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Your DayZ Team
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Everything posted by manta-avoid
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Hey there, Not sure if this is due to an inaccuracy or having been the victim of a hack, but here goes. When: 21 June @ 10:40am (GMT+10) Where: ANZ 3, northern wildlands What: Expected - Spawned in Darkness, alone. Unexpected - spawned at a great height, hit the ground and died instantly. Didn't even get a chance to flick on my NVG's to see where the hell I was! I logged out in a safe spot, and there were no buildings+zombies or other players around me (that I knew of) who'd have killed me just after logging out. So sadface.
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no Side chat = Community Growth will be damaged
manta-avoid replied to daish's topic in DayZ Mod General Discussion
You've got valid points there, however you must look at the way the game is being designed. Communication across vast distances is not possible with the kit you spawn with, so it stands to reason to remove the ability to chat on global channels. The easiest way to ensure you're able to communicate with other players while in game is to join the relative server's Mumble/Ventrilo/Teamspeak 3 server with the people you play with. I'd strongly suggest you do, as in-game chat is slow and cumbersome. The only saving grace that ArmA 2 has is it's Direct Communications channel. That being said though, with certain admin tools Squad Channel text is made visible to the admin rcon terminal if you're in need of assistance. IIRC, the tools are: Battleye RCON - http://www.battleye.com/downloads/BERCon.exe Battleye Extended Commands - http://forums.bistudio.com/showthread.php?127978-B-E-C-quot-Battleye-Extended-Controls-quot-Admin-Tool If you don't have either of those voice clients, find them here: Mumble: http://sourceforge.net/settings/mirror_choices?projectname=mumble&filename=Mumble/1.2.3a/mumble-1.2.3a.msi Ventrilo: http://www.ventrilo.com/dlprod.php?id=1 Teamspeak: http://teamspeak.gameserver.gamed.de/ts3/releases/3.0.6/TeamSpeak3-Client-win32-3.0.6.exe -
It will if you haven't had a drink in 99 days.
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Good thing that's not actually a valid excuse' date=' or else you would have had yourself a valid argument there. [/quote'] oooOOOhhh... whatcha got for me then, Sunny Jim? Imbalances in a WIP-public software testing are always fine? They're not. And neither's being a dick about it. Good thing that's not actually a valid excuse' date=' or else you would have had yourself a valid argument there. [/quote'] hes a rocket fan boy I wub wocket <3 <3 <3 want to have my babies? Spot on!
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Any easy way to change the FoV?
manta-avoid replied to stinkyghost's topic in DayZ Mod Troubleshooting
Noupe. -
k thanks for the advice No! Trash all your PC's and buy a Macbook or something instead.
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It's a bit odd that I find I need to eat at least 3 times a day in DayZ. Survival books will state that you can survive for quite some period (weeks!) on little to no food, though this period is affected by your activity levels, too. I'm surprised raw and cooked steaks don't go rotten. Would be a thought to implement.
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Spawning without a gun is ridiculous.
manta-avoid replied to Lars44's topic in New Player Discussion
Even if you weren't a complete frog' date=' I've no doubt you spawned into this infested world without a gun. +1 Internets to you, Sir! You have a HUD for a reason. Visual detection indicator much? Three bars for a squat. Going once! Going twice! Going three times! I like trains. -
Try McDonald's. or better yet, the last place you downloaded your 1.7.1 files. http://cdn.armafiles.info/
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Any easy way to change the FoV?
manta-avoid replied to stinkyghost's topic in DayZ Mod Troubleshooting
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it does all the things. Try rolling back to the previous beta, 93701 and finding a server that doesn't enforce 93825.
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Like this map? http://avidblur.com/arma2/nolegend.html I don't quite understand what the problem is with the current map. It is very detailed, yes - but do you mean to say the details help too much, or you don't understand what they mean?
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20 words or less: Spawning without a weapon
manta-avoid replied to rocket's topic in DayZ Mod General Discussion
YES It makes sex better -
20 words or less: Super-Low Humanity Detection
manta-avoid replied to rocket's topic in DayZ Mod General Discussion
YES! Perhaps replace heartbeat with "Hello Clarice" or Hannibal Lecter's tittering.. haha -
Check out the Armaderp.com server :) New hardware, solid backbone. Let us know what you think!
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You're going the right way for a smack bottom.
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Pobeda Dam? haha! If you're there, just keep going north, you're 3/4 the way to lots of sweet sweet loot. And helicopters. And Guns. Ammo.. mmm.. ammo... Seriously, clans pitch their tents up for you explorers to just find 'em and loot 'em. I found one not far from Sobor, the guy still doesn't realise it's being skimmed ;) Hey man, *you* jamming carboard into your keyboard is a scatload less effort than it requires for any coder of this mod to implement an autorun. THINK OF THE CHILDREN. Uh, coders. In any case, if you've got a G15 keyboard just make a macro for it. Pretty simple. Less effort than popping a pimple.
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You could try the wiki? dayzwiki.com If that doesn't help, try youtube. Plenty of fools there regurgitating lots of information to absorb.
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This is where you should have ended your post and decided it was best to leave it. Look out, it's the Search Police!!! The idea has its' merits, but they aren't practical. It's like removing PVP from the game, or in other cases, letting loose a pack of wolves among a flock of grazing, fat, ignorant sheep. OM NOM NOM NOM NOM DELICIOUS NOOB TEARS! What shit loot to boot, too! lol
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Leave notes at campsites in or on tents.
manta-avoid replied to kernalpanic's topic in DayZ Mod Suggestions
I WANT I WANT I WANT IT NOWWWWW *stamps foots* -
Make that rotten meat... ;)