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Read-Only Mode for Announcements & Changelogs
Dear Survivors, we'd like to inform you that this forum will transition to read-only mode. From now on, it will serve exclusively as a platform for official announcements and changelogs.
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Stay safe out there,
Your DayZ Team
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Everything posted by Cap'n (DayZ)
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Are you one of the lucky bastards pulled to test the game?
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What I want to see in the standalone
Cap'n (DayZ) replied to Cap'n (DayZ)'s topic in DayZ Mod General Discussion
Utes should have its own loot, right? There are plenty of military structures and a few houses. Players on Utes may have better weapons but would have more trouble finding food, so they'd have to take annual trips to the mainland by either swimming or by boat. -
Wait, are servers going to become separated over players who live on Chernarus and players who live on Utes? Utes may not be huge, but it shure ain't a small map. I might even move there myself, see if I can clear out all the zombies and make it a safe zone. Anyone else share similar plans?
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Will Snipers Be Removed Or At Least Tweaked In S.A?
Cap'n (DayZ) replied to Pokerguy12's topic in DayZ Mod General Discussion
I turned down a DMR for a CZ550. I'd rather use something that needed skill, not a long range bullet spammer. I hope the standalone has something to counteract the effectiveness of sniper rifles at all ranges, to maker a fairer playing ground for those of us who choose not to snipe. -
DayZ Standalone and next generation consoles
Cap'n (DayZ) posted a topic in DayZ Mod General Discussion
With the PS4 and Xbox 720(probably) coming out this year, there is going to be a big push for game developers to either port or create entire new games for the new platforms. Correct me if I'm wrong, but I heard that the PS4 will be running on a AMD APU with a 6670 SLI'ed with the APU's integrated graphics. That would run the mod in its current state on low to mid settings, but the standalone will be better optimized. So, could we be seeing a possible console port for the next gen platforms? How do you think this would affect the community, or the game itself? -
Never trust a Makarov to finish the job...
Cap'n (DayZ) posted a topic in DayZ Mod General Discussion
Well, I was just messing about somewhere near Skalka when I spot a player going into a building. Seeing that he is unarmed, I approach him into the open and yell over direct chat "Hey man, I'm friendly,". No reply. Not even over side chat. We sit there staring at eachother for about ten or fifteen seconds, and he breaks into sprint. I follow him, and he runs into a house. I wait outside, as I recognize it only has one entrance. I sit and wait, and he comes out with a hatchet. I yell at him "Whoa man, put it away!". No reply. I lift my Makarov from the "at ease" position, and he yells over DC "HERE'S JOHNNY!". I back up, and empty a magazine of six into his torso. He's bleeding, but he doesn't give up. He hits me once whilst I reload, and I break into a sprint. There he is, in hot pursuit. I exchange my magazine for a full one with eight rounds, and empty all eight, no shots missed. Yet he is still alive. The moment the animation for reload begins, he charges ahead and brings a swift blow down on my head. So, lesson learned, the Makarov is more of a nerf gun than an actual firearm. And on a more serious note, all of the pistols deserve a serious damage buff. I shot this guy fourteen times and he STILL killed me with a melee weapon. So, until they patch this, I recommend we all avoid the Makarov for now. -
First dynamic chopper crashes in DayZ!
Cap'n (DayZ) replied to luxifergrim (DayZ)'s topic in DayZ Mod General Discussion
That was awesome. You need to talk to some of the guys in the dev. team, cause this blows the current crash system out of the water. -
Never trust a Makarov to finish the job...
Cap'n (DayZ) replied to Cap'n (DayZ)'s topic in DayZ Mod General Discussion
Most agree, the Makarov is unreliable. Its best use is a basic zombie repellent, even though I've seen zeds take four to five hits from hit and charge me. -
DayZ and Copyright - Just wondering...
Cap'n (DayZ) replied to Calanen's topic in DayZ Mod General Discussion
All this over three dimensional item models in a video game...jeez. There are much more important matters to attend to! -
I usually look for the spawnrate of roadflares. 40% is my minimum, and 85% spawn rate in all spawn tiers is the base rate on my current server.
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Never trust a Makarov to finish the job...
