they could be hiding the big stuff but honestly from what i can tell for atleast this whole year it will be more of the same...just less loot (aka more server hopping hermits). TLDR Simply put, most people are becoming spiteful children who follows the eye for an eye motif and then some. Everyone just deathmatches at elektro (most just camping buildings with gun aimed at doorways) while sitting in their respective VOIP's to become silent homicidal robots in game, with no responses, or if playing alone they become a YOLO kamikaze. Not everyone is like this yet, but my god is it progressing fast like I said I don't even see anyone in berezino or NE airfield anymore (lol inland? most people never went there in the first place in SA) the game is splitting into two decisive types of players, the hermits and the YOLO'rs the YOLO players are the solo players while hermits tend to solo server hop for loot till their buddies get on then just go camp a hot spot hoping to grief or kill others. -------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------- Is it their fault they are douche bags? No, the game encourages this because just like the mod there just isn't anything else to do, and it appears for the next 6 months (and possibly the whole year) nothing will change that formula just like the mod....After all when epoch came out vanilla went into a coma, and after checking dayz commander epoch and panthera epoch greatly outnumber vanilla by a good 1000+ servers. People clearly want more to do even if they don't know or want to admit it. P.S This is a VERY recent personal perspective, just last week I was enjoying the game and came across good and bad players but starting late last week and this whole week, people have just fallen into downward spiral of YOLO deathmatching and becoming more and more hateful and spiteful due to everyone trying to hurt everyone else like theythemselves were hurt at some point...its just sad Playing friendly used to be an actual option but if the people you help just say LOL FUCK IT for sake of lawls and kill you then whats the point? The fact that is happening is showing me the game is not authentic or realistic at all and people throw their lives away like its nothing proving for a fact that survival is not the main objective.
-
most likely the bow and arrows are in too then...bout time. I think the fire place stuff is in too, but cooking and hunting apparently just went dark considering they mentioned it over a month ago and nothing since.
-
Poll: Are you happy with update news/management?
Slyguy65 replied to Ugly (DayZ)'s topic in General Discussion
planetside was adequate...this is less than that, the only REAL info we got was at that convention on a middle school grade power point. They should keep us in the loop, if they are falling behind schedule (which I genuinely believe) they should let us know, or at least say "hey THIS is the next big thing"...i thought that big thing was hunting/cooking, but then they do a 180 and focus on all these small things like mouse movement and other technical issues, which isn't bad its just...when they tell us they have a plan then change it up, well its just not cool. -
Do fist still one hit knock someone out?
Slyguy65 replied to Skyelur's topic in New Player Discussion
Do you work for fox news? -
I just got a new update? But its the same one that was already posted (43.116)
Slyguy65 posted a topic in General Discussion
Anyone else get an update within the hour? It was 170 megs little big for a hotfix. It didn't seem to change the game version and i know I already updated to the one posted about, so what was this new update? -
I just got a new update? But its the same one that was already posted (43.116)
Slyguy65 replied to Slyguy65's topic in General Discussion
apparently it is just more hot fixing...sooo ya. At least thats what i got from the dev tracker -
I just got a new update? But its the same one that was already posted (43.116)
Slyguy65 replied to Slyguy65's topic in General Discussion
is that it? well guess theres no reason to play then. -
Anyone think the hunting/cooking patch might ACTUALLY come out today?
Slyguy65 posted a topic in General Discussion
ATLEAST ON EXPERIMENTAL Its been almost a month now since they said their next bunch of features will be hunting cooking and persistent objects. I am honestly starting to get the same feeling i had with planetside 2 and its development, with dayz. If you dont know what i mean well its simple they said last year spring a new map would be out for that game around summer last year then winter, i hadnt played that game in months and a buddy told me they still hadn't added it. Not saying i think dayz is going the same path, its just once they start missing deadlines i notice it just goes downhill from there, but of course we dont know their deadlines unlike planetside which gave a roadmap...that constantly got content shifted around and pushed back by months...so either way it doesnt sound like we will get a clear picture, so the best to do is wait, they have added other things into the game it just feels like the cooking hunting is behind schedule or atleast will be if not released this month. -
Ok seriously whats with the string of recent small patches? [Experimental]
Slyguy65 posted a topic in General Discussion
This isn't what im used to seeing from this game, usually they do a patch then give a changelog, ive seen 3 patches in varied sizes all less than 200megs and still no word. I don't lurk the devtracker much, is there something on there? -
Ok seriously whats with the string of recent small patches? [Experimental]
Slyguy65 replied to Slyguy65's topic in General Discussion
Answered what I was asking Weird I just find it odd considering they just started this like this month I haven't seen these hotfixes in the previous months, or at least not so many. Also does anyone know why the experimental servers are down? I checked about 3 times on different days, and there is just never any up maybe like 1 or 2 empty European or Australian ones but thats it -
Ok seriously whats with the string of recent small patches? [Experimental]
Slyguy65 replied to Slyguy65's topic in General Discussion
...... wow read my post again Ill just point it out to make it quick. First off you linked me the stable patch...experimental had that stuff for weeks. Secondly, im asking about patches that came AFTER that patch. Third and finally, i clearly stated experimental....tell me what branch does it say in the very first line on your second link. -
Everytime i check the exp servers i see nothing
-
The "new" update has honestly been out for a almost a month maybe more i forget, its a bit crazy how slow they are moving considering the success. I speak of the experimental of course where they have had this "new update" for that long. I give dayz another month, month half max, for it to start showing an increase in development speed or else im gana consider dayz a partial scam since they aren't using the money to expedite development and improve it even further and instead chalk it up to them soaking up the profit and keeping the quality mediocre compared to what they could be doing.
