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pmjkerr
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Everything posted by pmjkerr
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In my opinion mate, purchase A:CO. Its pretty damn cheap at the moment and you will still have at least a few weeks to get used to the engine and the feel of the game. ArmA also provides a lot more to the player than just DayZ. The single player is awesome and there are a lot of great mods out there, one other very popular one at the moment is Wasteland. Play that for a while and you'll get a great understanding of the game mechanics and learn a few flanking tactics etc that can be of use in DayZ.
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I've been gone for so long...
pmjkerr replied to [email protected]'s topic in DayZ Mod General Discussion
That's a huge generalisation. Private hives are the best way to avoid hacking and enjoy the mod how it was meant to be enjoyed. No combat logging as well which is a plus. -
I've been playing this mod for over 9 months and I couldnt give a rats ass about any of these things you've mentioned. I would continue to play even if the mod was still on 1.4 and a million times worse than it is today. Everything that has you worried is visible to the thousands of other users and will be dealt with in the best possible way by the dev team. Hence to production of a stand alone release.
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Fucken lols. Appropriate username.
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DayZ plus? Or just ordinary DayZ? You really shouldve blown up all the cars and helis for lols.
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@Rocket - Please Read (Ideas for creating Fulfilling & Enriching game features to the DayZ Experience)
pmjkerr replied to adcamo (DayZ)'s topic in DayZ Mod Suggestions
Well done OP, a worthy thread for the devs. I sincerely hope they manage to spot it in the crowd. Now thats a freakin idea! You know what I used to adore, the card game they had in FF8 on the PS2. I spent many many hours simply playing that mini-game within the massive RPG itself. Ordinary playing cards and a currency system would be wonderful (texas hold em ftw!). -
Dxtory ftw. Worth the 20-30 bucks for sure.
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Story needs more dragons or something... anything. Fuck.
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Dont Alice packs spawn as readily as makarovs or something silly? Trade dat rare shit for the Coyote Backpack brosef
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Looking for partners to group with - Non-Chernarus maps only!
pmjkerr replied to Farkinob's topic in Clan / Group Recruitment
Ping ain't an issue with Arma my friend. You can quite happily play with 300+ ping without noticing any lag. Good luck with finding a friend doe! -
Setting up both DayZ and Arma2: Op Arrowhead
pmjkerr replied to Stealershock's topic in DayZ Mod Troubleshooting
Install both ArmA2 and Operation Arrowhead. Then try launching with DayZ Commander. If you're still getting errors, you may need to validate files via steam. -
Respect the death of your character and the loss of your loot. It will give you a much more satisfying experience.
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Havent played Namalsk for an age. Didnt know there was going to be such major gameplay changes. Im looking forward to trying it out.
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Does Rocket not know that the world is ending in a couple of days? Fuck, at this rate none of us gonna get our hands on DayZ.
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This. Survival time should be the only stat that is recorded.
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DayZ Devs: We really need a definitive answer here.
pmjkerr replied to Mrdk's topic in Mod Servers & Private Hives
Nekosan, you are clueless. Private hives deserve their place in DayZ. -
How do so many ppl have snipers and top guns?
pmjkerr replied to TheMove's topic in DayZ Mod General Discussion
Majority of weapons you see these days will be hacked in and passed on from person to person via looting dead bodies. Mod is fucked these days, I'd love to go back to the early days where actually seeing an AS50/M107 was the bees knees. -
I see no point playing the mod, once the standalone releases.
pmjkerr replied to thoxon's topic in DayZ Mod General Discussion
I have no idea what I'm doing in here but it feels weird. -
Server - NZ 06 Time - 4.30-5am AEST Date - 17/8/2012 Name - Not Friendly Incident - My friend and I had just repaired a chopper and were flying around up north scouting tents out when we saw a dude on the ground throwing road flares. We took a few shots at him, which didnt faze him at all then flew off to look for more tents. Within less than a minute there was a hacked heli of some sort chasing us and shooting at us. The chase went on for about 5-10 minutes, I put a lot of ammo into his heli but it did no damage what so ever. Im 100% certain that Not Friendly was the culprit because there were only 3 of us on the server at the time! Anyway we landed and left the server, came back 10 minutes later, he was gone and he'd destroyed our heli haha. I hope something can be done about the prick. Warm regards, A loyal fan. Screenshot: http://cloud-2.steampowered.com/ugc/542935853884254221/9A08B07B5781D9C377BD5608F18BAA20ADB2BBAC/ (paul entered the lobby later so it defintiely wasnt him)
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Hunger games in Dayz with famous youtubers/streamers?
pmjkerr replied to [email protected]'s topic in DayZ Mod Gallery
Are Shacktac putting a team in? -
This has happened to me as well. However I believe the cause is that you didnt allow enough time between packing the tent up, putting it into your inventory and then changing servers. You need to allow for items to save on the character in a way. Next time just hang about in the same server for a minute or two after you pick up the tent. It should then be on you when you swap to another server.
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Hear hear. I wish there were more people that understood this. Especially the part about it being rockets vision.
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This x1000.
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US 853 - 7:50pm PST Player "Luunna" with G36c-SD
pmjkerr replied to WilkyWilks's topic in Mod Servers & Private Hives
All while on 1.3k blood. Props. -
LeeEnfield/DinnerBell/PlayerKiller
pmjkerr replied to FLMedic Doc's topic in DayZ Mod General Discussion
Here is a damage chart for all the DayZ weapons http://i.imgur.com/pux1L.jpg Lee Enfield should kill with a torso/head shot. It wont do full damage to the legs or arms however.