Jump to content

Sinthetik_xTc

Members
  • Content Count

    4
  • Joined

  • Last visited

Community Reputation

0 Neutral

About Sinthetik_xTc

  • Rank
    On the Coast
  1. Sinthetik_xTc

    Standalone Idea: Base building/entrances.

    i really appreciate the feedback on my base idea. I hope the development crew read this and draw something from it.
  2. Sinthetik_xTc

    Standalone Idea: Base building/entrances.

    I like this idea. Would create a running cost to make it more suitable for larger clans.
  3. Sinthetik_xTc

    Standalone Idea: Base building/entrances.

    The only reason I went as far as the hackable terminal is because in one of the interviews, rocket was talking about the underground bases and using a real life skill of hacking to access them. That seemed a bit extreme to me however seems reasonable if you'd put enough effort into your base entrance.
  4. Hello all. I have been following/viewing many interviews on the Dayz standalone and have had an idea. There seems to be a promise on base building underground in an instance-like function much like way you enter someone's house in skyrim. Mostly because building above ground will cause too much lag to be pheasable. I have thought of a tiered entrance system to limit access to your base but still making it possible to raid. Tier 1 Cave Entrance Requires: Shovel Locking Mechanism: none Forced access: none This the basic entrance to your base. It is made by simply digging a large hole with a shovel. The is no limit to access. Anyone and everyone can enter at will. Tier 2 Wooden Entrance Requires: Cave Entrance, Wooden Planks, Padlock Locking Mechanism: Padlock Forced Access: Fire Axe or Explosives. An axe will destroy the padlock making the door unlockable until the padlock is replaced. Explosives will destroy the entrance, reverting it back to a basic cave entrance. This is the first level of limiting access to your base. It is a wooden lockable door blocking the entrance to the base. It cannot be accessed with the basic hacket, but rather a more heavy duty fire axe. Tier 3 Concrete Entrance Requires Wooden Entrance, Concrete, Steal rods. Lock mechanism: Multiple bolt locks Forced Access Explosives will destroy the bolt-lock rods making the door unlockable until the rods are replaced. Filling the wooden frame with concrete, you make your entrance unaccessable via an axe but still vulnerable to explosives. Tier 4 Steel Entrance Requires Concrete Entrance, Steel Panels, Circuits Lock Mechanism Access Panel Forced Access Hacking Plating the concrete with steel panels, you make your entrance invulnerable to explosives. The only way to force your way in is with a skilled hacker. One issue that came to mind is having masses of these bases/holes all over the place. I'd suggest a system where if the owner doesn't access the base within 3 weeks, an email is sent with the server name/co-ords of the base. 1 Week later if the base is still inactive, the entrance is automatically deleted. Thank you for reading my thoughts. As this is the first draft proposal, this idea is open to discussion.
×