-
Operation "Sanctuary" safe zone calling all heroes (Event Ended)
Slyguy65 replied to thelonewarrior's topic in General Discussion
Its so cute how much effort they are putting into an utterly pointless activity, since: 1. There is no reason to bother doing this except in hopes of bandits trolling the event 2. Nothing will have changed since once they all log, or die there will be no evidence it ever mattered. -
Guess what i do...i just Play...another...game GASP Honestly
-
Where are the updates? **crickets chirping**
Slyguy65 replied to Spinnyd223's topic in General Discussion
about dev size and quality you should look at warframe and 7 days to die....granted 7 days is way too expensive for it stage but they are impressive considering their team size, dayz was too, both should have been 15 not 30. anyway ya a game the scale of dayz should have more people working on it...but then theres the fact bohemia simply used the IP of dayz to give it self much needed profit so its mo big surprise they are trying to spend as little as possible with a game that sells itself with all the fanboys gushing to the internet. Its good business when the corporation gets the most they can for as little as possible which leads to the consumer being shafted so to say dayz is a scam is not far fetched -
...what, all i saw was a slow mo of a guy on a hill and a desync at the end, a real tper wouldnt be running i saw a legit tp vid and ya this just idk looked all normal
-
So i played zomboid and a couple other zombie games, and honestly zombies are only threatening/scary, if in one or two cases. 1. You can't outrun them or they can outrun you. 2. Huge numbers in small area, no possible way to kill them all. Will there be a stamina system, cause i don't remember them ever confirming this. If they want to make the zombies relevant they need to. I know they want to do hordes, but again, who cares if we can just run by them laughing.
-
ya its called vehicles.
-
2 new clothing items 4? guns and they added the meat...for animals So no actual animals, or hunting, or way to light a fire, or persistent containers, or well anything that would justify the huge file size....WTF? * I clarified the branch since we have a few ignoramuses coming in here bull shitting and one moron who even posted the entire changelog thinking he knew what he was saying, when in fact he doesn't even understand that changelog has been posted weeks ago and is EDITED with a FEW new stuff each patch. Now that you know this is for experimental lets have only the people who know what that is and play on it and understand how the change log is updated reply to this... ================================================================================================================================== Things I believe are the NEW 700 megs worth of data: Crafting: SKS paint recipeCrafting: Firefighter Axe paint recipeCrafting: B95 paint recipe Gear: added black and UN ballistic helmet variantsGear: Wool Coat red/black/brown/blue/green/grey/check variants added Gear: Rabbit leg, boar steak and chicken breasts addedGear: Flat Cap red/black/brown/blue/green/grey/check variants added Gear: Long wooden ash stick Spawns: Sporter 22, CR75, Amphibia S, 1911 and respective magazines and ammo (22LR and 9mm) added to spawnsSpawns: Wool Coats and Flat Caps added to spawns A couple fixes most notable Network: Dropped items appeared only after a delay (now instant)Network: Inventory items causing desync due to non-guaranteed update spam (hotfix currently until guaranteed message change is complete)Network: Optimizations to network messaging updates should result in reduced bandwidth and some increases in FPS for clients/serverSound: subsonic projectiles no longer emit supersonic crack Now that may SEEM like a lot but all that really was added was 2 new clothing items, and i guess 4 new guns...which honestly i could give a fuck about since they said they were supposedly working on SURVIVAL aspects not improving the CoD catalog. The network fixes COULD justify the patch i suppose...next to the 6 new items and varients, but IDK, hopefully next week is the hunting/cooking, and i hope to god they allow us to cook with matches and firewood, cause finding gas stove, gas, and pot is the most ridiculous chore.
-
Even so this game could easily turn out like planetside 2, which they just FUBAR'd hard even though they made a roadmap every "major update" broke the game even more and they never even got to adding new content, I just don't want dayz to be similar in certain regards. Like zombies going through buildings, and other such game breakers that may exist in future features.
-
Your not thinking of the possibilities. Having food and compass out, having 2 one handed melee objects, gun plus flashlight. flash light+ melee weapon..... the need to have both hand for some things and the ability to multi task with others, it would be very nice.
-
Cowardice and fear, you play with no challenge.