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14 NeutralAbout phienyx
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This heavily detracts from the realism as stated. Surviving long enough to get basic equipment is a large part of the game and should not be interfered with. The only time I would advocate anything unrealistic is if an artificial method was used to simulated a realistic feature.
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phienyx started following Is the PMC DLC worth it for the higher res textures?, Spawn Protection, Grounded the little turd and and 2 others
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Congratulations! I am glad to see another father teaching things that instill the importance of character and integrity to their sons. True character and integrity is not something you turn on and off to fit your situation. It is something you maintain no matter what the situation......even gaming. It is the only way to earn true respect. The OP has gained my respect in a community where it is a gross lack thereof.
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Sorry. Just had to comment on this. So..... Out of this entire scenario the thing you find unrealistic is the military hardware on a previously military controlled island?! Really? Not the zombies? Or the morphine used to instantly heal bones? How about that everyone is wearing the same outfits? No? You've probably picked the most realistic feature about this whole situation that is the most closely grounded in reality to complain about. Lol
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Ten Reasons why Kill on Sight is 'Realistic'
phienyx replied to Rogo Ignoscant's topic in DayZ Mod General Discussion
.... could not have said it better myself. -
Game Purchase Only with the option to purchase cosmetic items. Studio developed as long as it takes into consideration community suggestions that work with the premise of the gamed Servers run by both community and studio, but there must be universal enforced set up. Yes to Kickstarter.
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I think too many people got hung up and can't get past the mistaken misuse of the word "end game" in this particular instance. I think the OP want's to know what else could this game offer other than running around with gear for no apparent reason.
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There are many sandbox games out there that have content to be accomplished...or not. But you are speaking on what the game is currently, not what it will or may evolve into based on the devs vision. What the game is now does not mean we cannot discuss other ideas. I absolutely love Eve Online and have been playing it for 7 years because there are so many options and so much depth to each option. This is the ONLY game so far that has kept my attention for so long. It is not just about betting the best ship, equipment and then going out and pwning noobs. It CAN be that if that is what you want to do, but you're not going to be successful doing it solo. The point is....Eve Online is an example of a sandbox game that has the potential and the content to be as much or as little as you want it to be. I think the term "end game" not the correct term for what the OP wanted to discuss. Correct me if I'm wrong, OP. I believe what they meant is: what other game content options would we like to have available to us once we successfully get kitted up the way we want. Right now, the "end game" is getting kitted up with the best and rarest equipment out there and then what.......? Go hunting (pwning) noobs? Wander around and see the sights? Why would anyone complain about the possibility and option of more to do? You have to understand that I do not think this alpha is the end all and be all as far as the content the Devs have in mind. But I may be wrong about that.
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Perks is not a bad idea, but I'm not sure if its the right one for the DayZ experience. Perks just seem forced and unnatural for something like this. I don't think the problem is lack of incentive to stay alive because the more loot you acquire, the drive to stay alive increases naturally anyway. However, I think zombies do need to be a bigger part of the experience than they are now. I don't mean making all of them more dangerous. Perhaps certain areas would be populated by a more aggressive type of zombie and in these areas you would find materials needed to build or fortify a base or settlement. Then, maybe once a settlement is built, it would come under attack by these more aggressive zombies from time to time, forcing the inhabitants to defend their base or be overrun. .....I don't know. Just tossing another idea out there.
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Are you one of the Devs? This game is in alpha state which means what we see now is not the end product. Unless you are privy to information that the rest of this are not, I doubt your statement has any factual basis. What you've stated is where the game is NOW, not where its intended to end up. I'm not sure the development team has even nailed this down yet. This is simply a discussion on what our thoughts and ideas are regarding "end-game" content.
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I'd love to see the ability to build fortified bases/camps. Stuff that would require cooperation between survivors to be successful.
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Best watching spot for firehouse
phienyx replied to master721's topic in DayZ Mod General Discussion
....and back to my conclusion that there is absolutely NOTHING wrong with DayZ outside of some bugs and glitches......just some of the people that play it wouldn't be an extraterrestrial's first pick if looking for intelligent life. lol -
Is the PMC DLC worth it for the higher res textures?
phienyx replied to SG-17's topic in DayZ Mod General Discussion
I couldn't honestly answer that question. I had PMC long before I heard of DayZ. -
To all the "Murder isnt RP;Flag it;Etc." Threads here
phienyx replied to Fusty (DayZ)'s topic in DayZ Mod General Discussion
I dare say all of these under-aged, immature, internet Rambo's who talk all this big shit about how they'd go around shooting anyone because they trust no one wouldn't do shit but piss their pants in the case of a real Zombie Apocalypse. How many own or are even proficient with a weapon? How many have the knowledge or skills to survive alone? How many have killed anything, let alone another person? Let me tell you all something. In the case of a zombie apocalypse or any other more realistic catastrophic event that would require people to survive on their own skills and knowledge, you would not suddenly become any more bad ass than you are right now. You won't magically learn how to handle any weapon better than you do now, you will not suddenly gain the knowledge of an expert survivalist, nor would you transform from internet warrior to a hardened, kill without conscience trained survivalist warrior. If any of your found yourself alone in the world with nothing to keep you company except those zombies outside that want to eat your face, you'd shit your pants and wish you had a friend to help keep you safe. The bullshit bravado and tough talk is just pathetic. Would there be cold blooded murderers out there? Yes, but these are not the individuals who are sitting here on the internet playing DayZ and talking about how they WOULD go out kill people if the world went to shit. Those that would actually do this are more than likely to be out there actually doing it right now. -
The OP's request is not only selfish, but it makes no sense from any point of view. Arma III, I'm assuming will eliminate so many of the bugs that are a problem in DayZ now. Why would anyone halt the forward progress and overall improvement based on a couple in the community not wanting or able to spend money on the new and improved version of the project?
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Test, Going in tonight and will shout friendly at all...
phienyx replied to Miss_Nuts's topic in DayZ Mod General Discussion
I, for one am done with this potentially great game and shitty community until they have a solution to every motherfucker you encounter shooting on sight. This is just fucking ridiculous.