All i hear is people play DayZ in different ways but the endgame is getting a helicopter or a car. Sandbox doesn't mean there shouldn't be strong endgame content, DayZ lacks this strong endgame and therefore the term antigame maybe. Infected or zombies ambiguation could lead to problems to the ethics of this game because if you wanted to add different types of zombies you couldn't because they are infected not zombies. Infected don't scare me during the ingame day they aren't very convincing so i play only night. The infected are NPCs, why this phobie against NPC, do you all have this phobie against infected NPCs (different types of zombies) or only against human NPC characters because i don't want human NPCs either. I hate to say this but i don't want DayZ to become more and more a tactical simulator because of KOS or bandits