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v1adimirr

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Everything posted by v1adimirr

  1. v1adimirr

    Respawn Confirmation

    No reason not to have one. The devs probably intend to add one but it is just not deemed a priority. Fully support it though as, like you say, it can't be very hard to implement and would save a lot of heartache.
  2. v1adimirr

    Zombies Should Run Inside

    This seems like something that the devs intend to do but, as people have said, haven't yet because of the obvious problems with zombie behavior and walls. There's absolutely no reason to not have them running indoors once they won't be glitching through walls and such. Yes it makes the game easier, but I think Rocket has made it abundantly clear that that alone is not a justification for doing anything. Making them walk indoors would just be an arbitrary decision to make the game easier, which doesn't seem likely. That said, there's no reason to make the game impossible. Until zombie behavior is fixed (which it will be- Alpha!) there's no reason to think about this stuff yet.
  3. The poisons sound a little far fetched (albeit, as you say, fun) unless you did something like 3 morphine auto injectors = 1 poison. Other than that, love everything.
  4. v1adimirr

    DayZ Build 1.6.0 Rolling Update

    I'd just like to +1 the people having problems placing tents. Hope you have time to get to that soon! Great update though; well done getting it out so fast.
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