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Everything posted by Slyguy65
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*Long Post* The Intuition System and how it can work within DayZSA (Read before flaming)
Slyguy65 replied to Slyguy65's topic in General Discussion
And so begins the bumps to every other day. -
Up to 100k desync on nearly every server!!!
Slyguy65 replied to Rushthezeppelin's topic in Troubleshooting
I noticed crazy lag all last night, I think its the HIVE/game itself not the individual servers, my optics were going crazy too, like last night i couldn't zoom or scope properly. -
Fix This Hack Program Please. Thanks.
Slyguy65 replied to Quanaril (DayZ)'s topic in General Discussion
I want these to be posted...brings awareness instead of just rumors...now I know for a fact hacks (ALOT OF HACKS) already exist for this game. -
I liked the towing mechanism some servers had in mod, but ya small vehicles stuffed in large vehicles would be cool.
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Rewarding players for actually staying alive and surviving.
Slyguy65 replied to Slyguy65's topic in General Discussion
I will just be bumping this and my other topic every other day than eventually just weekly since it gets a lot of likes but that doesn't actually bump it like a reply would. -
*Long Post* The Intuition System and how it can work within DayZSA (Read before flaming)
Slyguy65 replied to Slyguy65's topic in General Discussion
Think I will just bump this every other day then just weekly from now on, seems people give a lot of likes but that doesn't actually bump the topic so that is why I will be bumping every now and again. -
yes but what would be the benefit of actually holding a town? loot would be gone quickly, and it would only be holdable until the people log out. I have been wanting this since mod but I don't see any way it can be useful to clear a town and hold it right now, any suggestions?
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Rewarding players for actually staying alive and surviving.
Slyguy65 replied to Slyguy65's topic in General Discussion
Ya HP regen does exist, its just complicated right now since you have to be FULL and get the healthy status, but HP regen exists in the way you desecribe they need to eat/drink. -
*Long Post* The Intuition System and how it can work within DayZSA (Read before flaming)
Slyguy65 replied to Slyguy65's topic in General Discussion
Well like I said its mainly for the one on one encounters I hear and see countless times. Honestly just in the window of SA release I have heard people over steam and TS tell me how they just happen upon other people and one ends up shooting the other after short/long pause. So it would be quite useful IMO. Not to mention I think it would increase curious natured people to go and check people out. -
So people getting kicked and banned by Battleeye are hackers?
Slyguy65 replied to crazyandlazy's topic in General Discussion
Im still confused, I thought dayz was VAC anti hack is it both or just battle eye? -
Lol..... War Z
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Your favourite thing about the Standalone so far?
Slyguy65 replied to Mays (DayZ)'s topic in General Discussion
You need dev powers to use the "useless items" google it. -
There is a lot more than epoch, in short around 6 months after the mod released private hives became big and custom maps as well became a large part of the game, this then lead to people making mods of the mod itself. The ones I can think of off the top are: Dayz origins Dayz epoch Dayz 2015 But ya its the same thing just with added features. Like in epoch there was currency and NPCs, IMO I don't like the idea of NPCs in dayz.
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"Am I being dragged away by a zombie? COOL!" (thought)
Slyguy65 replied to Slim Skizzzle's topic in DayZ Mod Suggestions
Brainstorm HOOOOOOO. Prepare the sails men. But seriously ya I do recall them wanting wandering hordes, but ya zombies dragging you ehhhh. BUT If you played mod that was a legit tactic I remember seeing a video with guys running and one fell and died and the zombies just huddled around him and yaaa...the others used that to escape, so don't worry that will be in later. They are rebuilding from the ground up so all the advances in the mod will come later. -
Best tips for FPS increase Turn off shadows Disable clouds and most importantly turn off post processing, I went from 30-60 FPS
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why did they put in battle eye? I thought it was VAC secured?
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Yep what I wish people understood is that PURE killing is just as boring as PURE friendly contact, we need a good mix of both which is why KOS needs to be balanced out with more in-depth mechanics for player interaction.
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*Long Post* The Intuition System and how it can work within DayZSA (Read before flaming)
Slyguy65 replied to Slyguy65's topic in General Discussion
The problem is the way people "play smart, be smart, and decide" is just shoot or disconnect. Soooo ya. -
*Long Post* The Intuition System and how it can work within DayZSA (Read before flaming)
Slyguy65 replied to Slyguy65's topic in General Discussion
Thanks -
I don't see why tents can't come out some time this month.
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What random events would you like to see?
Slyguy65 replied to Roshi (DayZ)'s topic in General Discussion
I would like the abilty to have optional missions around the map where you and others can attempt to do them such as restoring power to cities (there are power stations everywhere) and when you do so you have to hold off waves of hordes. P.S the benefit would be that it would clear the city of zeds for awhile. -
*Long Post* The Intuition System and how it can work within DayZSA (Read before flaming)
Slyguy65 replied to Slyguy65's topic in General Discussion
Which is why you would get an ambiguous text message like "Im not sure if I can trust this guy". Thats why i call it bandit/unknown. -
*Long Post* The Intuition System and how it can work within DayZSA (Read before flaming)
Slyguy65 replied to Slyguy65's topic in General Discussion
I was thinking that too if done in a proximity thing BUT it could be made more simple if made a scroll action just like "study body". -
*Long Post* The Intuition System and how it can work within DayZSA (Read before flaming)
Slyguy65 replied to Slyguy65's topic in General Discussion
Like I said would require tweaking, the main point is that it would be nice to have a contexual identify system much like study body but for many other things for alive characters. -
Make duct tape the main glue for objects. Example: We have an attachment system now, BUT the reason attachments just slip onto mosin and M4 is cause they are military guns and M4 mainly cause it has rails for those attachments. Now say we have a lee enfield. or say the 357. I think if I want to put an ACOG on 357 I should be able to if I have duct tape. If I want a laser site on my enfield DUCT TAPE. Duct tape should also be used for clothing, if i got holes in my clothing DUCT TAPE. Essentially what im saying is make duct tape the main commodity with many uses so people might actually want to TRADE IT. As we know if you shoot and kill people for loot it is ruined loot and ruined loot needs to start making it clear that it is useless. TRADING duct tape and other items would be great for increasing player interaction. And allowing for more hold ups/stick ups. My main suggestion is just increasing the amount of craftable items and combinations. For example making a water container backpack or something that lets you drink and run at the same time would be cool. adding nails or finding the actual hiking boot spikes attachments to allow you to climb mountain sides quicker would also be a big thing.