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badmagix

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Everything posted by badmagix

  1. So let me start out with what i experianced the other day. I had an ak74 and some fresh spawn with an axe started chasing me from pretty close to me, so i manage to hit him either once or twice. My goal was to bleed him to death by forcing him to run. so i ran.. and ran.. in large circles.. about a minute and a half this guy barely catches up to me and hits me, putting me on my last 15 seconds before dieing or passing out, so i sprayed bullets and got him right before i died, lose-lose situation. So basically I suggest a slight and gradual increase in bleeding as players breath harder and pant more from running/jogging. Most players bandage themselves a short distance from where they get shot anyways, this just makes sure that with some of the weaker rifles and automatic weapons that if you do manage to hit them some, that they need to stop at some point.
  2. im actually saying that if your character is bleeding you bleed more per second when your character is breathing more rapidly from running around. as oppose to your character breathing hard as a result of low blood value.
  3. thank you, hopefully my idea makes it to rocket to consider.
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