Cap'n (DayZ) replied to Cap'n (DayZ)'s topic in DayZ Mod General Discussion
I think it should be more than ArmA 2 but less than DayZ. Ten thousand would be nice, don't you think? -
Never trust a Makarov to finish the job...
Cap'n (DayZ) replied to Cap'n (DayZ)'s topic in DayZ Mod General Discussion
Yeah, I was hipfiring with the crosshair and it was very hectic, so I may have missed a shot or two. But how could he survive eight, even seven shots from a REAL pistol? -
DayZ Skins/Models Replacements? (Video)
Cap'n (DayZ) replied to exomonkeyman's topic in DayZ Mod General Discussion
Thats the hero skin, you get it if you have high humanity. You can't kill innocents, murder many bandits, and lots and lots of blood transfusions. -
How do you fight players in CQC?
Cap'n (DayZ) replied to applejaxc's topic in DayZ Mod General Discussion
Congratulations. You've just ruined my childhood. -
How do you fight players in CQC?
Cap'n (DayZ) replied to applejaxc's topic in DayZ Mod General Discussion
Roadflares. -
PC upgrade, need some advice
Cap'n (DayZ) replied to [email protected]'s topic in DayZ Mod General Discussion
Intel. Intel. INTEL! Thats all I everr hear. You've got a nice upgrade planned, but alot of your components are shite. I'm running this on a laptop & desktop, desktop having an i3 akin to yours. I get OKAY frames at medium. -
Why do you shoot unarmed players?
Cap'n (DayZ) replied to maninthewall's topic in DayZ Mod General Discussion
It won't let me :( -
Why do you shoot unarmed players?
Cap'n (DayZ) replied to maninthewall's topic in DayZ Mod General Discussion
How do you get a custom member title? -
Why do you shoot unarmed players?
Cap'n (DayZ) replied to maninthewall's topic in DayZ Mod General Discussion
They have roadflares. -
Mercenary for hire - Trained Sniper, Either Give me a rifle or I'll bring mine.
Cap'n (DayZ) replied to Wildernes84's topic in DayZ Mod General Discussion
Me and some friends have been having problems with a warlord/clan leader gone crazy on our server. One time, his clan kidnapped four or five people and invited us to watch as he broke their legs and fed them unarmed to zombies. He plays on and off, and I've tried to snuff him in the past. The guy ALWAYS plays in a squad, and he can't do squat in a battle. But he IS a strategic mastermind from what I've heard, so its sort of a Master Blaster affair. He's master, and his cronies are blaster. I can pay you with one of two items. A PKM w/ NV scope with three magazines on our private hive, or a SVD Camo with nine magazines. You will be operating with three others including me. Oh, and one more thing. This dudes clan, has anywhere from six to twenty active members on the server at once. So, it'll be a bloodbath. Pvt. message me if you're considering it. -
SVD Camouflage vs M40A3 Camouflage.
Cap'n (DayZ) replied to LancerG2's topic in DayZ Mod General Discussion
It is a two hit kill I believe, but one hit has always knocked out a target. I've used it as a sort of "non-lethal" lethal rifle to take care of people I'm unsure of. I'll nail em' a second time if they're still awake, if not I'll give them some blood and an epi-pen after I've confiscated their weapons. But I usually use the AKM, as it is a very useful rifle with the most common ammunition of any high-tier rifle. -
SVD Camouflage vs M40A3 Camouflage.
Cap'n (DayZ) replied to LancerG2's topic in DayZ Mod General Discussion
Ha, I spit on you seaweed hill campers! You cowards rely on fancy gimmicks and overpowered rifles, whilst us real men headshot you at 800 meters with a CZ550. Anything below that and the AKM is the boss of all that is mid range. -
Can you answer questions? If so, why aren't cars in the base release. And another thing, I hear there will be less weapons in the alpha. Less as in only five or six guns, or about as many as there are now?
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No offense, but I don't buy into social media. I'd much rather converse with close friends face to face. But I like to see stuff like this, it might pull in some new users from the eight corners of the interwebz.
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Ah, another cool dude who just wants to enjoy the game. I played CoD one time...MW1 that is. I had nothing to do with the series after WaW. I'm glad to see a new player accepting of our culture and willing to share his stories of life, love, and loot. As I raise a toast of beans, huzzah!