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Your DayZ Team
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Everything posted by Cap'n (DayZ)
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Silly scrubs, you've never played the original OFP have you? This, along with the benches and some other scenic pieces (fountains, wells, etc.) have all been in the games since the original OFP. This house has been in use since 2001 in three separate Bohemia games. The More You Know!
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Please sir, share some of your extensive knowledge of the game engine. Really, do please. /sarcasm These threads always bring the armchair developers out of the wetworks. Tell me, do you know anything about scripting or the VR engine itself? I sure don't.
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So are rocket launchers going to be added soon?
Cap'n (DayZ) replied to TheWizard14's topic in General Discussion
They may not be added, but I despise the attitude the average tit has towards anything that isn't a shredded hoodie or a fucking break open shotgun. -
I magically broke my legs. Guess where.
Cap'n (DayZ) replied to EvilTigerAce's topic in General Discussion
Big fucking deal. Firestation stairs are known for being buggy as hell. You should've know better, and not come here to bitch about it. -
A point of interest is that Czech Republic seems to have more friendly laws than the United States regarding the ownership of automatic weapons, leading to a significant amount of WW2 era machine guns like the MG42 in civilian hands. So jealous... No wonder Bohemia has made such accurate models of military hardware and weapons. They have access to the damned things!
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I've survived quite a few headshots with the ballistic helmet. It seems that your mileage with it may vary. Better yet, press vest. Took like 14-15 rounds of 5.56 with periodical saline bag help from a bud during a nasty battle with a large clan (like nine guys vs us four). Might just be the relative weakness of the 5.56 round, as I've taken a good many and got out A-OK.
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We need more people like you,
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I'd rather have Russian WW2 uniforms, as funnily enough, they are vastly superior for cold weather environments. That, and I can pretend to be a Commissar and raise morale/execute cowards in defense of Uncle Joe. Besides, it makes way more sense.
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As seen in: http://forums.dayzgame.com/index.php?/topic/153735-frequently-asked-questions/ That is my new wallpaper.
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This is completely off-topic, but your profile picture is awesome. Seriously though, did you make it yourself or find it somewhere else?
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Need motivation to play 3p view servers
Cap'n (DayZ) replied to vnratc's topic in General Discussion
*shuffling noise of 1pp elitists* Well, shit. look what've you started! -
Everyone who voted for in-game maps lied. Admit it.
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I'd prefer them to expand into Western Chernarus. LEave the community maps for mods. All the suggested DLC maps are generally very poor ideas.
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Put in Helicopters, Humvee's with grenade launchers, and mounted machine guns
Cap'n (DayZ) replied to over9000nukez's topic in Suggestions
I'm with Katana on this; you make zero sense. -
Put in Helicopters, Humvee's with grenade launchers, and mounted machine guns
Cap'n (DayZ) replied to over9000nukez's topic in Suggestions
We have a rant thread. Better there than here, buddy. But on the subject: Yes & no. I think automatic vehicle mounted grenade launchers are a bit too overpowered for DayZ, simply as the insane amount of explosive power you can throw over a short period of time. A much better substitute would be an APC with a 73mm cannon, through the BMP-1/BRM-1K series. A low rate of fire, inaccurate, has optics reminiscent of World War 2 tanks, and has armor that can be penetrated in places by 7.62 rounds. But still, it offers quite the reward for the hard work of fixing up and maintaining it without being too overpowered. That, and a BRDM-2 would be the most fitting armored vehicles for a game like this. As for armed helicopters, yes. MMG's mounted on heli's were in the mod, and they deserve a role in the Standalone as well. -
I love you.
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For those of you that have lost faith in DayZ...
Cap'n (DayZ) replied to pabloottawa's topic in General Discussion
These people puzzle me, I tell ya man. -
For those of you that have lost faith in DayZ...
Cap'n (DayZ) replied to pabloottawa's topic in General Discussion
I really feel for you guys. You try to be reasonable and understanding with the idiots, but they simply just don't stop. I can only imagine the anger you could feel towards someone who both disregards your hard work and makes rancor filled arguments with no basis. And every day, at that. You guys deserve a gold fucking medal, seriously. -
For those of you that have lost faith in DayZ...
Cap'n (DayZ) replied to pabloottawa's topic in General Discussion
A-fucking-men. Seriously, what happened though? It wasn't like this a year ago, I know that much. -
Bukovina looks horrible. Besides, Chernarus was designed for the harvest season (aka; Harvest Red, if y'know what I mean ;)). I think it'd be far better to link the grass color to season change instead of making all the grass look bright shitty-green in the middle of winter. Makes zero sense otherwise.
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We should serve him with a side of some steaming Steak & Potatoes
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You wouldn't mind sharing him, would ya'? We'd have to break his legs so he doesn't run. Best to use a Skoda, if y'know what I mean ;)
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Is DayZ really set in fictional Ukraine?
Cap'n (DayZ) replied to Mr Sunshine Kid's topic in General Discussion
I wholeheartedly agree. Some expanded lore would be amazing. Hell, explaining the connection to the armaverse is frustrating enough. It'd make it a lot less painful to write up some stuff on the website and some items in-game. -
Is DayZ really set in fictional Ukraine?
Cap'n (DayZ) replied to Mr Sunshine Kid's topic in General Discussion
We play in a distant Northern province that has a large Russian minority. If you've ever played ArmA 2, or read some of the billboards, or the posters in the clinic, you'd know that the actual Chernarussian language is Czech. Besides, we're about 200km from the border with Takistan. And countries like Azerbaijan and Armenia have quite dynamic climate changes along their borders, and not all of Afghanistan is arid desert. I wouldn't call Armenia or Georgia middle eastern countries, yet they happen to border a good handful. And again, Russia controlled Chernarus from the 1600's until 1990. Maybe they changed the town names to something a bit more distinctly Russian during the tenure under it? -
Is DayZ really set in fictional Ukraine?
Cap'n (DayZ) replied to Mr Sunshine Kid's topic in General Discussion
One thing wrong: Russian is not the language of Chernarus. Chernarussian is identical to the Czech language, and the developers had some fun with it back in the days of old (a civilian named Pepa Zdepa, or Joe-from-the-Depot is my favorite. Cyrillic is used alongside normal latin letters. I've come to multiple conclusions with this; Chernarus is probably a former property of the Bohemian principate, and was established in the Middle ages as an exclave outside Bohemia. That, and outside South Zagoria, Russian and Cyrillic aren't even used to the same degree, as the ethnic Russian population is a lot less in Western Chernarus (think Kirovograd and Novigrad). The geography is probably much different, as the country borders Takistan, a middle eastern country covered in deserts. But habitat changes are incredibly abrupt in places like Armenia, so maybe Bohemia could base a future DLC map off of Kirovograd/Novigrad, and make it distinctively more Western (Chernarus is distancing from Russia, as the two aren't on the best of terms), while still having a unique geography. Wouldn't that be cool?