Forums Announcement
Read-Only Mode for Announcements & Changelogs
Dear Survivors, we'd like to inform you that this forum will transition to read-only mode. From now on, it will serve exclusively as a platform for official announcements and changelogs.
For all community discussions, debates, and engagement, we encourage you to join us on our social media platforms: Discord, Twitter/X, Facebook.
Thank you for being a valued part of our community. We look forward to connecting with you on our other channels!
Stay safe out there,
Your DayZ Team
Noszombie
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Everything posted by Noszombie
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The Offical DayZ forums Animation thread
Noszombie replied to Wolfensteinsaurus's topic in DayZ Mod Gallery
a -
Edit: Never-mind i was probably overreacting.(Not use to seeing that in off-topic)
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Will i be able to have magic mushrooms? Or will i be able to farm marijuana plants so i can become the ultimate Cherno dealer? //Insert Pokemon intro parody here
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No DevBlog this week but here is some screens
Noszombie replied to rocket's topic in Mod Announcements & Info
Oh look, it's the guy with 100 posts who auto responds to all positivity. You look completely legit! -
DayZ Double Developer Blog 14th May 2013
Noszombie replied to mattlightfoot's topic in Mod Announcements & Info
I may be alone in this opinion. But it seems they have given us a decent of information and updates about it when comparing it to most other games(Although there is few games i follow like this so it could just be how much i am following this compared to other games). -
Where is our community headed?
Noszombie replied to Cap'n (DayZ)'s topic in DayZ Mod General Discussion
I generally live in the off-topic section and i find it pretty good there. Although i have not been to too many other forums so i do not have much to compare it to. :) -
DayZ Double Developer Blog 14th May 2013
Noszombie replied to mattlightfoot's topic in Mod Announcements & Info
Only thing up there i see is the page number. Are you saying the page number is a lie? :o Yes i know what he was replying to. -
DayZ Double Developer Blog 14th May 2013
Noszombie replied to mattlightfoot's topic in Mod Announcements & Info
There should nearly be a thread just for complaints. That way people don't have to look at them all in the Dev blog threads. -
DayZ Double Developer Blog 14th May 2013
Noszombie replied to mattlightfoot's topic in Mod Announcements & Info
http://a2.ec-images....f28808c95/l.jpg -
Or other people deciding that removing the keys is a good idea.
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I find that submerging it in water is more effective.
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Orlokking forward to it* He is a moderator.
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I myself would probably not use this weapon often. But added variety is always a good thing.
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Incorporate this somehow into a hat? http://saintsrow.wikia.com/wiki/File:Ui_hud_inv_melee_dildo.png This is creative right?
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Why DayZ will fail as a standalone game
Noszombie replied to TheMachine's topic in DayZ Mod General Discussion
I was just confused as it seemed like a over-dramatization especially because of the nature of the event.... But then i guess i am guilty of over-dramatizing often. :) -
Why DayZ will fail as a standalone game
Noszombie replied to TheMachine's topic in DayZ Mod General Discussion
What?......How. I don't even.... :huh: http://derpy.ponychan.net/chan/files/src/136670446096.png -
Why DayZ will fail as a standalone game
Noszombie replied to TheMachine's topic in DayZ Mod General Discussion
Sorry if i am wrong, but isn't moderate success and fail different. -
Why DayZ will fail as a standalone game
Noszombie replied to TheMachine's topic in DayZ Mod General Discussion
Ok Orlok.... How many beans need to be given this time? -
Why DayZ will fail as a standalone game
Noszombie replied to TheMachine's topic in DayZ Mod General Discussion
He said dayz WILL fail. That means it is certain. So i do not see any concerns being raised that they can change if it WILL fail. Rocket may as well have fun with his life and create a game how he and a lot of people want it to regardless of if it will fail or not. -
Why DayZ will fail as a standalone game
Noszombie replied to TheMachine's topic in DayZ Mod General Discussion
Technically you are derailing it as well. It also appears i am as well. -
Why DayZ will fail as a standalone game
Noszombie replied to TheMachine's topic in DayZ Mod General Discussion
If it is that easy to modify a game engine like how they are doing i don't see why you haven't done it? Also from what i know they have not been working on the standalone for a year. Although you are right there will not be a huge difference in the standalone initially aside from better spawns, more clothing and a lot more enter-able buildings. But they never claimed there would be, nor is that what they are focusing on initially. If you think that is not enough for you to buy the game. That is your choice. Although i doubt everyone would agree with you. :) -
Why DayZ will fail as a standalone game
Noszombie replied to TheMachine's topic in DayZ Mod General Discussion
That's alright. Its always good to check your sources. :) -
Why DayZ will fail as a standalone game
Noszombie replied to TheMachine's topic in DayZ Mod General Discussion
The only date that the ever said they will release by is the december one? I never heard mention of the April one anywhere on these forums. Also Everest was planned for ages and costs nearly $100,000 to cancel. Also the most recent one is "will enter official review in June, with plans for a widespread alpha sometime after then" which does not say they will release mid-year. -
Why DayZ will fail as a standalone game
Noszombie replied to TheMachine's topic in DayZ Mod General Discussion
There is almost no situations when you can say something WILL happen. There can be reasons why there is a probability of something happening or why you believe it would happen. But this is one of the many things that noone can know exactly what will happen. While we are taking guesses i will guess that the Standalone will be a major success. Respect for your profile image btw. Loved Dungeon Keeper