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Everything posted by gizm0
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Incentive not to kill other players, limited loot.
gizm0 replied to She'llberight's topic in DayZ Mod General Discussion
so your saying bullets only harm people, and that guns, canteens, and tin cans are bullet proof? -
having everyone adapt the shoot on sight mentality removes player dynamics and interaction. Also call of duty may be best for your tastes, however each person is different, I still think goldeneye is best due to how it appproached FPS gaming on consoles. However Goldeneye didn't really age well.
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Balance changes due for "high-end" items and more
gizm0 replied to ForcefulCJS's topic in DayZ Mod General Discussion
While I agree its really up to rocket and Co. to do as they please but having discussions about possible changes is in no way wrong to do as it gives rocket and Co. insight as what the community thinks as well as leads rocket to maybe a underlining reason that causes said discussions. So really talking about these things is fine as long as we don't flame one another. -
Balance changes due for "high-end" items and more
gizm0 replied to ForcefulCJS's topic in DayZ Mod General Discussion
well isn't refueling your car tedious? plus this has the option of being effected by players changes of the world. -
Balance changes due for "high-end" items and more
gizm0 replied to ForcefulCJS's topic in DayZ Mod General Discussion
Is making powered scopes require batteries really that bad of an idea? I mean its been done with ace and tweaking them to slowly drain over time would require players to go out of their way to either find more or maybe even use powered factories to recharge them. -
The Bandit Dilemma: An Inner Look at the Economics and Psychology of Banditry and the Inevitable Collapse of Day Z
gizm0 replied to Chiefmon's topic in DayZ Mod General Discussion
I have a question, weren't your co-workers or even you classmates considered strangers at one time? -
Which is better; installing DayZ manually, or using the Six Updater?
gizm0 replied to Simu's topic in DayZ Mod General Discussion
I find doing it manually ends up with less errors on my end. -
It Seems Helping People Leads to Bad Luck
gizm0 replied to Jack Pilot's topic in DayZ Mod General Discussion
Yea its sad thats usually how it ends up. :/ I had to reread your post xD but hey you still have your bus, so keep helping players out and maybe your luck will change. -
Its time to stop being babys
gizm0 replied to The_Cake_Is_a_Spy109's topic in DayZ Mod General Discussion
I don't really see any over the top troll or name calling in the general battlog discussion sub-forum. I guess I gotta read more posts and watch the forum like I do here to really see the feel. -
Its time to stop being babys
gizm0 replied to The_Cake_Is_a_Spy109's topic in DayZ Mod General Discussion
just checked random topics in the first 3 pages and they seem generally nicer tones than here. -
Its time to stop being babys
gizm0 replied to The_Cake_Is_a_Spy109's topic in DayZ Mod General Discussion
I've been on battlelog back when bf3 was in closed beta and it was generally civil. -
I usually keep an eye on them and try to make sure that if they do try to shoot at me, I have a way to get out of it without either of us dieing. Now I do try and make contact with other players in terms of letting them know what loot is left in the buildings, I've already checked.
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Its time to stop being babys
gizm0 replied to The_Cake_Is_a_Spy109's topic in DayZ Mod General Discussion
I'm down for some civil discussion. -
I think he means when he is streaming. If so I would recommend xsplit
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Than why are people not total asshats in minecraft but they are in dayz? (both are sandbox games with perma-death)
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How are humans scumbags if its dayz's fault Direct chat is worthless?
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So your saying direct chat is worthless and grouping/friendly behavior requires 3rd party help? If so thats fucked up and needs to change.
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But But that means the safe zone isn't safe except for my group T.T
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How will I know who is a hostile and how is just a wandering friendly?
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woo woo woo, just cause you don't like manga doesn't mean its shit. :P
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You didn't even explain why you promote killing each other so much. >.>
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The people camping it, don't even deserve to be called human if they are just there to ruin people's day.
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are you really trying to convince people to steep down to your pathetic level of treating human beings as loot bags? I had a 2 weeker with zero kills, I generally avoid players because out of everyone I've meet in-game(random player) only 2 have not killed me. Even than if i'm spotted I try to get in a tactical location and wait to see if they come to kill me or just go on their way.
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I was thinking of something along the lines of forceful disarm, as well as non-lethal weapons that allow you to detain players.(alt to killing bandits you detain them thus stoping them from being able to kill anyone, unless killed or released.)