Jump to content

Forums Announcement

Read-Only Mode for Announcements & Changelogs

Dear Survivors, we'd like to inform you that this forum will transition to read-only mode. From now on, it will serve exclusively as a platform for official announcements and changelogs.

For all community discussions, debates, and engagement, we encourage you to join us on our social media platforms: Discord, Twitter/X, Facebook.

Thank you for being a valued part of our community. We look forward to connecting with you on our other channels!

Stay safe out there,
Your DayZ Team

karum

Members
  • Content Count

    2
  • Joined

  • Last visited

Community Reputation

0 Neutral

About karum

  • Rank
    On the Coast
  1. Sure but that would be a little more complex to do, i was thinking more like quick and dirty to see how it flows.
  2. My suggestion is quite simple: If you approach an unconcious player, you get an option that says: destroy weapons. You can do that with any player that has his hourglass counting down. There are a multitude of improvements this would create for the game: A.) You can disable someone without killing them. They won't be a threat anymore and you dont have to kill another player in selfdefense. Send them off happilly, shoot them dead as they just think they got away... B.) You can help someone without getting shot in the face afterwards. In reality you would do the same, why risk your life stupidly? FIRST you make sure you're safe, THEN you help someone. C.) You can assault someone and then negotiate. Make someone drop food or make them give you blood, while promising not to kill them. Take someone as hostage and negotiate with their friends. As you can see this would add a multitude of dynamics to the game that would fit very well with the overall survival-theme. I can't imagine it's a very complex feature, so thereas I decided it was well worth leaving it here.
×