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WarAndRuin
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Everything posted by WarAndRuin
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In matter of fact there is nothing wrong with this. If you are level headed enough to stop and think about this, why should it not be in the game, in real life you would be more than wanting to duel wield in situation of spray and pray or when you run into a horde of the infected.
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To be honest the level of banditory in the SA is a lot lot higher than in the mod! This could be due to lack of content or too many teenagers/Children playing.
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There is nothing wrong with a good ol' mossing and a long range scope!
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So many bambies.
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I'm pretty sure it is in game. It is in the patch notes and dean hall him self stated it was in game. I have managed to fined just over 60+ .357 rounds, but no revolver as of yet.
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Ghosting,Loot Farming (server hopping),Combat Logging. Possible Solution.
WarAndRuin replied to [email protected]'s topic in General Discussion
Ban for combat logging. -
I think you should spawn totally every spawn. This gives everyone a fair and random chance, instead of having to spawn were every one else has already spawned, so there is no loot and better geared people.
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What is up with all the ingame swearing and banditry ingame?
WarAndRuin replied to desryachri's topic in General Discussion
It is just one of the aspects of the game i'm afraid. In a real apocalypse you would probably find this most rife. -
be level headed with this chaps, Names plates do come in to use, and they should be applied up to like 25m and should be toggable by individual players so if you disable it, you won't see name plates and other people cannot see yours.
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Not missing them a whole lot, i am missing tents more than anything.
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I really hope not, you want to buy it, purchase a pc.
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Yes it should be bannable. People who do this need to be banned, What is the point in playing the game if every time you run into a major aspect of it, you are going to close the game to avoid it, no not acceptable permanent ban. or, They should implement a simple system were it stops players from combat logging for a number of seconds or if you close the game your character stays put for a number of seconds.
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Color degradation from blood loss has to go (loss of visual fidelity)
WarAndRuin replied to alleycat's topic in General Discussion
It is a visual indicator, needs to stay really. -
Starting a new character is currently too difficult... or I'm just not getting it
WarAndRuin replied to ace42 (DayZ)'s topic in General Discussion
Would you like to come on a server with me, maybe i could show you some of the ropes. -
Silly idea, for a long list of reasons.
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The game needs a bandit system/rewards for being either good or bad
WarAndRuin replied to alleycat's topic in General Discussion
Defiantly not! -
I would love to have a strong farming aspect in the game, it would be vital in a apocalyptic world.
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Poncho;s are actually a very good idea, you can keep extra slots with jackets and stuff whilst staying dry and keep your temperature steady.
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Starting a new character is currently too difficult... or I'm just not getting it
WarAndRuin replied to ace42 (DayZ)'s topic in General Discussion
This is something that comes with experience, i have been playing DayZ for well over a year, not long after it was released ( the mod that is). Adaptability comes with time, and knowledge, once you start to learn your surroundings and the map it's self, you gain a huge advantage over others, also navigating through town and major cities will come with time, you learn to avoid hot spots, avoid the infected, and keep visibility to a minimal to others. There is much more as well, but the most easy way to help you, is to tell you to keep playing and keep trying, mistakes are there for a reason chappy. -
Oh of course not chap! There is a ton of ideas i harbor my self for this aspect of the game! I believe the old take and hold building idea was spoke off by dean him self at one point, i think it would be great to be able to find a little cabin or even house close or in the woods, that you can barricade up, next to a small river and close to some near by fields were you can harvest natural supplies. I think a great idea would be of the likes of the Epoch build system, but much more in depth with a lot more materials!
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Oh for the love of god Fix the Breathing! Do I have Asthma?
WarAndRuin replied to leviski's topic in General Discussion
Alpha. -
Back in the day the amount of objects and combinations i have used to pull things like this off is unbelievable and strange in some cases.
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This aspect will come late on, in the more in depth game content development.
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How do you cure "sick" gotten by eating rotten food?
WarAndRuin replied to ViciousJ's topic in General Discussion
Give charcoal tabs a try. -
do people actually want a complicated medical system?
WarAndRuin replied to dgeesio's topic in General Discussion
Yes, A complicated medical system would be much better, there is no two ways about it, there is a number of reasons for it as well. It gives the game a greater feel and sense of realism, adds more difficulty to it, and it will also keep a lot of children,troll, and angry teens away from the game.