Jump to content

Forums Announcement

Read-Only Mode for Announcements & Changelogs

Dear Survivors, we'd like to inform you that this forum will transition to read-only mode. From now on, it will serve exclusively as a platform for official announcements and changelogs.

For all community discussions, debates, and engagement, we encourage you to join us on our social media platforms: Discord, Twitter/X, Facebook.

Thank you for being a valued part of our community. We look forward to connecting with you on our other channels!

Stay safe out there,
Your DayZ Team

hoak

Members
  • Content Count

    51
  • Joined

  • Last visited

Everything posted by hoak

  1. Swert's suggestion has veracity and compelling prospects. The biggest limitation however is not mod support on Iron Front: Liberation 1944, as it's perfectly capable of running Day Z virtually box stock and working with existing ArmA II Day Z servers -- but the fact that Day Z uses ArmA II art assets that would require permission from BI to run on another title in this manner. A cross-title mod has a lot to offer all parties concerned: BI, Deep Silver, Day Z's Developer(s), and Fans of all three games -- so it wouldn't be out of the question for BI to want to see how far Day Z's success might go and grant cross-title exclusive use of some assets for exclusive use on a cross-title mod with Iron Front. This could also set an important precedent in licensure of BI's engine that may interest prospective Developer/Publishers. Day Z's Developer(s) may also be interested in expanding their mod to use art assets unencumbered by licensure to 'future proof' Day Z for the eventuality of keeping the door opento commercial prospects. The bottom line, while it may be a long shot, it's certainly a something all three parties should seriously explore as it has prospects of being a win/win/win for all concerned, achieving something not only unique but beneficial to all at virtually no cost to anyone... Δ
×