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10 NeutralAbout tt_reaven
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Scavenger
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Alpha you know? Lots of people were complaining about it, so this is the first adempt. I dont think it will stay like this.
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This is a joke right?
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Just let them leave, less flamers will only improve our gaming experience :lol: Most points they are arguing about (performance, lag, ...) have been talked about and explained 100x times in this forum. So... BYE BYE and thanks for the donation!!! :)
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A bit of this + logout/serverhopping timers + no loot if you log in to close to a building = problem nearly solved
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Right now I dont think its hard to find any weapon. If you go on a restarted server its even easy as hell, because nearly every military spawn has something. I also dont like that fact that every fresh spawn gets a weapon in a few minutes. And dont forget... adrenaline will only come if you have something to loose -> rare spawns.
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Logged out in house, fell trough floor and now im stuck!
tt_reaven replied to kim's topic in Troubleshooting
Something like that worked for me, too! Try to get as close to the walls as you can and relog. -
Why Mouse Acceleration in First Person desperately needs Fixing #2 *Long Post*
tt_reaven replied to 27 others's topic in General Discussion
Iam not talking about low or high FPS iam talking about the performance drops when moving the camera. -
Why Mouse Acceleration in First Person desperately needs Fixing #2 *Long Post*
tt_reaven replied to 27 others's topic in General Discussion
Ok, i haven't read every post of the topic, but as far as iam concerned the mouse acceleration is also caused by the bad performance of DayZ. When the fps drops while turning, there is some kind of smoothing effect, which causes the mouse acceleration. I have noticed the same problem in other shooter games which had bad performances. So as soon as the performance isnt stable ingame the mouse acceleration will still be in this game. Correct me if iam worng. Cheers -
Rolling Changelog: Stable Branch: 0.32.114557
tt_reaven replied to rocket's topic in News & Announcements
My first spawn (night) was at kamyshovo... i rushed through elektro and cherno (+surroundings) and had plenty of food + magnum and ammo... I got shoot later when I was about to leave cherno and head north... Second spawn (night) was at Solnichniy, DE server crashed after some minutes. Third spawn (night) was at the south of solnichny on SE server. I decided to run north west avoid the looted cities at the coast... and as i mentioned before, not enough food on the way to dubrovka (over staroye) even thou the buildings werent looted. Btw. I changed the server back to DE (day) this morning because i went to sleep on the half way to Dubrovka. -
Rolling Changelog: Stable Branch: 0.32.114557
tt_reaven replied to rocket's topic in News & Announcements
Same for me, but today not anymore... or maybe i just have bad luck now! -
Rolling Changelog: Stable Branch: 0.32.114557
tt_reaven replied to rocket's topic in News & Announcements
Damn its hard to survive on the experimental servers... Solnichniy -> Msta -> Staroye -> Shakhovka -> Gorka -> Dubrovka... No food to get me over red/organe... even thou most of the buildings werent even looted... -
Rolling Changelog: Stable Branch: 0.32.114557
tt_reaven replied to rocket's topic in News & Announcements
Found several spraypaints (green) and was looking for a mosin... but I just got shot, didnt see this guy even with gamma/brithness on high... dunno how this guy managed to follow/shoot on me for 3 minutes :o -
Rolling Changelog: Stable Branch: 0.32.114557
tt_reaven replied to rocket's topic in News & Announcements
moar serverZ, Dean! -
I can't wait until KOS is finally done with.
tt_reaven replied to ZombieGuy23's topic in New Player Discussion
hahaha, yeah! ... I still dont get it why those predictable, sensless movies with super ultra effects get that high rating! -
Am I the only one who loves the engine? :( And yeah I know of its problems... but I couldn't imagine playing DayZ on another engine...