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Manus Shaunicus

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About Manus Shaunicus

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  1. Manus Shaunicus

    Checking your ammo in Standalone

    I was recently listening Dean Hall talk about how minimal the UI would be in DayZ Standalone and especially the part where he said there would be no ammo count on screen. That it would be up to the player to remember how many rounds he/she had left. While this definately brings some interesting elements as regards player interaction e.g. two players approaching each other, alot of tension, neither quite sure how many rounds they have left until one hears the dead man's click mid firefight. I do think however that it would be possible to perfect this even more. In my opinion there is a way you could remove some of the player frustration that may go with this game element yet keep the immersion. I got the idea when I was playing Red Orchestra 2 recently, in RO2 you are able to reload as usually by pressing 'R' but by holding 'R' you have a short animation in which your character pulls back the bolt of the rifle or takes out the magazine briefly to check it then you recieve a message like "your magazine is half full" or "your magazine is nearly empty". Because it doesnt tell you exactly how many rounds you have it still retains that tension while also maintaining the realism as it obviously leaves you unable to fire your gun for a brief moment. I think this would really suit DayZ Standalone especially as there are already notifications on the left side of the screen now like "you are hungry". Maybe you could also check exactly how many rounds you have by opening your gear but this would obviously take longer and could not be done in the heat of combat without leaving you too vulnerable. Let me know if you think this would be a good idea for Standalone.
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