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Daemonkid

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Everything posted by Daemonkid

  1. Daemonkid

    Unrealistic Firearms

    Just engaged a guy in a firefight at about 10 meters, with my SKS. Gun was on point, unloading a clip, each round missed when the gun was pointed center of mass. Explain how that works. *I did end up killing him, but I had to use my emergency sawn off.
  2. Have been multiple times. You get dazed, maybe see stars but you're not on your ass unconscious. Dazed and slowed, but unconscious you are not. And i'm a small guy compared to the dudes i've fought, only been knocked out (lights out, not concious) like 3 times. 2 Sucker knockouts and 1 legit KO. The legit KO was after about 3 minuets of trading blows and blocking. The suckers were to the back of the head. Straight to the face punches barring a hard strike to the temple WILL not KO you unless you've been striked a good amount of times during the fight causing the brain to bounce around in your skull. The only way I can see the game doing punches properly is if you get punched in the back of the head, almost guaranteed KO. It should take multiple strikes to the face to KO someone. But since we have a crappy melee system in place, we won't see much improvement beyond that.
  3. Daemonkid

    Military Tents Spawn To Much Loot?

    I wouldn't have a problem with all that if the mags and items actually mostly spawned in ruined or badly damaged. Imo, that would make a big difference.
  4. A knockout is when enough force is applied to cause the brain the bounce around in your skull. Placement matters. A punch to the back of the head, almost guaranteed. A punch on the chin hard enough? Good chance to cause the brain to slam into the top and back of the skull. Same with a temple shot, but this all varies on the skill and strength of the attacker. Like I said, going black and limp is technically a knockout, even if it's for a half a second. Ingame we're all fuckin' Mike tyson, placement doesn't matter, and we can KO someone in about 2 hits, sometimes less or more. Like I said, argue all you want this DOES need tweaking, it's not fine, like at all.
  5. A knock out can be considered going black and limp, even for half a second. It's still considered a knockout.
  6. Daemonkid

    Ever had a positive experience with hackers?

    In the mod, I had asked over side chat if anyone could come kill me, because I had broken my legs in the middle of nowhere, as I was trying to killmyself by falling off some scaffolding a man appeared. I asked in direct chat "Uh, man you were not here a second ago.. " the response I got was just logged in. So I asked him if he had any morphine. He said he did, and out of nowhere a medical box spawns.. thinking to myself I was like da fuq yo? Where did that come from. I patched myself up and started talking to the guy, and it turns out he was a hacker. He wrote his own scripts and didn't like being a dick to people with his hacks, prefering just to mess with them in a fun way for both of them. I took my morphine and he dropped me some soldier clothing and food. He was going to give me a weapon, but it didn't feel right taking it. He then proceeding to spawn a tank and started ramping it over some hills that were nearby. Only time i've met a hacker that wasn't a doucher. Actually, I called on him one other time when the server I was playing on was getting nuked and raided by an annyoing hacker. He then proceeded to counterhack the doucher and managed to get him perm kicked from the server using some scripts. He then proceeded to log off, and told me if I encounter any doucher scripters to let him know.
  7. Uh.. No, not really. It takes multiple strikes to the face to knock some one out. You need to punch hard enough to cause their brain to basically slam into the back of their skull. This varies on the skill and strength of the attacker. A punch to the BACK of the head is almost guaranteed to knock someone out, barring little to no force is applied. The strike at the back of the head will hit the part of the brain that is responsible for conciousness. This I know because i've knocked out people, and have been knocked out. I've never been knocked out from a frontal strike, but have gone black when suckered in the back of the head. Ingame it's completely random at the moment. I've punched people in the back of the head multiple times but no knockout, and sometimes 1 hit knockouts out. This needs tweaking.
  8. What you're wearing doesn't matter to me. Most of it will be ruined anyways once i'm finished with you. ;)
  9. Daemonkid

    Stutter Step

    So, I was just in an exhilarating firefight. It was going good, I got the drop on 3 guys, and managed to kill one of them, while I was navigating under fire, trying to sprint with my weapon, while crouched. Then it happened, my character locks up, i'm stuck for a second, a hostile round hits home. I'm bleeding, I furiously mash my keyboard, he finally starts sprinting, I duck into cover, line up a shot, miss. Damn, I thought, more rounds ping passed me, I try to move at normal speed, my character locks up. No! I smash my keyboard, he finally starts moving, I manage to avoid getting hit, using concealment, my buddy on over watch tells me there is a guy to my left, I try to navigate around the tree, my character locks up between the crouch-to-standing animation, 2 more rounds hit home. I fall unconcious, I die. The fight was beyond epic and fun. My only problem, and i'm pretty sure the guys experience the same thing as I did during the fight, was that the animations sometimes lock you in place, and that is a death sentence in a fluid fire fight.
  10. Daemonkid

    Sooo about that side chat?

