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emolobster

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Everything posted by emolobster

  1. emolobster

    MERGED: ammo, ammunition, .22LR etc.

    Not even going to comment on .22lr's "Stoppan Powah" as shot placement beats the stopping power argument any day, but the .22lr would be fine to headshot zeds. SF have used the .22 for decades as a quick, quiet kill and I think would be a great addition to the mod. It would be a great use for quiet headshots on Zeds and could be less effectiveness against players. You could think of it as more of a zombie disposal tool that balances because of it's less than effective use against players. If there were to be any weapon that would be the most likely .22lr weapon it would be the Ruger 10/22, as much as I would love a .22 AR or MP5 clone the Ruger is the most recognizable .22 rifle. I have some stock sound fx of the Ruger being loaded/unloaded, fired, the action worked, handling ect. So if you were to model that and submit it for possible inclusion in the mod I could help supply the sounds for it. There are of course a ton of different stock options for the rifle but I think the most easily identifiable in game would be the carbine model which I believe is what is pictured here. http://www.squidly.net/images/IMG_0163.JPG The wood stocks may make it look too much like the winnie.
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