finalstraw
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Third Person View should be Over-the-Shoulder, NOT a bird's eye view.
finalstraw replied to Rags!'s topic in General Discussion
DayZ is still early in development and Rocket has openly acknowledged the issues surrounding the third person perspective in the past and he has also stated he personally prefers FP. The elevated camera does have a noticeably negative impact on PvP in certainly environmental situations (most noticeable in towns) and it's a fact. It's a shame that people get so defensive and unwilling to consider alternatives to actually try and improve the gameplay. Even the hint that using third person makes you a less 'skilled' player drives people mad and always flushes the discussion down the toilet in these threads fast. Having a dynamic camera would be the most ideal solution to remove the overly exploited elevated camera from PvP situations, so in both modes players need to rely on sight, sound and personal skill to overcome the natural 'fog of war' rather than having the camera reveal everything and making all the former secondary... and almost redundant. -
I find the environment to be a bit 'sterile'. Now arguably it appears to be the early days of the viral epidemic (we currently have no official lore to confirm how many x days since it started) but there is a distinct lack of collateral damage and signs of violence. We have the plane crash at the hotel, some blood trails and some piles of bodies (yes they do exist in a few places) but little else. I'm hoping the 'signs of violence' get expanded upon further as the map is updated. More car graveyards, burned out buildings, suicides, bullet ridden buildings, temporary/mass graves near hospitals and so on.
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Drinking and eating are also 'acts of tedium' but you have to do them every so often to survive. This is supposed to be a suvival game after all, not some casual drop in drop out deathmatch game (despite people trying to treat it as such).
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I don't understand the squeamishness. I honestly welcome another bodily fuction that needs to be attented to occasionally. Just need to find a quiet spot to poop or else you will soil yourself. I get a feeling the PvP crowd is against this, but then they are always against features that could get in the way of precious deathmatching. I'm sure they will be just as against any introduction of infectious diseases and expanded medical systems also. Anything that could increase the difficulty and people ironically shit all over it.
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What do you think full modding support will do to DayZ
finalstraw replied to Jex's topic in General Discussion
I'm fearful it will just be the DayZ mod all over again. Vanilla and all the difficulty (hardcore included) will vanish and yet again it will de-evolve into a subpar deathmatch game with zombies. The problem is that this community just can't control itself and doesn't actually seem to really care about the survivor horror elements (despite what they say). Server providers will encourage it because they only care about traffic and it will just spiral out of control again. -
Change how the prone, crouch and stand keys work.
finalstraw replied to franzuu's topic in Suggestions
Adapt. -
I'm played BI games since OpF and know and respect what BI does. But DayZ is aiming to be a survival horror game with authentic/realism leanings. That doesn't automatically make it a milsim, yet people seem to be treating is as such.
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Well Rocket himself did state they are civilians and that one of the main reasons why they didn't just re-use the same animations from Arma was because he didn't want them to look and move like professional soldiers and remade them. I'd find the video but I can't be bothered, I don't honestly care that much because you people will refuse be convinced this is a survival horror and will continue to treat it as another mil shooter.
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This. Same boring 3pp exploiting and ultra camping 420 yolo bollocks.
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This is that awkward thread where people seem to want a military shooter and completely disregard that the survivors are just civilians and not professional soldiers.
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The experimental servers have the best setup. You get the great dusk experience and it only restarts when it get impossibly dark to play. But providers don't give a shit. Sticking '24/7' in the server name instantly makes many players want to click it like like they did in the mod and it will become the norm.
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Even with the limited options the server providers have people are already trying to fuck the game up and dumb it down. I fear that even if the devs makes night play more desirable it will already be too late. 30min-1hr restarts 24/7 Daylight (locked time) No weather Stable is a mess right now. The no bullshit experimental servers seem to offer the best experience so far of the game.
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Talk about showing his true colours. Shitters gunna shit.
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I just look down.
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Careful with that can of worms. KOS is more of a side effect of boredom and lack of a proper zed threat. When they game is better fleshed out it could lessen. The problem with 3PP is that is has divided the playerbase and it's very popularity is slowly killing the other mode as it did with the mod. So not exactly the same.