Hello My suggestion is pretty straight forward. I haven't been playing for that long, but when I started, I just went after gear playing pretty friendly, only shooting bandits on sight, asking everyone else if they were friendly before shooting them if they had a visible gun. I ended up being told friendly then shot, or they started shooting wildly until I killed them, only to be shot by their friend 5 seconds later. Playing the game like this gave me a need for a camp, since I found plenty of doubles laying around. I thought I was insanely wealthy with items, even If I thought I'd collected alot more... which I had Turns out a few people had found my camp in a forrest under a pine tree, and after having all my stuff taken, I just assumed they got lucky and found it and started to camp 2... Same story... This happened to everyone, and it was a group of people that played together with 4 choppers on the server, that went around looking for crash sites, and when they were done they looked for camps. So people started placing those small 4 wheelers in between trees which worked fine, and still does, but with a very limited supply. After I finally found their camp, went bananas on their choppers and items, I took their final chopper and did the same thing myself, only to realize that it was quite easy to spot camps, even the fairly well-hidden ones. Now, to the idea, to get more advantages from having a camp site. We could put this is a few stages of a camp. First step is just a tent like you can now, but add more camo for tents and vehicles. Camo for tents might sound redundant, but they're quite/too easy to spot IMO. After having 4-5 tents, and if you filled it up with like 50 (Just an example) blood bags, 30 Morphine, 20 Epi pens and 100 bandage, you'd be able to make it in to a medical tent. In the medical tent, you'd be able to give yourself blood, but also it would slowly "produce" medical supplies. Im not sure how to make the "production" sound more realistic, but maybe throught supply drops or something. It could also be possible to make a military tent, again "producing" ammo and possibly weapons even if I think weapons would be abit too much. A garage tent, possibly needed to repair vehicles, or vehicles placed inside would slowly get repaired. What do you think? Would it be too overpowered? Or would it take away too many aspects of the looting part of the game? Or is it a interesting idea?