    I liked sidechat. Was entertaining on those long lonely NWAF loot runs. Nothing quite like starting a flamewar in DayZ and reading people rage at each other while getting some sweet lewts. Fun times. Saved my ass a few times too, able to call out my other friends playin' when I was rollin' with someone else.
  11. Daemonkid

    A third M1911

    Nah. Not really. Seeing different skins will really add to loot diversity, sure it's the same gun, but it looks different, but it's technically a different variant all together.
  12. Daemonkid

    One handed bladed weapons ( Knives ), Too weak?

    I killed a man with a pen before... Wish I had got that on video.
  13. Actually, it's not hard to map a hit box. Like, at all. It's just numbers in the backround. For instance I shoot a guy in the chest, some numbers roll it does not penetrate enough to puncture the lung, but I landed a hit in the torso hitbox, which then causes heavy bleeding. Or on the flip side, it does puncture the lung due to a number roll, the guy now has breathing problems and will probably die a very slow death unless immediate medical treatment is applied. You just need to map certain areas to have a certain effect.
  14. Even with the current damage model there is no daam reason for a crossbow to do more damage than a 5.56 to the chest. Indeed but, regardless. We can't have a proper discussion about weapons untill we have a proper damage system. The crossbow's stats are obviously placeholder at the moment, but a bow wouldn't really be effective unless we had an indepth damage system because guns and bows kill in different ways.
  15. To end all this debate about what damage something should do, or how or what or why's. We should really have an improved medical system first. Map proper hitboxes (heart, lungs ect) Once such things are in place, and tweaked to be realistic without being gamey, we can really discuss the amount of damage a weapon should do. Bleeding, heavy bleeding, cracked/smashed bones, artery hits ect. Then we can discuss the damages of weapons a bit more indepth, because right now, it's all about the damage it does to their blood levels, not their overall body.
  16. Daemonkid

    Pistols

    Ppfftttttttttttttttttttttttttttttttttttt. Pistols/Sawn off all the way man. Just run around with the shotty in the pack and the pistol in the pockets and you're ready to gank would be freshspawn killers all day erreday.
  17. Daemonkid

    loot back to pre .35 levels? post your results.

    They have. You're about a week behind my friend. :)
  18. On the topic about complex gun mechanics. I thought about a system that could be introduced to make a firearm more of a prize and harder to get. (They need to fix the dispersion first though) But my idea was that, certain inside parts of the gun are required for the operation of the weapon. (Springs, ect) Which each have their own condition separate from the weapons condition. So I find a worn M4. The internals are all damaged but 1 part. So I take that M4, i'm unable to fire because an important piece is broken, but I choose to run around with it just incase I find another M4 with parts that I could possibly swap out. It should require tools on your character to do certain tasks unless the parts in real life can be taken out and swapped with no tools. That was my take on it, would make finding a gun in working order more work, and finding one at peak operating condition would be super extremely rare or you can put a gun together capable of operating at peak condition.
  19. Daemonkid

    Change the walk up hills!

    Bad Gibonez bad! Get back to your corner. I don't like the hill walk or stairs for that matter. If if I had all that gear, I could still maintain a pace that is much greater than a slow walk, up even the slightest incline. It's a death sentence in a firefight and does need refinement.
  20. Daemonkid

    Is Dayz still the Anti-game?

    You people are why we can't have a nice, unforgiving gameplay experience. I bet you've never played a nethack type game in your life, or any video game that actually made you have to work. You familiar with the term "Losing is fun?" Probably not.
  21. Daemonkid

    Why do people want to tell others how to play?

    It's a box of sand where the jungle gym is? Pfft.. hoser.
  22. Daemonkid

    As-50_Thermal and MP5K [ Standalone ]

    It's the crossbow.
  23. Daemonkid

    Can Nothing be done about MetaGaming in Dayz?

    Industrial block of cheese. The ones that are huge. I also want to use it as a weapon. GET ON IT BI
  24. Daemonkid

    Can Nothing be done about MetaGaming in Dayz?

    Metagaming won't be fixed. I already posted the easiest way to say that using 3party software isn't condoned. That's to prevent DayZ from even launching if any 3P voice chat was activated. None of this will ever happen and there is nothing more that can really be said for either side of the debate. It's a dead horse.
  25. Daemonkid

    Can Nothing be done about MetaGaming in Dayz?

    Uh. I'm saying 3PP is broken.. it needs to be fixed..it doesn't suit me... I don't like it's current implementation. Did you not understand that, or are you trying to come off as a smug arsehole?
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