Qu1n
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Everything posted by Qu1n
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Hidding backpack b4 entering a dangerous area? Will it be cleaned up by the game?
Qu1n replied to -MadTommy's topic in General Discussion
I do this when looting bodies my sniper buddy has shot, Set my backpack and gun down - Run out to the corpse, pick up the gun and backpack then sprint back. I'm always worried that the server will restart but it's a calculated risk.. I'm not going to die without my pack I can always replace whatever was in there. Im hoping that loot will start spawning without a server restart so we can leave these annoying 4hr restart timers behind, a warning message for them would be a welcome change too -
deserved for trying to play on a PVE server for "peace". This is DayZ not some single player game.
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Rolling Changelog: Stable Branch: 0.32.114557
Qu1n replied to rocket's topic in News & Announcements
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Rolling Changelog: Stable Branch: 0.32.114557
Qu1n replied to rocket's topic in News & Announcements
This all looks very promising and you have my beanz but Dead character cleanup performed at 10 minutes past death That's bit meh - I understand that you don't want players looting their own corpses AND that this means less things for the server to load but finding a bunch of corpses was one of the majorly fun thing about DayZ overall, at least give them an hour or 2 before de-spawning. How difficult is it to add a "Can't loot your own corpse" thing?. For example, In some of the more tense and drawn out fire-fights I may kill one person of an enemy squad but are not able to safely loot until we have killed the rest, this can *easily* take longer than 10 minutes. Please give us more time :) -
Once the standalone has enough zombies in it I can't imagine ever going back to the mod.
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Color degradation from blood loss has to go (loss of visual fidelity)
Qu1n replied to alleycat's topic in General Discussion
Maybe this isn't the game for you OP? -
Only thing i could think of is you got really unlucky and found 2 broken pistols, nothing else springs to mind =\
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Sorry I'm off topic from such a thrilling and exciting story that I didn't read but.. "Gave yourself a reach around".. Reach around what exactly? Is this some sort of stunt masturbation I'm unaware of? =p
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I'd love to ditch the camo look but losing the pocketspace is a major pain for me.. are there any decent looking jackets to replace the TTskO ones?
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Do you remember the first person you met in SA?
Qu1n replied to Mcleane's topic in General Discussion
10 seconds after spawning, only minutes after launch a guy comes sprinting at me full pelt and whacks me in the chest. I ran around for a few seconds getting a hand on the controls, finally got my fists up and proceeded to Mike Tyson him in the face. Thought I had killed someone in one shot but as I realize now he was just unconscious.. Didn't stop me feeling like a champ for the rest of the day though! -
I don't think the amnesia mechanic would work but I most definitely agree with doors needing a sound when opened/closed, gives a reason to close doors behind you when entering a building and makes opening a door in a city a risk/reward mechanic...
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I don't server hop but I must admit when my clan isn't around I tend to go for low pop servers and go exploring the map. I'll go high pop and pvp when I have my clan to hand and we can play tactically. edit - To clarify, low pop to me is ~10-15 people. Less than that is pointless.
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and get ruined loot... maybe picking one or two scraps of undamaged loot from his corpse. I hope ruined is going to mean a lot more stuff just doesnt work anymore eventually.
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Think I'll photoshop a DayZ logo and make it a background <3
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While you are entitled to your opinion I get the feeling this is just troll baiting
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The only reason I can think is that he wants to cheat in someway and not have his name known...
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That last part needs quoting everywhere, BeanZ for you sir.
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I use Xsplit and it works great, its not even bad compression either really.
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In my opinion, the current compass is an example of over-design.
Qu1n replied to ZedsDeadBaby's topic in General Discussion
While I agree that the new compass is FAR more realistic I find myself not using the compass much at all. Over complicating things isn't a good thing, perhaps another look at the compass when some of the other core game problems are dealt with is called for. -
Stuff like this are great ideas but not really what the alpha is for, Content is for Beta, Alpha is more mechanics, making stuff work. But I'd also like to see a bow come Beta that would be awesome.
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actually this is a great idea - particularly the crafting bit it makes a lot of sense within the realms of this mod. Edit: Also. PLEASE make binoculars a priority, i miss them :( Edit2: Could also attach a soundfile that makes them jangle as you walk/run, Gives a risk/reward system to having them around your neck
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seems he changed it back to black
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you can put limitless bags into one bag?!? WUT?!
Qu1n replied to blaskapelle's topic in General Discussion
and here was me thinking I was clever putting a med box inside a protective case..