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Read-Only Mode for Announcements & Changelogs

Dear Survivors, we'd like to inform you that this forum will transition to read-only mode. From now on, it will serve exclusively as a platform for official announcements and changelogs.

For all community discussions, debates, and engagement, we encourage you to join us on our social media platforms: Discord, Twitter/X, Facebook.

Thank you for being a valued part of our community. We look forward to connecting with you on our other channels!

Stay safe out there,
Your DayZ Team

PandaPliskin

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About PandaPliskin

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  1. PandaPliskin

    My Big Idea

    I had an idea for the standalone DayZ game. An achievement system that tracks how many zombies, bambies, heroes, and bandits you've killed. How many headshots you've gotten. How many animals skinned. How many vehicles repaired etc, etc... Once you hit a milestone, say you've killed 1000 zombies with a certain pistol. You can choose to start with that pistol without ammo. Say you've used bandages 100 times to stop the bleeding and you then have the option to start with an extra bandage next time you die. Say you've used 1000 bandages and you get the "Certified field medic" achievement and from then on not only do your bandages stop the bleeding but also restore 100-500 blood because your character knows what their doing. Because "Don't worry, I've done this a thousand times!" This Achievement-based system has so many possibilities. I know how it feels to die and start again from square one. But knowing that everything I do is counting towards some small reward later on down the line takes some of that weight off your shoulders, and gives some feeling of accomplishment. Small rewards for big achievements. Special rewards for major feats.I leave my idea in your hands in hopes that they are not wasted. Everyone, feedback please!
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