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Your DayZ Team
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Everything posted by frosti
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Okay this zombie is actually not invisible but it is trapped underground and can't get out apparently. When I climb on tower, ladder or other platform it can't hit me but just keep makes noises from under me. I think that I may try to make it aggro on another player somehow, maybe if he shoot gun near me or something the zombie will go after him lol.
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Gotta server hop alot to find one.
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Spawns are bugged? No more along south coast?
frosti replied to albinorhino's topic in General Discussion
Those new spawn along with military bases/gear distribution are good. They are fixing game, making it more survival and less Call of Balooty. -
When you spawn you are in condition good enought to find something to eat in 200km radius. Becouse water sources (well's) are plently. Before you die from starvation you will find something to eat 100%, you just need to run and drink from wells/ponds.
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Bandit/survivor/hero skins and some (non exploitable) humanity system will fix it.
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Actually spawning players in area away from military weapons can be a good idea for gameplay.
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Anyone else playing on this server? Becouse I got a feeling like for 4 hours+ since I made this post there is some hardcore hacking going on (teleports, wallhacks etc.) Any way to report this so some kind of admin can take a look at this server and maybe do something about it?
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Gun accuracy is very random.
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But seroiusly for 4 hours straight players are being teleported (mainly to Solnichy city/town), 'locked' (all funckions disabled, even to close game you need to alt+ctrl+del) or straight forward someone is teleporting near you and shoots you. I thought by now VAC or something would ban a guy doing this <_<
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What, exactly, is the point of this game?
frosti replied to Zascha-Geriko's topic in General Discussion
To crush your enemies, see them driven before you and to hear lamentation of coast care bears. -
DayZ SA needs trophies for players to prove their "time-in-game"
frosti replied to Chronos Blackburn's topic in General Discussion
bandit 4 lyf PS. But I still think that you should be able to get tatoo only if your character survive lets say 24h in game. If your character die, tatoo is lost, and you need to start survive again. -
DayZ SA needs trophies for players to prove their "time-in-game"
frosti replied to Chronos Blackburn's topic in General Discussion
I think DayZ should promote surviving one 1 life rather then overal. Nope. Everything should be lootabale/destroyable. -
How many hours have you put in to DayZ SA?
frosti replied to tacticalbanana's topic in General Discussion
94h so far. Not stoping there. -
So this is how you stop server hoppers/farmers
frosti replied to king_of_the_beans's topic in General Discussion
Meh, I rather play on public servers with ghosters and hopers then on private one with admin and his friends. -
So this is how you stop server hoppers/farmers
frosti replied to king_of_the_beans's topic in General Discussion
I played DayZ mod on private server with those donation, donors and VIPs and it was horrible. I rather have server hopers then VIPs and donors. -
You can disable clouds in option and they are gone completly. Doing this during night allow you to always have "cloudless" nights, meaning great vision.
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So this is how you stop server hoppers/farmers
frosti replied to king_of_the_beans's topic in General Discussion
Still abusable for people to get "free" teleports on map. -
Balota, cherno.
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There is no option to filter for 1st person only server, so anyway anyone found one yet?
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Figured to put '3pp:off' in filter.
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And no more roof campers that abuse 3rd person etc.
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I saw ammo for it everywhere. Dunno now after patch.
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Yeah I'm gonna KoS everything I see now to loot finnaly get some loot. Ofcourse, DayZ GB, DayZ DE etc. already have 3PP: OFF but DayZ Pl is lagging behind. I hope DayZ PL server admins will apply 3pp:off before new year.
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New: Design: Balancing of player spawns (ongoing) Server: Enhanced Server-side security & customization optionsDesign: .357 Magnum Speedloader should now spawnServer: First Person only servers are now supported (Seperate Hive coming later on) Fixed: Design: Player corpses should no longer despawn upon disconnectServer: Respawning should now function properly - in some cases you may have to wait a few seconds. (during high death/respawn times) Design: 357 Magnum spawning fixed