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shadowleaper

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About shadowleaper

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    Helicopter Hunter

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    Where the hills have eyes

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  1. shadowleaper

    How to make death actually matter more

    I think the main reason you bring it up could revolve around the fact that good loot is only spawned at main city centres, hopefully with the new S.A system the other coastal towns and areas will have enough places and loot of interest. This should help solve the issues we currently have.
  2. shadowleaper

    [Standalone Suggestion] Bases

    Quite an involved idea, but I like it. I can still see people trolling an area by building houses around it :P
  3. shadowleaper

    Dayz single player

    Firstly TLDNR. Secondly. What you're suggesting is a completely different game altogether. Day Z revolves around it's PVP interactions, it just wouldn't be Day Z without it. Thirdly. I like potatoe. ಠ_ಠ
  4. Love this topic. Voted it up all the way :)
  5. shadowleaper

    Zombie killing Incentive

    I like that this was brought up as I'm always a big fan of discussing game balancing ESPECIALLY when it comes to bandit and hero game play styles. I think if (and I'm sure they will be) zombies become more of a mission to get past then I believe ammo will be conserved for this reason while players are scavenging.
  6. shadowleaper

    Diving, Underwater Bases/Caves and Water Vehicle's

    Mmm in that case, I'd say start by keeping it simple. Create a swimming mechanism that's not clunky and take it from there after release: more content.
  7. shadowleaper

    Diving, Underwater Bases/Caves and Water Vehicle's

    I'd like to see this too, but I'm from what I've read, Day Z SA will not be using ARMA 3 engine. Instead they're chopped up the Arma 2 engine and modified the crap out of it to form somekind of 2.5 version. So don't hold your breath (oh the pun) on this one just yet.
  8. shadowleaper

    Smoking

    I think if you have a ghillie on you shouldn't be able to smoke because in reality snipers are told to never smoke since their smoke trails can be seen by other snipers/scouts etc.
  9. shadowleaper

    Rethink 3rd person view

    I have a feeling this will be fixed to a certain extent depending on where you are relative to the 'corner'. The closer you get to an object the more the camera zooms in. This will most likely be like those old tomb raider games. I do recall reading a rumour about this, can anyone confirm?
  10. shadowleaper

    Reduced visibility with Ghillie

    As we still don't have an accurate picture of what's causing the new aggroing in SA this is a hard topic to tackle. I think if I had to choose, I'd make aggro based on vision and sound like before but with a preference to sound. (helps zeds hunt at night)
  11. shadowleaper

    Instead of skill system, implement handbooks

    Really? Gosh, that's scary, flying choppers was hard enough as it was imo.
  12. shadowleaper

    Smoking

    That's some extreme detail and polish. I'd like to see a character smoke if he's carrying cigarettes.
  13. shadowleaper

    'New spawn' store/perk system

    Hmmm after reading some posts here and the quotes from Rocket... I think Day Z should remain brutal. I do like the idea of a facilitated spawn after many deaths, but then again, I'm worried it'd crush the original concept of the game. Personally I'm gonna say 'Whatever the designer had in mind, let's stick to that', it's his unique vision, and I like the new refreshing experiences.
  14. shadowleaper

    Country-Specific Chopper Crashes

    Mi gusto. I think this would be great in SA, but the gear should look more worn and maybe even ripped and burnt. That way you can distinguish from the regular army gear you'd find around and make you more unique. Maybe even have it like a collection thing like a crash will only drop so much of one type so you look for more of the same type of crash etc.
  15. shadowleaper

    Item Spawning.

    Totally agree. There is a line to be respected for all players. I think there are better ways to incentivise banding together and killing other players. Making spawning rarer would really frustrate me as a player. I like to find what I'm looking for and spending 4 hours to find a box of matches is not what a game should be about. I think healing, feeding and protecting players from zombies should up a player's hero status and give them in game benefits that are lost after they kill another player. It would need balancing to become worth it.
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