I don't have a problem with the survival additions to the game, I think they're great in making a more realistic experience for the player. However, the major problem I have is the increased tenacity and amount of Zombies. Zombies are, for the most part, a personal preference thing as multiple different types of media have tried to capture what is a Zombie, and personally I think the Zombies from 1.7.4.4 captured it for me. Surely enough, they were not smart but they shouldn't be. However, the Zombies in DayZ could never really be underestimated because it wasn't hard to get packed into a corner by them and beaten to death. However, with this new update, a Zombie can get aggro from you just by moving one small step while crouched in a fern. It's really unneeded. To make matters worse, firing a Makarov of all weapons will call in around 10+ more Zombies towards their cause which makes your detection by other players even worse. Many seasoned players will just say to uses silenced weaponry or be patient but its my firm belief that neither of these work at this point. At one point, me and a fellow squad mate were in the Southern Barracks on the North West Airfield and had to take out a Zed. We fought against around 70 zombies before they stopped. Zombies were running through the walls and everything and one of our other squad mates in the chopper above was mentioning zombies above the Barracks.I think that in an attempt to make the game more realistic, it has inadvertently become less. Another thing I dislike about the new patch is the logging system, and the long (significantly longer than half a minute) wait for an abort option is no good.